🩹 Quick Patch –BetaTest v0.8.3.3 is Now Live!
[h3]Hey Dungeon Delvers![/h3][p]We’re back from our holiday—sunburned, caffeinated, and armed with your feedback like a +10 Greatsword of Truth. First order of business? A shiny patch to smooth out the rough edges and make your dungeon runs even deadlier (in the fun way).[/p][p]Big shoutout to everyone who stormed the new Castle Bridge content and dropped wisdom bombs in the feedback channels. This update? It’s basically forged from your comments and a dash of developer tears. 💎[/p][hr][/hr][p]⚒️ Adjustments[/p]
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🐦 Follow us on X: @LostCastle2Game
🌌 Check out our BlueSky: LostCastle2Game
👾 Revived Reddit Community: r/LostCastle – Join the discussion, share your tips, and show off your best loot![/p]
- [p]Tweaked treasure weight for Flame Aura goodies so they play nicer with your current build synergy. Translation: more loot that actually makes sense.[/p]
- [p]Banished the curse where certain treasure icons decided to cosplay as invisible.[/p]
- [p]Fixed the Cursed Mica Shield trap fiesta—no more multi-hit nonsense.[/p]
- [p]Katana Reaper’s Slice now properly vibes with Corroded Cryovore’s Ivory during skill spam.[/p]
- [p]Forbidden Parchment finally respects your mana bar. No mana? No magic.[/p]
- [p]Boss Crystal Devourer now drops Blade Dancer’s Relic like it owes you money.[/p]
- [p]Monster Codex entries got a lore facelift—no more blank stares.[/p]
- [p]Camp building Emergency Mechanism description now makes sense (we promise).[/p]
- [p]Fixed matchmaking gremlins in low-pop rooms.[/p]
- [p]Squashed the exploit letting players hoard identical totems in multiplayer. Naughty, naughty.[/p]
🐦 Follow us on X: @LostCastle2Game
🌌 Check out our BlueSky: LostCastle2Game
👾 Revived Reddit Community: r/LostCastle – Join the discussion, share your tips, and show off your best loot![/p]