1. Cosmic Carnage
  2. News

Cosmic Carnage News

Cosmic Carnage Update 0.9

Patch
[p][/p][p]Adjustments:[/p]
  • [p]Verdell shield damage increased (250 > 1000)[/p]
  • [p]Apollo pulse damage increase (250 > 1000)[/p]
  • [p]Apollo pulse damage radius increase (+20% wider)[/p]
  • [p]Evolet swarm unit damage increase (50 > 250)[/p]
  • [p]Evolet swarm unit bullet speed increase (both tiers) (+20% faster)[/p]
  • [p]Azul rocket barrage lasts longer (both tiers) (+30%)[/p]
[p]Bug Fixes:[/p]
  • [p]Leaderboard tooltip for Reap & Burst were swapped[/p]
  • [p]2+ other error fixes [/p]
[p]You can provide feedback in the pinned thread within the steam discussions. Or you can join the discord.[/p][hr][/hr][p][dynamiclink][/dynamiclink][/p]

Cosmic Carnage Update 0.8

Patch
[p][/p][p]Adjustments:[/p]
  • [p]Skip cutscene toggle now skips both start and end cutscenes[/p]
  • [p]Better optimisations for piercing tree (stopping FPS drops)[/p]
  • [p]Damaging Thruster now does more damage (150 > 500)[/p]
  • [p]Increased bullet size for boss bullets for better visibility (hit box remains the same)[/p]
  • [p]Updated boss bullets colours (shooter boss: orange, sniper boss: red)[/p]
[p]Bug Fixes:[/p]
  • [p]Longevity Turret (increases max heat) mod was not reflected on heat bar in game[/p]
  • [p]Sometimes the wrong astronaut was showing in the end cut scene[/p]
  • [p]Capsule emitter sound persisting when pressing Play Again
    [/p]
[p]You can provide feedback in the pinned thread within the steam discussions. Or you can join the discord.[/p][hr][/hr][p][dynamiclink][/dynamiclink][/p]

Cosmic Carnage Update 0.7

Patch
[p][/p][p]Adjustments:[/p]
  • [p]Reset health damage upgrade back to original stat (12% back to 20%)[/p]
  • [p]Reset big crit bullets upgrade back to original stat (50% to 100%)[/p]
  • [p]Controller movement (LS) is now 100% free flow[/p]
  • [p]On levels with no boss rewards (19, 20, 21) 1 capsule will spawn automatically to obtain astronaut ability upgrade[/p]
  • [p]Laser rotation smoothing increased[/p]
  • [p]Reduced Decimate timer[/p]
[p]Bugs:[/p]
  • [p]Orbs merging is now centralised[/p]
  • [p]Settings Menu > Analytics option skipped with controller/keyboard navigation[/p]
  • [p]Laser (rarely) not following mouse cursor[/p]
  • [p]Build menu > orbs number overspilling fix[/p]
  • [p]Getting tier 4 of an upgrade via reward panel was not counting towards maxed upgrades[/p]
  • [p]6+ other minor error fixes[/p]
[p][/p][p]You can provide feedback in the pinned thread within the steam discussions. Or you can join the discord.[/p][hr][/hr][p][dynamiclink][/dynamiclink][/p]

Cosmic Carnage Update 0.6

Patch
[p]Adjustments:[/p]
  • [p]added further description for reverse upgrade tree cool down effects[/p]
[p]Bug fixes:[/p]
  • [p]pause screen missing button/keys icons[/p]
  • [p]when exp orbs merge into larger orb, can cause FPS drop[/p]
  • [p]controller vibration getting stuck[/p]
  • [p]11+ runtime error bug fixes[/p]
[p][/p][p]You can provide feedback in the pinned thread within the steam discussions. Or you can join the discord.[/p][hr][/hr][p][dynamiclink][/dynamiclink][/p]

Cosmic Carnage Update 0.5

Patch
[p][/p][p]Adjustments:[/p]
  • [p]reduced difficulty of carnage level one a bit more[/p]
  • [p]capped max health 8[/p]
  • [p]health damage upgrade reduced to 12%[/p]
  • [p]big crit bullets reduced to 50%[/p]
[p]Bugs:[/p]
  • [p]Overdrive Achievement not showing correct icons in unlock menu[/p]
  • [p]small optimisations[/p]
  • [p]other smaller bug fixes[/p]
[p]Coming soon:[/p]
  • [p]Hardcore Mode[/p]
[p]You can provide feedback in the pinned thread within the steam discussions. Or you can join the discord.[/p][hr][/hr][p][dynamiclink][/dynamiclink][/p]