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UNDERDOGS News

2 YEAR BLING

[p]YO![/p][p]UNDERDOGS started with us wanting VIOLENCE. But somehow along the way we found ourselves surrounded by the best community on the planet. Thanks to you, UNDERDOGS is still growing strong and is single handedly funding the development of multiplayer.[/p][p][/p][p]So in honor of UNDERDOGS' second birthday and as a token of gratitude,
we got you shiny new bling for your cockpit as well as an exclusive multiplayer badge, so when new brattas come, they’ll know you were here first![/p][p][/p][p][/p][p]*You can claim these from the main menu by Feb 25.[/p][p][/p][hr][/hr][p][/p][p]Brattas, thank you for supporting us, following our socials, making fanart, giving us feedback, and of course, thank you for playing UNDERDOGS and making it the game it is today.[/p][p]Happy birthday, UNDERDOGS![/p][p][/p][p]GL HF[/p][p]One Hamsa[/p][p][/p][p][/p][p][/p]

BALLTAG Patch 3

  • [p]UNFIXED the bug that allowed you to fly by grabbing your balls.[/p][p]We hear you![/p]
  • [p]New Voice Chat[/p][p]It's the third technology we're deploying, but we simply weren't happy with the previous one.
    This tech should feel crisp and work much better.[/p]
  • [p]Shadows should look nicer![/p]
  • [p]Improved connection experience[/p]
  • [p]Performance improvements.[/p]
  • [p]Fixed a bug that could get you stuck in calibration screen.[/p]
  • [p]Fixed free/random skin glitch.[/p]
  • [p]Fixed a bug in sandbox causing text notes to create smearing visual artifacts.[/p]
[p][/p][p]GL HF[/p][p]- One Hamsa[/p]

BALLTAG Patch 2

  • [p]New Joint!
    Starting to bring things a bit closer to what they should look like.[/p]
  • [p]SFX Improvements
    Added and improved some Proteza SFX and gameplay sounds[/p]
  • [p]Improved Performance[/p]
  • [p]Fixed the bug allowing you to grab your own balls to fly (sorry guys)[/p]
  • [p]Fixed double jump (also sorry guys)[/p]
[p]And a lot more small bug fixes and improvements.[/p][p][/p][p]GL HF[/p][p]- One Hamsa[/p]

BALLTAG Patch 1

[p]Features:[/p]
  • [p]Private matches! 
    New button in the Balltag elevator sends you to a private match.
    That means no one but you and whoever you went in with can join.
    Private matches don't give cash.[/p]
  • [p]No more T-bagging to score
    That's right, just bring your balls to the deposit to score, no need to duck.
    This was a controversial one, but ultimately we feel the game flows better this way.[/p]
[p]Improvements:[/p]
  • [p]New Voice Chat tech
    Voice chat was giving lots of players issues, so we moved to a new solution.
    We're still not 100% happy with the quality, but it's a lot more stable and consistent now.[/p]
  • [p]Fixed cases where you couldn't climb & improved stability of climbs[/p]
  • [p]Improved Locomotion acceleration and feel[/p]
  • [p]Being ball grabbed between rounds no longer affects movement speed
    So yes. You can grab someone's balls and they can take you skiing, just like in real life.[/p]
  • [p]Improved geometry in the Joint near the jump tutorial[/p]
  • [p]Improved performance[/p]
  • [p]Added some new SFX[/p]
  • [p]Reduced bandwidth
    Should improve connectivity for people with weaker networks[/p]
[p]Bugfixes and tweaks:[/p]
  • [p]Better grab netcode
    should solve infinite deposits glitch[/p]
  • [p]Fixed inconsistency in locomotion when FPS was low[/p]
  • [p]Increased min Balloon Ball floatiness[/p]
  • [p]Fixed shops allowing players to force others to buy items by grabbing their arms[/p]
  • [p]Fixed Rampage issue
    Playing soon after a new Weekly was released would sometimes not register the score - that's fixed.[/p]
[p][/p][p]We got more stuff coming, so stay tuned![/p][p][/p][p]GL HF[/p][p]- One Hamsa[/p]

BALLTAG!

[p] Brattas! We are happy to announce:[/p][p][/p][h3]a MULTIPLAYER MINI-GAME for the holidays featuring our NEW MECH: THE PROTEZA[/h3][p][/p][p]Balltag is a test-run. Our first stop on the way to multiplayer.
We're inviting you into the middle of Multiplayer development to test some systems, give some feedback, and have some wholesome holiday fun. The main focus is our new movement mechanics, so let's introduce your ride:[/p][h3]THE PROTEZA[/h3][p][/p][p]The Proteza is our first Street Mech*.[/p][p]Unlike the tanky 'Rilla, this machine is built for the streets of New Brakka.
It's small and agile, it can run, jump, climb... it goes wherever the fuck it wants!
Balltag stress-tests all these new mechanics in an intense free for all race over Shanta's Jingle Balls (long story, don't ask...), so take the Proteza for a spin and let us hear what you think!

[/p][p][/p][hr][/hr][p][/p][p]Guys, everything you'll see in this update in a work in progress.
We usually don't like showing unfinished work, but we want to involve you in our development process, hear your feedback, and most of all, we're genuinely excited to meet you in-game and rip your balls off 🙏❤️[/p][p][/p][p]GL HF
- One Hamsa[/p][p][/p][p][/p][p]*Street mechs in New Brakka are as common as alley cats. Brattas use them to get around, show flash, hang out in the Joints, and fight! But we're saving fighting for the next update...[/p]