Game Improvements and Release Notes

Bug Fixes and Improvements
[h3]Stability and Performance [/h3]
- Fixed a PC stability issue where attempting to delete a custom advanced wheel or gamepad layout caused the game to crash.
- Fixed a stability issue where purchasing, viewing, and selecting points of interest on a car will sometimes cause the game to crash.
- Fixed a stability issue where viewing the Driver List before a Featured Multiplayer race will sometimes cause the game to crash.
- Fixed a stability issue where the game sometimes crashes in Multiplayer Intermission when an opponent disconnects.
- Fixed a stability issue where the game sometimes crashes after leaving the post-race scene in a Featured Multiplayer race.
- Improvements to the shader optimization process on PC have been made when starting up the game all GPUs.
[h3]Gameplay [/h3]
- Fixed an issue where the player car would swerve unnaturally when exiting the pit lane.
- Fixed an issue where completing the prerequisites for an achievement would not unlock the relevant achievement or its associated reward.
- Fixed an issue where tire wear telemetry estimates were not initially generated.
- Fixed an issue where pit stop estimates were not accounting for tire wear or fuel burn for cars players had not yet driven.
- Fixed an issue where players were able to drive normally after the car ran out of fuel.
- Fixed an issue where telemetry estimates were not updating with any changes made to the Tire Wear scalar in the Fuel and Tire menu.
- Official support for Logitech TRUEFORCE has been added. This high-definition force-feedback functionality is designed to mimic road conditions and enhance immersion for players who are using a supported Logitech TRUEFORCE steering wheel.
[h3]Career [/h3]
- Fixed an issue where Open Class Tour events in Career did not have any practice time after completing all practice laps.
[h3]Livery Editor [/h3]
- Fixed an issue where existing liveries appeared matte after the release of the matte-glossiness slider in Update 8.
- Fixed excessive loading times in the livery editor when navigating liveries and designs or buying cars.
- Fixed an issue where Livery Editor decals reset after ungrouping.
[h3]User Interface [/h3]
- Fixed an issue where Rivals Leaderboards do not scroll past 50 entries.
- Added Tire Wear Scalar visibility to the Fuel & Tire Menu in Featured Multiplayer.
- Fixed visual inaccuracies in track loading art for Mid-Ohio Sports Car Course and Maple Valley.
- Fixed a PC issue where changing the Dynamic Render Quality Settings field opens and closes a “Reboot Required” warning window without allowing players to select an option.
- Fixed a PC issue in the Buy Cars menu where players are unable to scroll left using a mouse.
- Fixed an issue where players wrongly see a “Controller Disconnected” window after closing the Xbox Menu when a second user is signed in.
- Added a significant digit to minor penalties to avoid them showing up as zero.
- Fixed an issue specific to HDR where vignette effect and motion blur in some races were appearing as white instead of black.
[h3]Drivatar AI [/h3]
- Fixed an issue where the AI would stay on a poor driving line for a long time.
[h3]Cars [/h3]
- 2017 Abarth 124 Spider: Fixed issues where decals applied to right side are mirrored on the left side of the car.
- 2017 Abarth 124 Spider: Fixed an issue where the windshield and headrest supports were blue after buying car in a specific color.
- 2013 Aston Martin V12 Vantage S: Fixed an issue where the dashboard is missing while in cockpit or wheel views when the ‘Race’ Roll Cage is installed.
- 2018 Audi RS 5 Coupe: Fixed an issue with DRLs (daytime running lights) not working during daytime.
- 2004 Audi S4: Fixed an issue where the Rear Bumper tail pipes disappear after selecting the first ‘Street’ Rear Bumper.
- 2009 Ferrari 458 Italia: Fixed an issue where the upgraded Race wing appears to be floating when viewing car in Forzavista.
- 1987 Ferrari F40: Corrected the Gauge backlight color.
- 2009 Ford Focus RS: Fixed an issue where the spoiler would adapt the car paint changes.
- 1992 Lancia Delta HF Integrale EVO: Corrected the direction of the turbo gauge needle.
- 2016 Lotus 3-Eleven: Fixed the taillight color.
- 2002 Mazda RX-7 Spirit R Type-A: Fixed an issue with missing fender geometry in driver and cockpit view.
- 1985 Mazda RX-7 GSL-SE: Fixed an issue where the ‘Race’ Rear Bumper had missing geometry.
[h3]Accessibility – Screen Narrator [/h3]
- In events with a fixed lap count, when your last lap time is being narrated it will say “Lap X" before the lap time instead of “Last Lap”, to help keep track of which lap you are on.
- When earning credits on the race rewards scene, the full breakdown of categories of credits earned is now narrated after the overall earned credits.
- In Rivals event select, track description and temperature are now narrated.
- On PC, the Video Calibration text is narrated on the Video settings tab.
- Swapping between Series Standings and the Event scene during a Career series will now narrate the context change. In addition, the series standings now narrate in a useful manner.
- When loading a saved event setup in Free Play or Private Multiplayer, the Game Stats panel with all the useful information is now narrated.
- Relative position changes are now narrated in the post-race results driver list as well as the post-race results series standings list
- The time-based “Ends in X days” text in Welcome Center and any time limited Career Tours now narrates correctly.
- The narration of Forza Race Regulations penalty totals in Timed events is now accurate.
Forza Motorsport Update 11 rolls out for download starting Monday, August 12 on Xbox Series X|S and PC via the Microsoft Store and Steam. Spotlight cars and new in-game events will begin on Wednesday, August 14 starting at 5:00 PM PT (12:00 AM UTC on Thursday, August 15).
To check out the full list of bug fixes, you can click here