Quality of Life Update - v0.2.20
We've listened to a lot of player feedback concerning the UI! So here are a bunch of Quality of Life features for navigating the game and UI. We wanted to include some of those features at Early Access launch but weren't able to do it in time so here it is!
[h3]Here are some highlights for some of the most requested features:[/h3]
[h3]Here's a list of other features in this update[/h3]
[h3]Bug fixes[/h3]
[h3]Here are some highlights for some of the most requested features:[/h3]
- Add buttons next to Recently Destroyed Building bullets to show location of destroyed building and to rebuild destroyed building if possible
- Add buttons next to Worker UI bullets to Dismiss all workers, Fully Staff buildings and Select Building (same as clicking the bullet itself)
- Allow setting Destination Buoy directly from the Map by right clicking (right click was previously for setting map marker)
[h3]Here's a list of other features in this update[/h3]
- Organize Worker UI bullets by building category to more easily find buildings
- Keep People UI bullet even if no workers are working on that building type
- Allow setting map marker in map by left clicking (previously was right click)
- Show quest rewards in the quest info panel
- Show red marker in Compass for current quest
- Make Map Marker and text in map contrast better
- Scale icons when zoomed out beyond a certain threshold to make icons more visible when zoomed out
- Save Map Marker so it keeps its position when loading save game
- Correctly highlight next quest location in map when previous one completes
- Add Legend in Map to more clearly communicate the purpose of some icons to the player
- Go back to the same camera rotation when coming out of ground city/settlement interaction UI
- Prevent camera from going into settlement UI when player has recruited all workers from settlement.
- Don't show Freezing Immunity on non freezable buildings
- Move lift required text with the rest of the stats in the selected Building UI
- Make backing of most panels more opaque so text is more readable
- Hide Update Feed when Research Tree or Map are shown
- Keep update feed items much longer
- Make some building descriptions more detailed
- Updated some side quest dialogues
[h3]Bug fixes[/h3]
- Fixed home base looping around for nothing sometimes (again!)
- Fixed only some affected buildings being highlighted when selecting minaret or workshop in very large cities
- Fixed "No Relic" button not always at the end of the relics list in the Relic Panel UI
- Fixed bug when selecting road in really big cities sometimes
- Fixed bug where some buttons would remain highlighted after being clicked
- Fixed bug where recently destroyed buildings would still be saved and loaded incorrectly
- Fixed light customization showing up on Flame Shrine even though there is no light