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UNDERDOGS News

ROADMAP + Update 1.0.2!

UNDERDOGS launched with a bang 3 weeks ago, and we at One Hamsa intend to keep expanding and updating it for as long as we can.

[h3]So first off, let us introduce you to our development roadmap![/h3]
This is highly subject to change, but it can give you an idea of where we're aiming, and we'll keep it up to date as our plans shift.

Additionally, update 1.0.2 is out.
Here are its highlights:


  • Middle Finger - Enabled



  • New Bashguard models for the Stun, Blast, Power and Kinoflectic bashguards
  • New art assets, including new illustrations of Bulfas and Nait, a new mech starting-up SFX the players after calibrating, and rain in The Killbox (PC only)



  • Improved Jab Detection
  • Quitting in mid-combat saves your HP and partial progress
  • Added new SteamVR bindings for binding locomotion and effector action
  • A shitton of small bug-fixes, as well as some rare critical bugs

[h3]You can find the complete changelog here - this is the News Feed as seen inside the game.[/h3]

GL HF
- 1/5

1.0.1 hotfix 2

fixed a problem preventing the game from running on systems with no SteamVR installed

1.0.1 Hotfix

1.0.1 Hotfix

This patch includes the following fixes:
  • Fix SteamVR Index controllers bindings UI crash when trying to edit custom bindings
  • Fix some crashes when trying to exit the game
  • Fix 'stuck on recenter' bug
  • Fix hand orientation bug when using Meta compatibility mode
  • Added an option for Index controllers in the settings menu to swap the functionality of the trigger and grip buttons during combat

Release Notes - v1.0.1

FUN
  1. Physics on PC build now run at double the frame rate (40hz to 80hz). Enjoy the increased accuracy!
  2. Jungledogs heads now have updated model


BUG FIXES
  1. Overheat status can carry between fights, causing PWR 0% to show in garage
  2. Corruption in save files can happen when starting a new run from Hangar
  3. Roach breakdance and glitch all over the arena
  4. Minor bugfixes to encounters


BALANCING
  1. Repair Kits heal less
  2. Tweaks to REPAIR encounters balance
  3. Difficulty level tweaks for first runs in career

OUT NOW!

Come smash some goddamn metal!

[previewyoutube][/previewyoutube]