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Version V1.2.9 Comprehensive Enhancement ~ New Artifacts Incoming

Dear player ,

This update brings a more exhilarating experience, It strengthens the skills of each character to elevate the thrill to a higher level.
We've introducedtwo new artifacts relics in this game update, [Square Heaven Cauldron] and [Bright War Drum], and their names alone suggest they're extraordinary! Hurry up and make a dash for them.

Here are the specific updates:

Versions V1.2.7-V1.2.9

New Features:

1、All damage from effect-type abilities now inherits 100% of critical damage and backstab damage; crit rate and backstab chance inherit based on the trigger characteristics of the effects by a certain ratio.
2、New Relic: [Peace Ding] (Achievement sync update)
  • Decreases Attack by 30%
  • When Blood Qi is below 50%, Attack +75%
  • After each hit, Attack +100%, Weapon Enlargement +50%, Damage Reduction +40%, lasts for 5 seconds
  • After each hit, temporary +10% Blood Qi (until the end of the battle)
  • Unlock condition: Revive 4 times in a game

3、New Relic: [Phoenix War Drum] (Achievement sync update)
  • Increases shop prices by 30%
  • For every 100 Spirit Stones, +5 Attack
  • Gain 50 times the wave number of Spirit Stones at the end of each battle wave
  • Unlock condition: Collect 20,000 Spirit Stones in a game

4、New Miscellaneous Orange Art: [Inspiration]
+50% experience from killing enemies; each elite kill grants an additional 2% experience based on the current level
5、New Miscellaneous Orange Art: [Bonus]
Upon each level up, immediately gain 50 Spirit Stones and 5 Xuan Iron
6、New Miscellaneous Purple Art: [Armament]
For every 100 Spirit Stones, +3 Attack
7、New Miscellaneous Purple Art: [Baggage]
For every 100 Spirit Stones, +10 Blood Qi

Optimization Adjustments:

  1. Relic: [Fan of Yin and Yang] increases effect shop refresh frequency by 1.
  2. Relic: [Primordial Pearl] - Increase in enemy experience by 50% adjusted to an additional level up at the end of each battle wave.
  3. Relic: [Primeval Standard] description optimized: Doubles damage dealt from behind (to avoid ambiguity).
  4. Relic: [Jug of Immortality] - Each time absorption increases Attack from 5% to 10%.
  5. Unified cooldown adjustments for trigger-type ability talents.
  6. South Palace weapons: [Disinclined Farewell] damage increased by 10%.
Bug Fixes:

  1. Fixed an issue where certain heart method effects were displaying repetitively in the encyclopedia.
  2. Corrected the display issue in the pause menu when the attack attribute was diminished, failing to show the numerical value color properly.
  3. Rectified navigation issues between certain buttons when using a controller or keyboard in the shop interface.
  4. Rectified an issue in South Palace weapon [Tooth of Azure Dragon] where the second and third hits of multiple-damage attacks were being treated as tail strikes.
  5. Fixed the problem where fewer than 3 revives resulted in the inability to refresh to the [Guts] heart method in the shop.

Version V1.2.7 Trigger new effects with 12 cards?!


Dear players:

Good morning, afternoon, and evening to everyone!

In this update, when you reach 12 cards in the same bound, you can choose one new effect for each bound! So every bound has new effects to try out. ːsteamhappyː

Additionally, two new artifacts, "Primordial Pearl" and "Jug of Immortality," have been added to the game. Check them out! ːsteamthumbsupː


Here are the specific updates:

Version V1.2.6-1.2.7

New Features:


1.The divine skill effects of the 12 heart techniques have been changed to 2 choices, and the new effects are as follows:
  • Militarism: After a tail strike, another tail strike is guaranteed, and normal attack damage is halved.
  • Diplomacy : Each time you absorb vitality, sprint damage increases by 10% (up to 200%, resets at the end of the battle).
  • Taoism: Automatically recovers 5% of martial arts value per second.
  • Medicine : Each time you absorb blood energy, triggers an additional blood energy eruption.
  • Agrarianism: Increases backstab probability by 15%.
  • Mohism: All critical damage is additionally increased by 50%.
  • Confucianism : Increases attack power by an additional 2% every 10 combos (up to 100%, until the end of the battle).
  • Syncretism: Immediately gains 50% of the current level's experience at the start of each battle.
  • Non-Schoolism: Each time you acquire a non-heretical heart technique, permanent +2% attack power.



2.New Artifact "Primordial Pearl":

Drops of Crystal reduced by 20%.
Killing enemies grants +50% experience.
Each level-up gives an additional +2 ATK.
Each level-up grants one talent divine skill refresh opportunity.

Unlock condition: Reach level 25 within one game.

3.New Artifact "Jug of Immortality":

Normal attack damage halved.
+1 health limit.
+1 martial arts limit.
Each time you absorb vitality or martial arts, attack power increases by 5% (up to 200%, until the end of the battle).


Unlock condition: In a single wave of battle, get a total of 15 Stamina Tap or Ultimate Tap.

4.Added 4 new achievements, each related to unlocking the artifacts "Free-Spirited Fan," "Purple Gold Gourd," "Primotdial Pearl," and "Jug of Immortality."

5.Added a new Syncretism card "Insight," which increases the talent divine skill refresh limit by 3.

Optimizations and Adjustments:

1.Adjusted the Taoism 12-cards effect to restore 3% Ultimate Gauge for every enemy killed.

2.Overall weakened the ATK of Champions after wave 200, and increased their health.

3.Adjusted the Confucianism card "Excitement" purple quality effect up to add +0.5% ATK for every 10 combos (up to 50%, until the end of the battle).

4.Adjusted the Confucianism card "Excitement" orange quality effect up to add +1% attack power for every 10 combos (up to 100%, until the end of the battle).

5.Adjusted the Diplomacy card "Flich" effect to guarantee the recovery of 1 Stamina Tap with each backstab (cooldown: 3 seconds).

6.Adjusted the Diplomacy card "Provison" effect to guarantee Stamina Tap every 100 combos.

7.Adjusted the Taoism card "Impulse" effect to restore half a Ultimate Gauge every 200 combos.

Bug Fixes:

  1. Fixed abnormal text display for the refresh button in the English version of the store interface.
  2. Fixed an issue where the artifact "Free-Spirited Fan" ATK boost effect was not recorded in the save file.
  3. Fixed the issue where experience reduction effects were not working.
  4. Fixed abnormal counting of combo increases for "Crescent of Fire."
  5. Fixed abnormal combo counting for the artifact "Free-Spirited Fan."
  6. Fixed an issue where the half-blood resurrection effect would fully restore health when the remaining resurrection count was greater than 1.

Brand-new Artifact arrives! Version V1.2.5

Dear players and friends:

We bring you two brand-new Artifacts ːsteamhappyː. We look forward to your exploration and development.

The talent system also welcomes a refresh function, making it easier for everyone's strategies to make ːsteamthumbsupː.

Here are the specific updates:
Version V1.2.2-V1.2.5

New Features:
1、New Artifact- Free-Spirited Fan
ATK-20% 
+1 count for all forms Combos
+10 ATK upon reaching 300 COMBO(Once per Wave)

Unlock conditions: Achieve a combo of 500 in a single battle.

2、New Artifact - Purple Gold Gourd
Start each battle at half health
Killing Spree proc chance +10%
+5 Attack for each Killing Spree or Life Tap. The bonus lasts for the wave.

Unlock conditions: Blood Drain 10 times in a single battle.

 3、Added talent refresh function, with 5 chances per battle by default.

Bug Fixes:
1. Fixed an issue in the English version where Artifact descriptions were incorrect;
2. Fixed a bug where, in some cases, the completion record would show 2 identical entries;
3.Fixed the explanations in the Ability Encyclopedia;
4. Fixed an issue where dashing kills elites would grant an additional +1 Dark Iron. All units now settle the Dark Iron +1 upon killing with Secret Technique;
5.Fixed an error in the English version description of [Bell of Taiyi].

Urgent Fix V1.1.7-V1.2.2

Version V1.2.2
New Features:
  1. Now you can choose a weapon before the battle begins.
  2. New unlocked weapons and artifact (icon displays "New" in the top right corner).
  3. Upon activating 12 cards of a certain bond, the next wave of enemy kills grants additional Crystal (varies according to each bounds).
  4. Introduction of an Encyclopedia feature (enables viewing of all basic terms, bounds, and talents).


Optimizations:
  1. Weapon Unlocking (all characters unlock synchronously):
    • Completing Difficulty 1 unlocks three Sprint weapon;
    • Completing Difficulty 2 unlocks three Secret weapon;
    • Completing Difficulty 3 unlocks threeBasic Attack weapon;
  2. At the end of each wave, when the kill notification appears, it recalculates the Crystal obtained from this waves.
  3. Initially entering the "difficulty 1" provides only the starting weapon.
  4. All difficulties default to having 3 revivals.
  5. Character unlocking adjustments:
    • Completing "Difficulty 2" unlocks Motao.
    • Completing "Difficulty 3" unlocks Haiyi.
    • Completing "Difficulty 4" unlocks Nangong Wen.
  6. [Bell of Taiyi] effect adjusted to: +20% Max Life. Each elite kill grants +20% Attack, weapon enlarges +100%, last for 5s.
  7. [Bottle of Transmutation] effect adjusted to: Gain a damage shield every 5 seconds. Get a Life Tap with each elite kill (cooldown 5 seconds).


Balance Adjustments:
  1. Motao talent ability [Aura] adjusted to blue quality with increased appearance probability.
  2. Syncretism martial arts [Alchemy] adjusted: At the start of combat, every 10 Spirit Stones convert to 1 Dark Iron (maximum conversion of 10).


Bug Fixes:
  1. Fixed the anomaly issue with the damage limitation effect of the non-Schoolism card [Phantom].
  2. Fixed the issue where selecting multiple cards of non-Schoolism [Recharge], [Leech], [Stealing], [Gambling] only activated one card.
  3. In Abyss mode, first 15 waves' boss repetitions were rectified in the 30-wave boss spawning.
  4. Rectified the instances where the clones of the character Haiyi completely overlapped in certain situations.

Urgent Fix V1.1.5-V1.1.6

V1.1.5-V1.1.6

1、Fixes issue with incorrect display on settlement screen when refreshing records in Extreme Abyss mode.
2、Check for incomplete achievements upon login.