1. Forza Motorsport
  2. News
  3. Update 13 Release Notes and Bug Fixes

Update 13 Release Notes and Bug Fixes



Bug Fixes and Improvements

[h2]Stability and Performance [All Platforms][/h2]
  • Fixed a crash that could happen during sign in at the splash screen. [1849093]
  • Fixed occasional crashes that could occur in popup dialogs during tutorials and when buying cars. [1869447]
  • Fixed a soft lock which could occur after applying tune when exiting tuning menu from test drive. [1863280]
  • Fixed a soft lock issue where players could get stuck in the "Changing Car" loading screen after selecting a car to use in Private and Featured Multiplayer. [1869603] [1870619]
  • Fixed an issue where the game would crash when the file option modal for My Files is being shown in a community tab and share option is being selected. [1871675]
  • Fixed an issue where the game would crash during controller pairing [1840134]
  • Fixed occasional crash when accessing fuel and tire menu in pre-race. [1866444]
  • Fixed an issue related to changing Car Performance Index for Any Car Class on Freeplay. [1857926]
  • Fixed an issue where the game would crash when utilizing the search input in Find Designs. [1870680]
  • Fixed a crash during Post Race when populating the scoring for the podium. [1615010]
  • Fixed an issue where the game could crash if the player was attempting to save a livery, and they already had their maximum number of saved liveries. [1846221]
  • Fixed an issue where the game would crash when viewing replays or in photo mode [1865205]
  • Fixed a crash during the transition into My Cars or Buy Cars. [1866619]
  • Fixed an issue regarding UI transitions when preparing for a track swap. [1775767]

[h2]PC[/h2]
  • The "Change camera" hint button is now always visible regardless of active input. [1860241]
  • The button icon for "Camera" hint button is now visible when using Mouse & keyboard as input. [1860271]
  • Mid mouse hint button is now visible in "View Car" scene when using mouse/keyboard as input [1862453]
  • Hint button text for "Camera" will no longer show up when the player switches to controller input. [1862488]

[h2]Audio [All Platforms][/h2]
  • Updated car audio for the following vehicles based on community feedback:
    • 2022 Pagani Huayra R
    • 2014 Chevrolet #3 Corvette Racing Corvette C7.R
    • 2001 Acura Integra Type R
  • Added an “all clear” sound to the Car Proximity Radar.
  • Fixed an issue where cockpit audio was not being controlled by the car audio volume slider on some cars.
Developers Note: With regards to car audio, our goal is to ensure that any new cars added to Forza Motorsport are built authentically and uniquely. We are updating our authoring techniques and pipelines so that we can update as many of the most egregious car audio issues as possible. The initial work on this is now complete and from Update 13 onwards, all cars added to the game will be built to this newer specification. In addition, a number of cars that have been flagged as inauthentic, both internally and by the community, will be updated over time. Please stay tuned for additional updates on this in the months ahead.
[h2]Drivatar AI [All Platforms][/h2]
  • Improved AI trailing ability especially in braking zones, making AI less prone to rear ending other cars. [1845364]

[h2]Tracks [All Platforms][/h2]
Update 13 introduces some small, yet notable improvements to Virginia International Raceway (VIR) track layouts:
  • Reduced the number of collidable objects on the track. [1828786]
  • Tuned road wetness across the track for better consistency. [1848710]
  • Improved quality and detail of grass throughout the track. [1847678]

[h2]Physics [All Platforms][/h2]
  • Updated multi-car aero model to reduce downforce impact on leading cars, widen the aero wake near the car, smooth transitions near wake edges and reduce drafting induced aero balance changes. [1821540]

[h2]Rivals [All Platforms][/h2]
  • Fixed an issue where Featured Rivals and VIP Rivals events had dynamic rubbering set to 0% by default. It should now be 100% by default. [1865690]

[h2]Featured Multiplayer [All Platforms][/h2]
  • Moved the weekly, cycled one-make series from the Spec tab to Featured tab.
  • Removed the Forza GT4 Spec Series and Spotlight Series from event rotation.
  • Increased race length of Medium races to target 18 minutes (previously 16 min.)
  • Updated Tire Wear Scalar for all Short and Medium length races to 4x, making tire wear consistent across Short, Medium, and Long races in Featured Multiplayer.
  • Updated Open Series lineup in Featured Multiplayer based on player feedback and concurrency:
    • Multi-Class Series has been updated to focus solely on ABCS.
    • Introduced a new ‘Cycled Class Series’, which changes classes daily, cycling through P, D, X, C, and E Classes.
    • Dedicated B, A, S, and R Class Series will cycle weekly.
  • Fixed an issue in the Endurance Series where players could use a car that did not meet the event restrictions. [1866684]

[h2]Featured Multiplayer Car Balancing [All Platforms][/h2]
Car
Change Summary
Series
2021 Cadillac #31 Whelen Racing DPi-V.R
Reduced HP by .5% Reduced Weight by 4.5%
Forza Proto-H Series
2023 Cadillac #31 Whelen Engineering Cadillac Racing V-Series.R
Reduced Weight by 5%
Forza Proto-H Series
2023 Cadillac #01 Cadillac Racing V-Series.R
Reduced Weight by 5%
Forza Proto-H Series
2023, Cadillac #2 Cadillac Racing V-Series.R
Reduced Weight by 5%
Forza Proto-H Series
2024 Porsche #5 Porsche Penske Motorsport 963
Reduced HP by 14%
Forza Proto-H Series

[h2]Private Multiplayer [All Platforms][/h2]