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Lost Castle 2 Surpasses 200,000 Copies Sold!



Dear Treasure Hunters!

We are thrilled to announce that Lost Castle 2 has officially surpassed 200,000 copies sold! 🎉🎉

This is a significant milestone, and we know that it wouldn't have been possible without the support and passion of each and every one of you. Since the game's release, your feedback, suggestions, and encouragement have been our driving force. We are truly grateful to have you alongside us on this adventurous journey.

Thank you once again for your support! Let's keep exploring this world full of challenges and surprises together!
May your adventures be filled with loot and victory! ⚔️

To keep up-to-date, follow Lost Castle 2 on Twitter/X and YouTube

——Lost Castle 2 Development Team

v0.4.2.9 version update patch

Adjustments
1. Reduced the maximum attack range of the monster "Demonic Flesh."
2. Adjusted the AI behavior of the monster "Shattered Claw."
3. Adjusted the AI behavior of the monster "Parasitic Armor."
4. Modified the staff enchantment effect from "When mana is fully charged, using a skill consumes 1 energy point and generates a following satellite" to "When mana is fully charged, consuming 50 mana points cumulatively will consume 1 energy point and generate a following satellite."
5. Increased the trigger rate of the staff enchantment effect "Magic Missiles have a chance to trigger Elemental Swipe upon hitting."
6. Slightly increased the damage of the staff enchantment effect "Satellite's attack method changes to ray attack."
7. Changed the trigger condition for the treasures "Lightning Bracers" and "Rune Dagger" from "After using a skill" to "When consuming mana."
8. Adjusted the values of the treasure "Storm in a Bottle," increasing its base damage, duration, and max stack count while reducing the mana cost per stack.
9. Increased the attack power's damage bonus for all "Lightning Strike" related treasures.

Fixes
1. Fixed an issue where the "Void Ticket" could not be discarded from the backpack.
2. Fixed an issue where treasures could not be dismantled in the backpack during multiplayer games.
3. Fixed an issue where the treasure "Snow Beast Fang" could instantly heal health injuries.
4. Fixed incorrect values for the treasure "Nairu Rune Amulet."
5. Fixed an issue where the Boss "Cerberus Boppy" occasionally failed to enter a berserk state after "Eugene's" death.
6. Fixed an issue where dismantling upgraded equipment returned incorrect Molybdenum Ingots.
7. Fixed an error in the combo count display interface.
8. Fixed an issue where reloading the game in a shop resulted in different items being sold.
9. Fixed an issue where the same chaotic item could be given in the same room.
10. Fixed an issue where the shop would refresh already purchased items.
11. Fixed an issue where chaotic treasures could refresh duplicate items.
12. Fixed an error in the UI display for rune activation/deactivation prompts.
13. Fixed an issue where items picked up by teammates were not visible in multiplayer games.
14. Fixed an issue where two-handed weapons would incorrectly reset charge levels when taking damage.

Attempted Fixes
1. Attempted to fix an issue where the Boss's health UI remained visible after returning to camp.

v0.4.2.8 version update patch

Additions and Adjustments
1. Modified the skill effect of the bow "Abyss Gaze."
2. Reduced the skill damage values of the Vortex Gun "Meteor Iron Furnace Gun."
3. Increased the damage values of the Vortex Gun's special attack move "Pressure Relief Cannon."
4. Slightly improved the performance of the one-handed sword and hammer modules.
5. Adjusted the timing for triggering the skill effect of certain abilities.
6. Changed the default item-sharing button on the controller to the left stick press.
7. Added the ability to directly share chaotic objects with teammates from the selection screen.
8. Added the ability to directly share treasures with teammates from the character's backpack interface.
9. Added support for an additional Asian server.
10. Added support for the DualSense Edge controller.

Fixes
1. Fixed an issue where repeatedly using the hunter item "Boomerang" couldn't deal damage to the same target.
2. Fixed the treasure "Pulsating Tree Knot" not triggering correctly.
3. Fixed the treasure "Corroded Bracer" not triggering the effect of the treasure "Wraith Spores."
4. Fixed an issue where the treasure "Rebirth Amulet" did not change to a broken state after triggering in multiplayer games.
5. Fixed an issue where discarding rune stones caused the talent "Void Rune Research" to become ineffective.
6. Fixed an issue where the treasure "Lightning Buckle" incorrectly increased bow charge value when triggering a lightning chain effect.
7. Fixed an issue where the treasure "Snow Beast Fang" caused the equipment "Ceremonial Leather Jacket" and the potion "Mighty Elixir" to become ineffective.
8. Fixed an issue where incorrect items appeared after multiple store refreshes.
9. Fixed an issue where some monsters did not drop fragments after being killed.
10. Fixed abnormal AI behavior of summoned characters.
11. Fixed an issue where the monster "Young Dragon" created abnormal ground fire after breathing fire.
12. Fixed abnormal AI behavior of the monster "Mutant Giant."
13. Fixed abnormal AI behavior of the monster "Goblin Bomber."
14. Fixed abnormal AI behavior of the Boss "Angry Thunder Sprite."
15. Fixed an issue where one-handed weapons still received subsequent attacks after a perfect parry.
16. Fixed an issue where the two-handed weapon "Demon Slayer" could still use skills even when out of mana.
17. Fixed an issue where the Vortex Gun could still use the thrust move while in cooldown.
18. Fixed abnormal skill behavior of the dual blades "Ancient Halberd Gigant Blade Shard."
19. Fixed an issue where the dual blades "Dance of Ice and Fire" caused abnormal stuttering after hitting an enemy.
20. Fixed an incorrect display of adventure record completion results.
21. Fixed an issue where the weapon upgrade interface occasionally couldn't close properly.
22. Fixed an issue where key prompts did not update correctly after remapping menu buttons.
23. Fixed an issue where items occasionally displayed multiple indicator arrows.
24. Fixed an issue in multiplayer games where character stats were abnormal, leading to excessively high damage.
25. Fixed an issue in multiplayer games where newly enchanted weapons were not synced to other players.
26. Fixed an issue in multiplayer games where teammates displayed incorrect animations.
27. Fixed an issue where room rules were not updated for other teammates after the host modified them.

Attempted Fixes
1. Attempted to fix an issue where monsters might fly out of the scene.
2. Attempted to fix loading freezes when returning to camp in certain situations.

Lost Castle 2 Roadmap Announcement

Dear Hunters,

Please check out the roadmap for upcoming updates to Lost Castle 2! We’re dedicated to improve the experience and bring you more exciting contents!

The future update will be divided into 5 phases. Please check the picture below to get the preview of each phase.


And here’s what we have planned for coming months:


We will release a Throwing Theme update in September, including a batch of throwing weapons and throwing-enhanced treasures, as well as more new weapons and treasures. The update will be released in October includes a new weapon type Musket, local co-op, new cursed area and new camp merchandise that could use gold to purchase. Besides, we will release content expansion and bug fix from time to time. Please check the picture below to get more details.


Thank you for your continued support and enthusiasm!

To keep up-to-date, follow Lost Castle 2 on Twitter/X and YouTube

——Lost Castle 2 Development Team

v0.4.2.7 version update patch

Additions and Adjustments
1. Added armor upgrade functionality.
2. Added three new treasures.
3. Added one new skin, one new emote, and one new armor.
4. Slightly increased the health of monsters in stages 4 and 5 on Nightmare difficulty.
5. Slightly increased the rune shock damage effect of treasures "Crown of Palatti" and "Beast Skull."
6. Slightly increased the damage of the 20 Green Rune Shock.
7. Increased the mana consumption required to trigger the armor "Heaven Scorcher."
8. Adjusted the enchantment "Shield that converts damage taken into pressure while charging" for the Vortex Gun, slightly reducing the pressure value increased when taking damage while defending.
9. Swapped the positions of "Precise Dismantling" and "Armor Mastery" in the camp investments.
10. Adjusted the AI behavior and actions of the Boss "Angry Thunder Sprite."
11. Added "throwing attack type" to some dual-blade skills, allowing them to trigger throwing effects and benefit from throwing buffs.
12. Adjusted the values of some bow and arrow skills.
13. Adjusted the action chaining for some moves of two-handed weapons such as Greatswords and Greataxes.

Fixes
1. Fixed an issue where all player data was not displayed occasionally during multiplayer settlement.
2. Fixed abnormal action switching when continuously using skills with the dual blades "Twin Wolf Tooth Clubs."
3. Fixed an issue where the dual blades "Dance of Ice and Fire" could still use skills with insufficient mana.
4. Fixed an issue with the dual blades enchantment "Gain combo points while moving but lose them when taking damage" where the effect of "Snow Beast Fang" would clear combo points.
5. Fixed an issue where the dual blades "Meat Grinder" could fly into the air using skills.
6. Fixed an issue where the Vortex Gun "Demon Slayer Gun" did not trigger treasure effects related to skill usage.
7. Fixed abnormal skill damage for the Vortex Gun "Wrath of the Volcano."
8. Fixed an issue where the staff "Imperial Standard Staff" could not trigger the enchantment "Chase enemies after using weapon skills."
9. Fixed an issue where the staff "Soul Stone Staff" could still use skills with insufficient mana.
10. Fixed an issue with the skill duration of the two-handed weapon "Royal Greatsword" after using skills.
11. Fixed abnormal skill values for the dual blades "Champion's Charge."
12. Fixed abnormal turning animations for some characters.
13. Fixed occasional issues with correctly playing cutscenes.
14. Fixed the treasure "Monster Wanted Poster" not triggering correctly.
15. Fixed the treasure "Weird Glasses" triggering without sufficient runes.
16. Fixed the treasure "Pulsating Tree Knot" not triggering correctly.
17. Fixed the treasure "Snow Beast Fang" not triggering correctly.
18. Fixed an issue where attacks after being knocked down could not damage the Boss "Rock Giant."
19. Fixed lethal damage caused by ground fire from the third-stage monster "Young Dragon."
20. Fixed an issue with locking the correct frame rate when enabling vertical sync.
21. Fixed an issue where helper NPCs could not interact when near exits.
22. Fixed occasional desynchronization of runes for teammates in multiplayer games.
23. Fixed screen flickering after skipping Boss entry animations.
24. Fixed position synchronization errors for the Boss "Destroyer Demon King" in online games.
25. Fixed issues with interacting with shop pedestals after characters shrink.
26. Fixed an issue where the elevator in the room before the Boss "Caretaker of the Sealed Demon" would continuously rise in multiplayer games.
27. Fixed an issue where chat text might overflow in multiplayer games.
28. Fixed issues where some bow and arrow skills would uncontrollably use multiple skills due to input buffer range.

Attempted Fixes
1. Attempted to fix loading screen freezes when entering the game.
2. Attempted to fix occasional save failures.
3. Attempted to fix disconnections caused by network fluctuations.
4. Attempted to fix floating characters for teammates in multiplayer games.
5. Attempted to fix the monster "Demon's Flesh" not dying when kicked.
6. Attempted to fix monsters flying out of the scene.
7. Attempted to fix potential freezes after escaping in multiplayer games.

Optimizations
1. Slightly optimized performance.