1. Lost Castle 2
  2. News

Lost Castle 2 News

v0.6.1.2 version update patch

[h3]Adjustments[/h3]
1. Adjusted the AI behavior of the Boss "Destroyer Demon Lord".
2. Adjusted the spinning attack of the Boss "Treasure Anglerfish", added dust effects before the attack, and slightly reduced the hitbox range.
3. Adjusted the bow inscription "Strongarm Archer", reducing the base multiplier of the charged arrow from 720% to 650%, and increased the concentration value increase speed of the resonance "Tranquility" by 30%.
4. Adjusted the musket inscription "Specialist Gunner", reducing the trigger chance of the resonance "Cluster Grenade" from 60% to 50%.
5. Adjusted the damage of the treasure "Glacial Maledict Blade" from 120% to 200%.
6. Adjusted the visual appearance of the deliberately activated and selected states in the "Soul Inscription" system UI.

[h3]Fixes[/h3]
1. Fixed the issue where dual blades occasionally cannot use skills after dodging.
2. Fixed the issue where the character's height may be abnormal when using skills with the single-handed weapon "Barbarian Bone Axe".
3. Fixed the issue where items dropped from chests may fall outside the walls.
4. Fixed the issue where summoned creatures do not attack the "Destroyer Demon Lord".
5. Fixed the issue where the treasure "Claw of Annihilation" cannot trigger some thrown objects.
6. Fixed the text description error of the staff inscription "Arcane Master".
7. Fixed the abnormal unlocking of the bow inscription "Strongarm Archer".
8. Fixed the abnormal sound effect playback of the single-handed weapon inscription "Avenger Warrior" during multiplayer mode.
9. Fixed the issue where the inscription "Cannon Fighter" of the turbo lance would cause teammates' games to crash during multiplayer mode.
10. Fixed the issue where adjusting the nightmare intensity during multiplayer mode leads to abnormalities.
11. Fixed the issue where the Boss "Treasure Anglerfish" suddenly flashes out from underground to attack under certain circumstances.
12. Fixed the issue where the final slash of the katana module, after selecting the resonance "Forging," did not gain charge value in the inscription "Berserker.".

🌵 Nightmare in the Dunes – The Biggest Lost Castle 2 Update Yet! 🏰

[h2]Fellow treasure hunters, prepare to brave the sands![/h2]

Our biggest update yet, Nightmare in the Dunes, has arrived for Lost Castle 2, bringing a treasure trove of new content and challenges to sink your teeth into. Here’s what’s waiting for you:

[h3]Major Updates[/h3]
🌵 New Level: Saltpeter Desert – Explore a scorching, treasure-laden wasteland!
🐟 New Bosses: Face the cunning Treasure Anglerfish and the dreaded The Captain.
👹 New Enemies: Battle 9 types of desert-themed foes lurking in the dunes!
💀 New Difficulty: Ethereals' Nightmare – A completely reworked difficulty system that replaces Hard and Nightmare modes for a fresh and brutal challenge!
Soul Inscription System: Unlock unique combat styles for weapons by mastering this new collection and progression mechanic tied to Ethereals' Nightmare.

[h3]Other Content Updates[/h3]
⚔️ 8 brand-new weapons for ultimate mayhem!
💎 2 new treasures to collect and wield!
🛡️ 3 shiny new armor sets to mix and match!
👕 Fresh cosmetic skins available from the Goblin Merchant—because looking good while smashing baddies is important.

[h3]Adjustments[/h3]
1. Adjusted the dodge cooldown adjustment of the treasure "Demon's Cloak"‘'s effect from 1.5 seconds to 1 second.
2. Adjusted the trigger effect of the treasure "Sturdy Gloves", so that all triggered attack effects can also be triggered.
3. Skill and dodge action's switch timing of the attack actions for two-handed weapons have been advanced.
4. The size of the damage pop-up numbers in combat has been adjusted, the duration of the pop-up numbers has been slightly shortened, and the size of the low damage numbers has been reduced.

[h3]Fixes[/h3]
1. Fixed the issue of abnormal input in the main menu after changing the menu button settings.
2. Fixed the abnormal trigger order of the treasure "Rebirth Amulet" and the camp facility's resurrection effect.
3. Fixed the abnormal effect of the treasure "Kinetic Conversion Furnace". Turbo lacne is no longer affected by this effect when in cooldown state.
4. Fixed the issue of the "Soul-Absorbing Wedge" treasure healing when hitting scarecrows.
5. Fixed the numerical anomaly of the dual blades "Soul Shards"'s finisher attack.
6. Fixed the twitching issue of the single-handed weapon "Kalion's Javelin" when holding both attack and special action simultaneously.
7. Fixed the issue of the thrown axes disappearing after hitting enemies with the skill of the two-handed weapon "Mechanical Blade Axe".
8. Fixed the occasional abnormal damage caused by the bow "Arrow of Evil Charm"'s skill.
9. Fixed the abnormal acquisition of the server latency list during multiplayer mode.
10. Fixed the issue of possible rescue failure when multiple characters overlap during multiplayer mode.


[h3]Join the Castle Community![/h3]

🏰 Our Official Discord is LIVE! – Join us now at Discord.gg/LostCastle. The first 200 players to hit a secret early level in the server will get a free copy of Lost Castle 1! Don't miss this treasure! 💎



🐦 Follow us on X: @LostCastle2Game
🌌 Check out our BlueSky: LostCastle2Game
👾 Revived Reddit Community: r/LostCastle – Join the discussion, share your tips, and show off your best loot!

The dunes are calling… Will you answer?
Update your game, rally your co-op crew, and dive back into Lost Castle 2! 🏜️
[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/2445690/Lost_Castle_2/

v0.5.2.5 version update patch

[h3]Adjustments[/h3]
1. Using "Ethereal' s Life Fountain" will now clear temporary curses from the user.
2. Increased the speed of the throwing motion.

[h3]Fixes[/h3]
1. Fixed the abnormal behavior of the monster "Juvenile Dragon" when frozen.
2. Fixed the issue where the Boss "Steward the Demon Sealer" still had attack hitbox after completing some attack animations.
3. Fixed the occasional incorrect exits that could occur in multiplayer games.
4. Fixed the incorrect special effects displayed when the Boss "Behemoth" takes damage in multiplayer games.
5. Fixed the issue where the multiplayer game would still display the need to purify curses when sharing after purifying the curse with the treasure.

[h3]Attempts to Fix[/h3]
1.Attempted to fix the issue where characters would occasionally be immune to attacks.

🎄 Deck the Dungeons: Lost Castle 2 Holiday Update & Sale! 🌟

[h3]Adventurers, it’s the most wonderful time of the year! Lost Castle 2 is now 10% off during the Steam Winter Sale! 🌟[/h3]

To celebrate the festive season, we’ve added some holiday cheer to the game with new decorations and cosmetics! 🎁

Check out the latest festive additions:




🎁 New Additions
  • Christmas Skins: Added 4 purchasable Christmas-themed character skins, available at the Goblin Traveling Merchant.
  • Festive Freeze Bomb: From Christmas to New Year’s Day, the hunter item "Freeze Bomb" will automatically be replaced with the "Huge Snowball" for extra frosty fun!
⚙️ Adjustments
  • Cursed Coin Update: Adjusted the treasure’s effect to:
    "When entering a new valid area, there is a 50% chance to gain an additional refresh token."
🔧 Fixes
  • Fixed an issue where the Dragon's Flame Crest treasure's explosive projectiles couldn’t critically hit.
  • Fixed the ability to refresh weapon enchantments without sufficient Demonite Ingots.
  • Fixed the abnormal display of health value bonuses on weapons.
🛠️ Attempts to Fix
  • Attempted to address the issue causing throwable items to occasionally drop automatically in multiplayer games when held.




Don’t miss out on this limited-time discount and festive fun. Gather your friends, gear up, and let’s spread some holiday chaos in the dungeons! ❄️

Happy Holidays and happy looting! 🏰✨

v0.5.2.3 version update patch

[h3]Adjustments[/h3]
1. Adjusted the freezing threshold for all monsters, making it more difficult to freeze them after the initial freeze.
2. Reduced the freezing aura range of the treasure "Icebound Wand" from 6 to 4.8.
3. Reduced the Crystal Bolt damage multiplier of the treasure "Ice Crystal Dagger" from 120% to 65%.
4. Increased the Flame Bolt damage multiplier of the treasure "Dragon's Flame Crest" from 40% to 80%.
5. Adjusted the muskets "Dragon Blaster" and "Crystal Dragon's Head" to allow follow-up light attacks after skill release and to use roll actions more quickly.

[h3]Fixes[/h3]
1. Fixed the issue where the treasure "Evil Spirit-Binding Bottle" would trigger the curse effect again upon re-pickup after purification.
2. Fixed the issue where the kill effect triggered by the treasure "Corrupted Bracers" did not take effect.
3. Fixed the issue where the "North Wind Horn" could not be triggered by the effect of the "Corrupted Bracers".
4. Fixed the issue where the treasure "Cursed Coin" could be repeatedly obtained after continuing the game.
5. Fixed the issue where the treasure "Dragon's Flame Crest" could still shoot Flame Bolts after being discarded.
6. Fixed the issue where the treasure "Destiny Coin" did not receive critical damage bonuses under certain conditions.
7. Fixed the issue where the skill of the one-handed weapon "Eternal Frost" could not critically hit.
8. Fixed the issue where the long press light attack of the one-handed weapon "Hero's Lance" did not trigger the effect of the treasure "Soul-Absorbing Wedge".
9. Fixed the issue where the first strike of the short spear module of one-handed weapons had too much knockback distance.
10. Fixed the issue where the long press light attack action of the axe and hammer module of one-handed weapons could provide defense effects even when the shield is broken.
11. Fixed the issue where using the skill of the bow "Arrow of Ice" did not increase energy value.
12. Fixed the issue where the mutants summoned by the skill of the bow "Corrupt-Bone Bow" occasionally did not hit monsters.
13. Fixed the issue where using the skill of the staff "Supply Beacon Staff" and immediately rolling would not consume mana.
14. Fixed the issue where the musket "Devouring Beast" could not increase the maximum health value.
15. Fixed the issue where the magic value increase from the "White Mage’s Robes" would not be doubled by "Cursed Magic Crystal".
16. Fixed the issue where the Gold Soul Crystal Ingot would push players abnormally.
17. Fixed the issue where summoned creatures would not die in multiplayer games.

[h3]Attempts to Fix[/h3]
1. Attempted to fix the issue where some monsters get stuck at the edge of walls and abnormally jitter.
2. Attempted to fix the issue where some monster AI occasionally becomes abnormal and unable to move.