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SFXEngine News

SFXEngine Updated to v1.31

Another little update for SFXEngine today. A few upgrades and fixes this time. Most of the changes are in the background to prepare to future multi-language support, and some more content for DLC too.

Specific updates include:
-Lots of text upgrades to facilitate future multi-language support.
-Fix to modulator menu being ghosted incorrectly when replacing a sound, or replacing or deleting an environment.
-Set Conversion Matrix now explicitly clears old matrix settings before setting.

The update is now live for the full and demo versions. Find it here:

https://store.steampowered.com/app/2438590/SFXEngine/

Enjoy creating,

Mark

Wecome to SFXEngine v1.31

A few little upgrades and fixes here. Most of the changes are in the background to prepare to future multi-language support, and some more bonus content for DLC too. Enjoy.

Flatspace IIk Sale and a new Music Pack

Greetings Starpilots!

It's the 20th anniversary year of Flatspace, and today marks two special events.

First, Flatspace IIk is on sale with 69% off for the next 10 days. This is the biggest discount in years and the perfect time for new players to get the game.

Secondly, it's the release day of my latest music single 'AI and Celebrity' from my forthcoming album We Robot. To accompany this there is a new Flatspace IIk We Robot Music Pack, with exclusive instrumental edits of some of the tracks. Initially, two unique versions of the single and it's B-side (the tongue-tingling Hydroxychloroquinine Aspartame). When the album is released on October 27th, the pack will be updated too, with more music from the album.

The Flatspace IIk We Robot Music Pack is free and available now, possibly for a limited period. Get it here:
https://store.steampowered.com/app/2594330/Flatspace_IIk_We_Robot_Music_Pack/

We Robot will be my first album to feature full length videos for all tracks. If you'd like to watch and listen as each become live, you can follow my music channel here:
https://www.youtube.com/@marksheekymusic

Happy playing and listening!

Mark

Flatspace IIk Updated

Greetings Starpilots!

Welcome to Flatspace IIk v1.08.

The biggest change has been a long time coming, the addition of Steam Achievements. There are are a lot possible in this game, but the first batch are achievements for the nine official game secrets. These are hidden, naturally for a secret. Until now, it wasn't even specified how many there were. Enjoy finding them all.

There are a few smaller changes, including lots of new celebrity additions to the permanent game universe, from Yuri Gagarin to Gene Roddenberry, and a different background colour to the credits.

More DLC is on the way, the new We Robot Music Pack is due out at the end of this month to celebrate the release of my new single AI and Celebrity.

Meanwhile, enjoy exploring.

https://store.steampowered.com/app/585430/Flatspace_IIk/

https://store.steampowered.com/app/2594330/Flatspace_IIk_We_Robot_Music_Pack/

Mark

SFXEngine Updated to v1.30

Welcome to SFXEngine v1.30!

There are a few exciting changes this time:
-First, there are new coloured dots for each genre of Engine. This really helps in finding the engine you want, and helps you see how a sound is put together at a glance. The manual and screenshots all needed updating after this new look!
-New keyboard controls of -/= for prev/next sound. This can speed up your work train when darting through the list of sounds.
-Setting a conversion matrix now checks that the destination plugin is installed to prevent 'not found' errors during loading. Ok, you probably don't use conversion matrices at all yet, but this is a good upgrade for the future.
-Reset Creation Date option added to Project menu. Useful for template projects, so that an ancient date isn't always there as the date of inception.
-Loading projects now sets the current engine to the first environment engine. Before this, projects with no sounds would crash upon loading if a sound engine is current.
-Removing Genus Pan or Genus Reverb engines now returns the number of engines removed. Removing these can help with custom stereo to mono mixing, or when reverbs are part of the sound rather than environment design.

The update is now live for the full and demo versions. Check out SFXEngine here:

https://store.steampowered.com/app/2438590/SFXEngine/

The next major update will be the first DLC, the Analogue VLC engine.

Enjoy creating,

Mark