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UNDERDOGS News

1.0.3 UPDATE

In this minor update, we fixed a few bugs and added a Run Summary window that opens after YOU DED which includes day reached, cause of death, most prominent characters and new unlocks:



Additionally:
  • UNDERDOGS on PC now runs on whichever the player's active OpenXR Runtime is.
  • Fixed Tight Build Quirk box
  • Fixed Self Caring Qurik box
  • Fixed some performance leaks with particle systems
  • Fixed some sounds not stopping
  • Fixed some missing damage VFX to Nailguns
  • Fixed a few performance hiccups in ACT III on Quest 3
  • Removed MSAA from Cinematic Cameras until slugishness bug is resolved (you can still use super sampling)


GL HF
- 1/5

Edit:

HOTFIX 1 - 28.2.24
  • Fixed an issue caused by loading a save file with Self Activated quirk

1.0.2 Hotfix

  • Fixed vive wand bindings being unintentionally flipped
  • Fixed index knuckle bindings requiring hard trigger press registration

ROADMAP + Update 1.0.2!

UNDERDOGS launched with a bang 3 weeks ago, and we at One Hamsa intend to keep expanding and updating it for as long as we can.

[h3]So first off, let us introduce you to our development roadmap![/h3]
This is highly subject to change, but it can give you an idea of where we're aiming, and we'll keep it up to date as our plans shift.

Additionally, update 1.0.2 is out.
Here are its highlights:


  • Middle Finger - Enabled



  • New Bashguard models for the Stun, Blast, Power and Kinoflectic bashguards
  • New art assets, including new illustrations of Bulfas and Nait, a new mech starting-up SFX the players after calibrating, and rain in The Killbox (PC only)



  • Improved Jab Detection
  • Quitting in mid-combat saves your HP and partial progress
  • Added new SteamVR bindings for binding locomotion and effector action
  • A shitton of small bug-fixes, as well as some rare critical bugs

[h3]You can find the complete changelog here - this is the News Feed as seen inside the game.[/h3]

GL HF
- 1/5

1.0.1 hotfix 2

fixed a problem preventing the game from running on systems with no SteamVR installed

1.0.1 Hotfix

1.0.1 Hotfix

This patch includes the following fixes:
  • Fix SteamVR Index controllers bindings UI crash when trying to edit custom bindings
  • Fix some crashes when trying to exit the game
  • Fix 'stuck on recenter' bug
  • Fix hand orientation bug when using Meta compatibility mode
  • Added an option for Index controllers in the settings menu to swap the functionality of the trigger and grip buttons during combat