🩹 Quick Patch –BetaTest v0.8.3.5 is Now Live!
[h3]Hello Adventurers![/h3][p]We’ve been tuning in to your feedback loud and clear—and this patch is the result. A few tweaks, a few fixes, and a whole lot of dungeon-polishing to keep your runs deadly (in the fun way)![/p][p][/p][hr][/hr][h3][/h3][h3]🐛 Bug Exorcisms[/h3]
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🐦 Follow us on X: @LostCastle2Game
🌌 Check out our BlueSky: LostCastle2Game
👾 Revived Reddit Community: r/LostCastle – Join the discussion, share your tips, and show off your best loot![/p]
- [p]Fixed the effect of the treasure "Polar Parasite" not triggering. [/p]
- [p]Fixed the effect of the treasure "Explosive Poison Sac" not triggering. [/p]
- [p]Fixed the effect of the treasure "Rat Tail" not triggering. [/p]
- [p]Fixed the effect of the treasure "Thunderous Ring" not triggering.[/p]
- [p]Fixed the effect of the treasure "Polar Magnetic Ring" not triggering.[/p]
- [p]Fixed an issue where the "Whetstone" treasure required only 12 green runes instead of the intended 15 to trigger its effect. [/p]
- [p]Fixed an issue where the Shadow Lantern's shadow could not be upgraded.[/p]
- [p]Fixed an anomaly with the Musket "Standard Long Musket" skill.[/p]
- [p]Fixed an issue in multiplayer where identical totems could drop repeatedly. [/p]
- [p]Fixed incorrect display of the current treasure archetype icon after repeatedly picking up and discarding treasures. [/p]
- [p]Fixed incorrect hit-count display in the "Combat Skill Challenge" within the "Challenge Area".[/p]
- [p]Fixed the inability to test treasures in the training area. [/p]
- [p]Fixed controller vibration not working. [/p]
- [p]Fixed incorrect button prompts when using a PlayStation controller. [/p]
- [p]Fixed incorrect icons for certain weapon sub-variants. [/p]
- [p]Fixed incorrect critical damage values displayed on the character stats panel.[/p]
🐦 Follow us on X: @LostCastle2Game
🌌 Check out our BlueSky: LostCastle2Game
👾 Revived Reddit Community: r/LostCastle – Join the discussion, share your tips, and show off your best loot![/p]