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Lost Castle 2 News

Announcement: Rollback from Update v0.4.2.6 to v0.4.2.5

Dear Treasure Hunters,

In the v0.4.2.6 patch updated a few hours ago, the development team received feedback from some players about anomalies in their cloud saves. After careful consideration, we have decided to roll back this v0.4.2.6 update to the previous v0.4.2.5 version. We will conduct thorough and repeated tests to ensure the best possible gaming experience for our players.

If any players have encountered anomalies with their game files before this rollback, please report the details to the following email: [email protected].

We sincerely apologize for the inconvenience and the impact this has had on your gaming experience!

Best regards,
Hunter Studio

v0.4.2.6 version update patch

Fixes
1. Fixed an issue where player data occasionally wouldn't display for all players during multiplayer settlement.
2. Fixed an issue where the action transition was abnormal when continuously using skills with the dual "Wolf Fangs."
3. Fixed an issue where the dual blades "Dance of Ice and Fire" could still use skills when magic value was insufficient.
4. Fixed an issue with the dual blades enchantment "Gain combo points while moving, but taking damage clears combo points," where the combo points would clear when the Snow Beast Fang effect was triggered.
5. Fixed an issue where the skill-related treasure effects wouldn't trigger when using the skill of the flame cannon "Exorcist's Gun."
6. Fixed abnormal turning animations for some characters.
7. Fixed occasional issues with properly playing cutscenes.
8. Fixed the treasure "Monster Wanted List" not triggering its effect.
9. Fixed an issue where downed attacks couldn't damage the Boss "Rock Behemoth."
10. Fixed an issue where the ground fire from the third-stage monster "Young Dragon" could deal lethal damage.
11. Fixed an issue where enabling vertical sync wouldn't lock the correct frame rate.
12. Fixed an issue where support NPCs couldn't interact when near an exit.
13. Fixed occasional rune desynchronization for teammates during multiplayer.

Attempted Fixes
1. Attempted to fix loading screen hang when entering the game.
2. Attempted to fix occasional save failures.
3. Attempted to fix disconnections due to network instability.

Optimizations
1. Minor performance optimization.

New Additions and Adjustments
1. Added armor upgrade functionality.
2. Increased the health of monsters in the fourth and fifth stages on Nightmare difficulty.
3. Added two green-themed treasures.
4. Swapped the positions of "Precision Disassembly" and "Armor Mastery" in camp investments.
5. Added a few new costumes and expressions.
6. The flame cannon enchantment "Generate a shield that converts incoming damage to stress value when charging" now decreases the stress value increase when hit while defending.
7. Increased the magic value required to trigger the effect of the armor "Burning Sky."

v0.4.2.5 version update patch

Fixes
1. Slightly adjusted the AI of Boss "Furious Thunder Spirit."
2. Fixed the "Dance of Ice and Fire" skill not correctly triggering attribute switch attacks.

Attempted Fixes
1. Attempted to fix potential loss of gold and black iron ore after the settlement.

v0.4.2.4 version update patch

Fixes
1. Fixed potential issue with incorrect summary data appearing after continuing the game.
2. Removed the tutorial for igniting enemies with the Vortex Gun in the training area to prevent training flow issues caused by changing the initial Vortex Gun.
3. Fixed game freeze when resetting camp upgrades.

*Due to possible residual erroneous data in the current version, resetting the camp upgrades may still result in the gold amount being 0. You can try resetting the camp upgrades again to see if it successfully returns the gold.

If the issue persists, it may be due to irreversible damage caused by previous bugs. Please contact us at [email protected] for forced recovery of lost data.

v0.4.2.3 version update patch

Fixes
1. Fixed issue where resetting camp levels in multiplayer did not refund gold.
2. Fixed gold saving error when continuing the game.
3. Fixed dual blades enchantment "True Shadow" causing incorrect multiple damages.
4. Fixed single-handed sword enchantment "Auto-counter nearby enemies when hit or successfully defend, with perfect defense triggering 2 additional counters" displaying incorrect values.
5. Fixed inability to complete the potion-drinking training in the training room.
6. Fixed treasures related to refunding magic cost, which refunded the wrong amount of magic.
7. Fixed NPC Nasir occasionally being unresponsive to interactions.
8. Fixed the two-handed sword "Epic of Heroes" not triggering the enchantment "Whirlwind duration significantly increased and can roll during its duration" when using skills.

Attempted Fixes
1. Attempted to fix the issue where adventure logs did not save successfully.

Adjustments
1. Adjusted the Boss "Demon King" so that his black projectile attack will now directly knock players back to avoid multiple hits.