BALLTAG Patch 1
[p]Features:[/p]
- [p]Private matches!
New button in the Balltag elevator sends you to a private match.
That means no one but you and whoever you went in with can join.
Private matches don't give cash.[/p] - [p]No more T-bagging to score
That's right, just bring your balls to the deposit to score, no need to duck.
This was a controversial one, but ultimately we feel the game flows better this way.[/p]
- [p]New Voice Chat tech
Voice chat was giving lots of players issues, so we moved to a new solution.
We're still not 100% happy with the quality, but it's a lot more stable and consistent now.[/p] - [p]Fixed cases where you couldn't climb & improved stability of climbs[/p]
- [p]Improved Locomotion acceleration and feel[/p]
- [p]Being ball grabbed between rounds no longer affects movement speed
So yes. You can grab someone's balls and they can take you skiing, just like in real life.[/p] - [p]Improved geometry in the Joint near the jump tutorial[/p]
- [p]Improved performance[/p]
- [p]Added some new SFX[/p]
- [p]Reduced bandwidth
Should improve connectivity for people with weaker networks[/p]
- [p]Better grab netcode
should solve infinite deposits glitch[/p] - [p]Fixed inconsistency in locomotion when FPS was low[/p]
- [p]Increased min Balloon Ball floatiness[/p]
- [p]Fixed shops allowing players to force others to buy items by grabbing their arms[/p]
- [p]Fixed Rampage issue
Playing soon after a new Weekly was released would sometimes not register the score - that's fixed.[/p]


