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Escape Simulator VR News

ES:VR is OUT NOW as a FREE UPDATE for Escape Simulator!

Here it is! Escape Simulator VR is out now.. as a FREE update for Escape Simulator! We've decided to forgo a standalone version in favor of a free update. We believe this approach is both fairer to our players and simplifies maintenance for our small team by reducing technical challenges.

https://store.steampowered.com/app/1435790/Escape_Simulator/

[previewyoutube][/previewyoutube]
Whether you’re deciphering ancient Egyptian hieroglyphs, escaping from haunted mansions, or solving intricate puzzles, you can do it all in a captivating VR environment.

The adrenaline rush? Off the charts. The thrill? Unmatched. Immerse yourself and experience your favorite challenges like never before.

Before you ask - yes, non-VR and VR players CAN play together!

[h2]Supporter DLC: Exclusive Goodies[/h2]



We’ve noticed many of you are looking for ways to further support the game and our team. To answer this, we’ve created the Supporter DLC. This fun little package is a treasure trove for fans, including exclusive digital goodies such as a unique in-game skin, a golden token badge, a digital art book, ES wallpapers, and even the first playable ES prototype version. It’s our way of offering you something special in return for your incredible support! 💟

https://store.steampowered.com/app/2843390/Escape_Simulator_Supporter_Pack_DLC/

[h2]Price Adjustment[/h2]

With the game evolving and expanding, especially with the addition of VR, we're adjusting the price from $14.99/€14.99/£12.99 to $19.99/€19.99/£16.79 and DLCs from $4.99/€4.99/£3.99 to $5.99/€5.99/£4.99, effective April 14th. We believe this price change better reflects the current value of the game and allows us to keep supporting it long into the future.

[h2]More stuff to come![/h2]



Since the initial release, our journey with Escape Simulator has been nothing short of extraordinary. Here’s a quick recap of our achievements:

  • 12 Additional Rooms: We’ve expanded the escape universe, adding twists, turns, and surprises galore.
  • 3 Developed DLCs: New challenges, fresh mysteries, and brain-teasing conundrums await.
  • 2 Free DLCs Released: Because we believe in giving back to our community.

But hold onto your hats—2024 promises even more excitement! Here’s what’s in store:

  • At Least One More DLC: Brace yourselves for mind-bending puzzles and heart-pounding escapes.
  • 2 More Free DLCs: Yes, you read that right. More free content coming your way!

[h2]Final Sale Alert: Grab It Before the Adjustment[/h2]

Before the price adjustment takes effect, don’t miss our final sale! From April 2nd to April 13th, seize the opportunity. Whether it’s for yourself or as a thoughtful gift, now’s the time.

https://store.steampowered.com/app/1435790/Escape_Simulator/

[h2]It's dangerous to go alone. Take this FAQ[/h2]

Before you go, we’ve compiled a list of common questions about Escape Simulator to keep you informed. Let’s dive in:

Q: What about the standalone Meta Quest version?
A: Yup, we are working on it and we plan to release it by the end of this year!

Q: What about the standalone Steam version?
A: We do not plan to release a standalone Steam version because we’ve included it for FREE in the base game! We believe that this approach is not only more fair to our players but also helps us tackle technical challenges while maintaining the game efficiently with our small team.

Q: Can flat-screen and VR players play together?
A: Absolutely! We’ve enabled non-VR and VR players to join forces seamlessly. Give it a try!

Q: Can community rooms be played in VR?
A: Yes, but community rooms are still in BETA, and there’s work to be done to bring them up to satisfactory standards. We appreciate your patience. Most rooms should function well, but occasional issues may arise. Check out the curated “Verified for VR” list in the game, where we’ve added several maps that work beautifully in VR.

Q: What about VR motion sickness? I suffer from it. Can I play in VR?
A: We’ve implemented a range of options that you can enable and adjust to minimize VR motion sickness.

Q: What movement options do you support in VR?
A: The game offers a variety of movement options, including smooth locomotion, teleportation, and both snap and smooth turning. Additionally, we cater to your preferred play style with both sitting and standing modes. Check out the in-game settings to discover a wide range of customizable options designed to ensure a comfortable and immersive gameplay for all players!

Q: I encountered a bug! How do I report it?
A: If you encounter the same bug again, follow these steps:

Locate the Player.log file:
  • Windows: %USERPROFILE%\AppData\LocalLow\Pine Studio\Escape Simulator\Player.log
  • MacOS: ~/Library/Logs/Pine Studio/Escape Simulator/Player.log
  • Linux: ~/.config/unity3d/Pine Studio/Escape Simulator/Player.log

Send the Player.log to [email protected].


[h2]Here's to new adventures! 🥂[/h2]

To each and every one of you, thank you! Your excitement and support mean the world to us. Dive into the immersive world of Escape Simulator, explore the mysteries, and get ready for surprises galore.

Stay curious, stay daring, and keep those escape skills sharp. Adventure awaits!


-Pine team

ES:VR is Coming out as a Free Update for Escape Simulator on April 2nd!

We've got some exciting news and updates about Escape Simulator we want to share with you. First off, we're super grateful for all the support you've given us over the past 2.5 years. It's been an amazing journey, and we're not stopping yet. It’s time for the new chapter of Escape Simulator!

[h2]In short (TL;DR): [/h2]
  • VR Update is coming out April 2nd and it will be FREE for all ES players!
  • Supporter DLC also launches April 2nd with cool digital goodies.
  • More DLCs (both free and paid) are coming out later this year!
  • Escape Simulator’s price is going up on April 14th from $14.99 to $19.99.
  • You’ll have a chance to get it cheaper one last time before the increase during our last huge sale (April 2nd till April 14th)

[h2]Introducing ES:VR - A New Dimension of Escape[/h2]
First off, the big reveal: We're integrating VR mode into Escape Simulator! This means every owner of Escape Simulator will automatically receive the ES:VR version for FREE. We believe this approach is not only more fair to our players but also addresses technical challenges, making maintenance more manageable for our small team. Experience your favorite puzzles and adventures in a completely immersive VR environment, at no extra cost. This major update brings a new depth to the gameplay, making your escapes more thrilling than ever.

https://store.steampowered.com/app/1435790/Escape_Simulator/

[h2]Supporter DLC - Get Exclusive Goodies[/h2]



We’ve noticed many of you are looking for ways to further support the game and our team. To answer this, we’ve created the Supporter DLC. This fun little package is a treasure trove for fans, including exclusive digital goodies such as a unique in-game skin, a golden token badge, a digital art book, ES wallpapers, and even the first playable ES prototype version. It’s our way of offering you something special in return for your incredible support!

[h2]More Adventures on the Horizon[/h2]



Since the release, we've been on an incredible journey of growth and expansion. To date, we've added 12 additional rooms, developed 3 DLCs, and released 2 DLCs absolutely free! Looking ahead, this year promises to be even more exciting. We're thrilled to announce plans for at least one more DLC, alongside 2 more free DLCs, ensuring your adventures in Escape Simulator continue to evolve and surprise. Stay tuned, as the best is yet to come!

[h2]Upcoming Price Adjustment[/h2]

With the game evolving and expanding, especially with the addition of VR, we're adjusting the price from $14.99/€14.99/£12.99 to $19.99/€19.99/£16.79 and DLCs from $4.99/€4.99/£3.99 to $5.99/€5.99/£4.99, effective April 14th. We believe this price change better reflects the current value of the game and allows us to keep supporting it long into the future.

[h2]Last Sale![/h2]



Before the price adjustment, don't miss out on our final sale. If you've been eyeing Escape Simulator for yourself or as a gift, we’ll have one final sale before the price adjustment starting April 2nd till April 13th.

We're deeply grateful for your continued support and excitement for Escape Simulator. We can't wait for you to dive in and experience everything new.

Thank you for being an integral part of our community! 💛

-Pine team

Escape Simulator VR Demo 2.0 is LIVE!

Hey everyone!
Iggy here from Pine and I'm bringing some exciting news for y'all!

Escape Simulator VR is taking a next step forward with the unveiling of VR Demo 2.0. This refined version has been shaped by the invaluable feedback we received from you guys! We’re sincerely grateful for the suggestions and constructive criticism we’ve received so far.

[h2]So, what's new in Demo 2.0?[/h2]
Among the notable additions are a newly introduced camera and a sleek wristband, injecting a fresh perspective and style into the virtual escape room adventure. We’ve optimized the VR experience for smoother gameplay, and numerous bugs have been squashed to ensure a polished and seamless encounter for players. You can check the full changelog down below.



Our collaboration with you guys doesn’t end with Demo 2.0. We’re eagerly anticipating further comments and suggestions to fine-tune the game even more, with the goal of releasing a super-polished full version in the near future.

[h2]Support [for more VR devices] incoming![/h2]

In terms of supported VR devices, the demo will be accessible via Steam VR (or the new Steam Link App) on popular devices such as Meta Oculus Quest 2, Meta Oculus Quest 3, Steam Index, HTC Vive, and more.

Moreover, our goal is to extend support to numerous other VR devices following the official release of Escape Simulator VR. We highly value any feedback or suggestions that can enhance the player experience on your preferred headset. Your input is incredibly valuable and greatly appreciated!

[h2]Get ready for some VR magic![/h2]

Mark your calendars because Magic DLC is not only for the flat-screen players! The Escape Simulator Magic DLC will launch on February 22nd and it will be compatible with VR when Escape Simulator VR comes out - very soon!

So make sure to push that Wishlist button!

https://store.steampowered.com/app/2419810/Escape_Simulator_Magic_DLC/

[h2]Join us on Discord and Reddit![/h2]

We are eager to hear your thoughts and feedback! Join us on our official Discord server or our subreddit.


[h3]Pine Studio[/h3]


[h3]Full changelog: [/h3]
  • Added instant camera that autospawns in your inventory.
  • Added new tutorial intro part where you can pick locomotion type and stance.
  • Added VR band on both hands with the settings and inventory buttons for easier controls and imersion. The band has a screen to display the token count.
  • Hide all VR control panels on the tutorial as controls are now shown directly on the hands.
  • Fixed various issues with VR tutorial controller visuals, such as thinner lines, improved text positions, and binding mismatches.
  • Removed bloom in the game menu in VR.
  • Fixed a bug where sparkles would not spawn in VR.
  • Updated the HTC Vive tutorial controller message to indicate the upper button is now the secondary button. Removed the background panel from VR tutorial controller texts for a cleaner look.
  • Logged OpenXR device for easier Meta Quest 3 detection.
  • Fixed a critical bug where non-VR and VR lobbies would not work.
  • Refactored VR grabbing to make transferring items from one hand to another faster and cleaner, without weird resetting of scale for items that have hand scale defined.
  • Disabled trigger actions if the VR picture camera is held to prevent unintended picture taking.
  • Slightly offset the Meta Quest controller position to better match real-life hand positioning.
  • The VR picture camera now has a 1-second cooldown to prevent spamming or accidental double clicks.
  • Disabled VR picture camera rendering when no more pictures are left.
  • VR pictures are set to always respawn.
  • Added utility methods for easier manual addition of items to VR inventory and for visualizing drawing bounds.
  • Improved VR watch button presses to be easier to trigger.
  • Set proper offsets for HTC Vive and SteamVR Index controllers and improved the throwing mechanism.
  • Added a shadow to VR inventory bubble icons for "key," "hint," and "container" items.
  • Fixed a bug where the VR raycast indicator would not be shown in the main menu.
  • Fixed a bug where VR watches would show in the main menu, causing confusion.
  • VR performance and memory optimizations across several updates, focusing on reducing allocations and improving efficiency in raycasting, memory usage, and controller updates.
  • Added the ability to disable VR item sparkles.
  • Toy2 VR improvements included making drawer handles collidable and puzzle slots triggers in VR.
  • If entering a wall (out-of-bounds) in VR and the menu is entered, the VR position is reset to the last valid position on the map.
  • Improved VR locomotion prompts in Toy1 to ensure buttons are all the same size.
  • VR button interaction improvements, including a new algorithm for calculating finger touch points and adding vibrations to VR button and finger interactions.
  • Added feedback to all inputs for all VR devices in Toy1, ensuring a consistent experience across tutorials and gameplay.





Escape Simulator VR demo is live now!

[h2]Are you ready to get fully immersed? 👀[/h2]

Wait, has it really been six months since we officially revealed Escape Simulator VR? Well, guess we owe you an update on how the development is progressing, right? Luckily, we bring good news as the development on this VR version of Escape Simulator is going smoothly and hopefully the wait for its full release will be over sooner rather than later!

But that’s not all! We know that many of you have been eagerly waiting to try out Escape Simulator VR for yourselves. With that in mind, we are happy to announce that the demo for Escape Simulator VR is available right now till December 11 as part of Steam VR Fest! Since this is our first VR game ever, we are treating the demo more like an open beta. We're curious to hear your feedback, as it will greatly help us in making the final game the best VR experience it can be.

Be sure to download the demo via the store page by clicking the link below and definitely share any feedback you might have about the demo over on our official Discord server!

https://store.steampowered.com/app/2440240/Escape_Simulator_VR

[h2]Escaping the simulator; for real! 😱[/h2]

As for the VR devices supported, the demo will be playable through Steam VR (or the new Steam Link App) on the most popular devices like Meta Oculus Quest 2, Meta Oculus Quest 3, Steam Index, HTC Vive and more.

Additionally, we aim to support as many VR devices as we can in the future after the official release of Escape Simulator VR. Any feedback and suggestions to improve the player experience on your headset of choice is highly valuable to us and would be greatly appreciated!

You can share any comments and feedback over on our official Discord server or our subreddit.

See you in another reality!

[h3]Pine Studio

Escape Simulator VR is now in development!

[previewyoutube][/previewyoutube]

[h3]VR WHEN?!?![/h3]

Today we are happy to announce that Escape Simulator is officially getting a VR version! Whether you’re a long-time fan of Escape Simulator or a total newcomer, Escape Simulator VR will provide the ultimate escape room experience that will take your sense of immersion to the next level. Travel to ancient Egyptian ruins, a luxurious mansion or even to space! We hope you’re ready to test your puzzle skills in virtual reality!

It would mean a lot to us if you could add Escape Simulator VR to your wishlist, as it helps us immensely!

https://store.steampowered.com/app/2440240/Escape_Simulator_VR

While we can’t share any specific details about the expected release date just yet, we are working hard to bring this new way of experiencing Escape Simulator to you soon.



There ain't no party like a VR dance party!



[h3]The Roadmap[/h3]

Finally, while part of our team is working on this VR version, we still have many updates in store for Escape Simulator! Currently, we have five free rooms in development, the first FREE collab DLC, and the third paid DLC. Last but not least, we are preparing another Build-A-Thon which will undoubtedly result in many excellent new rooms made by the community! To summarize everything that’s coming up for Escape Simulator, here’s a handy little road map to guide you!



Haven’t played the original version of Escape Simulator yet? Be sure to check it out right here! We hope you are all just as excited as we are for everything that’s coming up for Escape Simulator and if you want to share your excitement with us and other players, be sure to join us on Discord or Reddit. We hope to see you there!

[h3]Pine Studio