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Lost Castle 2 News

🩹 Quick Patch –BetaTest v0.8.3.2 is Now Live!

[p]Hey everyone,[/p][p]We just rolled out a quick patch to fix a few bugs and polish things up. Huge thanks to everyone who tried out the new Castle Bridge content and shared feedback — this update’s for you![/p][p][/p][h2]⚒️ Adjustments[/h2]
  • [p]Katana Imprint "Sword Master": Resonance "Asura Path" now doubles the recovery speed of Injury HP.[/p]
  • [p]Added hitbox detection for thrust attacks during Katana normal attack sequences.[/p]
  • [p]Changed the unlock condition for the Phantom Lantern imprint "Shadow Stepper" to defeating the Boss "Nightmare Maid".[/p]
[p][/p][h2]🐛 Bug Fixes[/h2]
  • [p]Fixed an issue where the game would hang at 9% progress after selecting a save file.[/p]
  • [p]Fixed incorrect display of Poison stack count.[/p]
  • [p]Fixed an issue where the phantom would face the opposite direction when using the Phantom Lantern's "Spellcasting" module skill.[/p]
  • [p]Fixed abnormal display when upgrading weapon enchantments.[/p]
  • [p]Fixed an issue where Fire attribute enchantment behaved abnormally when using the Katana "Dragon Flame".[/p]
  • [p]Fixed an issue where the charge UI displayed abnormally after dismounting from a mech while using a Katana.[/p]
  • [p]Fixed an issue where the Katana "Demon Spine Sword" occasionally got stuck in its animation after using its skill.[/p]
  • [p]Fixed incorrect text display for the imprint "Treasure Hunter".[/p]
  • [p]Fixed missing or incorrect display of playstyle icons for certain treasures.[/p]
  • [p]Attempted to fix an issue where lower-tier components of fusion-type treasures were not properly removed after fusion.[/p]
  • [p]Fixed an issue where the treasure "Dragon's Flame Crest" did not grant Fire attribute enchantment after collecting 6 "Dragon's Soul" effects.[/p]
  • [p]Fixed an issue where lightning strikes triggered by the treasure "Thunder Dragon Wing Membrane" dealt double damage.[/p]
  • [p]Fixed incorrect text display for the treasure "Electric Amplification Device" .[/p]
  • [p]Fixed incorrect text display for certain alchemical potions.[/p]
  • [p]Attempted to fix AI issues with the Boss "Nightmare Maid".[/p]
  • [p]Fixed an abnormal curse effect for the treasure "Soul-Siphoning Wedge" when resuming a saved game.[/p]
  • [p]Fixed an issue in local multiplayer where items sold at the "Ethereal Merchant Area" were only associated with Player 1’s playstyle.[/p]
[p][/p][p]Thank you for your continued support! Keep the feedback coming, and we'll see you in the dungeons! ⚔️


[/p][p]
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🗡️Cutting Edge Update – Katanas Unleashed!

[h3]🗡️ New Weapon Type “Katana” Arrives! 🗡️[/h3][p]Hey there, fearless dungeon crawlers!
Ready to slice through chaos with style? Because this update is about to make you feel like a true sword master. ⚔️[/p][hr][/hr][h3]✨ What’s New?[/h3]
  • [p]Brand-New Weapon Type: Katana
    That’s right—katanas are here! We’ve added 20 unique katanas, each designed to make you feel like a whirlwind of steel and precision. Whether you’re a casual slasher or a hardcore blade enthusiast, this is your time to shine. 🌟
    [/p]
  • [p]New Soul Inscription: “Sword Master”
    For those who live and die by the blade, this inscription will let you push your katana skills to the next level.
    [/p]
[hr][/hr][h3]🔥 Other Big Changes[/h3]
  • [p]Public Test Branch Content Merged
    All the tweaks, fixes, and experiments from the beta branch are now live in the main Early Access build. Huge thanks to everyone who tested and gave feedback—you’re the real MVPs. 🙌[/p]
  • [p]Treasure Library Overhaul[/p]
    • [p]Treasures now have genre tags, and drops are linked to what you already own.[/p]
    • [p]Effects reworked, pool expanded from 180+ to 300+ treasures.[/p]
    • [p]More loot, more chaos, more fun. 💎[/p]
  • [p]Rune & Status Effect Rework[/p]
    • [p]Attribute-based effects redesigned for clarity and impact.[/p]
    • [p]Balance adjustments across monsters, weapons, and gear. ⚖️[/p]
  • [p]Level Flow Improvements[/p]
    • [p]New Treasure Exchange Areas in Stages 3, 4, and 5.[/p]
    • [p]Ethereal Merchant Settlement guaranteed in later stages.[/p]
    • [p]Enchanting Device now supports weapon upgrades, with full Ether Ingot refunds on dismantle. 🔮[/p]
  • [p]Training Ground Added
    Practice with specific treasures and weapons in single-player mode. 🏋️[/p]
  • [p]LAN Co-op Support
    Because sometimes, you just want to wreck dungeons with friends offline. 🕹️[/p]
[hr][/hr][p]For the full list of changes, check the in-game update notes.
Now grab your katana, sharpen your instincts, and dive back into the chaos.
Happy adventuring, and may your blades stay sharp! ⚔️[/p][p][/p][p][/p][p] [/p][p][/p][p]🐦 Follow us on X: @LostCastle2Game
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Lost Castle 2 Is A Part of No Time To Loot 2025!

Adventurers, we're excited to announce that Lost Castle 2 is joining the No Time To Loot 2025 lineup!



Whether you go solo or with friends, it's time to gear up and face fearsome monsters in the deep dungeons!

Get Lost Castle 2 now:
https://store.steampowered.com/app/2445690/Lost_Castle_2/



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Adventurers, We Need Your Feedback!

[h2]Greetings, heroes of Lost Castle 2!
[/h2][p]Your journey through the dungeons has given us invaluable insights, and now we’re asking for your help to make the game even better. We’ve prepared a Player Feedback Survey to gather your thoughts on:[/p]
  • [p]Beta Test Experience – How did the new systems feel?[/p]
  • [p]Game Difficulty & Randomness – Was it too easy, too hard, or just right?[/p]
  • [p]Your Roguelike Preferences – What makes the perfect run for you?[/p]
[p]Your feedback will directly shape upcoming updates and improvements. Whether you’ve played the beta or the current version, your voice matters![/p][p]👉 Click here to take the survey (takes just a few minutes)[/p][p]Thank you for helping us forge a better Lost Castle 2.
Together, we’ll make the ultimate roguelike adventure![/p][p]Stay tuned for more updates, and keep those treasures coming![/p][p][/p][p][/p][p] [/p][p][/p][p]🐦 Follow us on X: @LostCastle2Game
🌌Check out our BlueSky: LostCastle2Game
👾 Revived Reddit Community: r/LostCastle – Join the discussion, share your tips, and show off your best loot![/p]

🩹 Quick Patch –BetaTest v0.8.2.3 is Now Live!

[p]Hey everyone,[/p][p]We’ve just rolled out a quick patch following our latest content update to smooth out a few bugs and polish the experience. Thanks to everyone who jumped into the new Castle Bridge content and sent in your feedback — this one’s for you![/p][p][/p][h2]v0.8.1.3 Patch Update[/h2][p][/p][h3]🐛Bug Fixes[/h3]
  • [p]Fixed an issue where rewards could be obtained during the phase transition of the Boss "Mysterious Phantom".[/p]
[p][/p][p][/p][hr][/hr][p][/p][h2]BetaTest v0.8.2.3 Patch Update[/h2][h3]Added 3 new treasures[/h3]
  • [p]"Four-Leaf Clover"
    Increases the chance of obtaining treasures related to the effects of currently held treasures.[/p]
  • [p]"Vengeful Thorn Seed"
    After taking damage, deals damage equal to Total Runes × 20 to surrounding enemies. Every 5 hits permanently increases this damage by Total Runes × 1, up to 40 stacks. When Total Runes ≥ 15, triggers the damage effect every 3 seconds.[/p]
  • [p]"Chaos Cocoon"
    Self-destructs upon entering a new major level and spawns a Chaos Boss treasure.
    Curse Effect: 50% chance for the Chaos Boss treasure to become a regular Chaos Treasure.[/p]
[hr][/hr][h2]⚒️ Adjustments[/h2][h3]Treasure Adjustments[/h3]
  • [p]Broken Demon Blade: Trigger attack count increased from 12 → 15. Kill-based growth effect removed. Now spawns 5 fixed ghosts; the same ghost cannot repeatedly attack the same target.[/p]
  • [p]Akhil's Spear Tip: Added a 0.1-second cooldown between counts.[/p]
  • [p]Glacier Badge: Frost abnormality increased from 25 → 40. New effect: Each Nailu Rune increases base Rune Shock damage by +12.[/p]
  • [p]Earth-Shaking Gloves: Cooldown reduced from 5 → 3 seconds.[/p]
  • [p]Parati's Boots: Cooldown reduced from 6 → 3 seconds.[/p]
  • [p]Tome of Thunder: Required Nailu Runes for additional effect reduced from 13 → 10.[/p]
  • [p]Crystal Stone Powder: Electric abnormality increased from 25 → 40. Adjusted effect: Direct attacks on Electrocuted enemies have a 20% chance to trigger Rune Shock.[/p]
  • [p]Giant Moth's Broken Wing: Poison abnormality increased from 25 → 40.[/p]
  • [p]Courage Emblem: Fire abnormality increased from 25 → 60. New effect: Each Ashil Rune increases base Rune Shock damage by +12.[/p]
  • [p]Invisible Blade: Base damage of Intangible Slash adjusted from 400 → 320 + Ashil Runes × 25 → 20.[/p]
  • [p]Nitrated Mushroom: Added a 1-second cooldown.[/p]
  • [p]Cursed Coin: Now grants a coin after clearing enemies in 2 zones.[/p]
  • [p]Dragon's Soul: Removed.[/p]
  • [p]Dragon's Flame Crest: Redesigned effect—collecting 6 Fire Dragon items grants the "Soul of the Fire Dragon" effect.[/p]
[h3]Treasure Renames & Fusion Updates[/h3][p]Renamed and fusion-enabled treasures for Ranger, Swordsman, Ashil, Black Powder, Owl, Mage, Nailu, Lightning Orb, Palati, and Toxic Orb sets.
Each set now fuses into a single treasure when all components are held.[/p][h3]Rune Slash Adjustment[/h3]
  • [p]Base damage per Ashil Rune increased from +12 → +10.[/p]
  • [p]Increased impact of triggering attacks on Rune Slash damage multipliers.[/p]
[h3]Monster & Lantern Adjustments[/h3]
  • [p]Increased monster health in Levels 3, 4, and 5.[/p]
  • [p]Shadow Lanterns:[/p]
    • [p]Guardian-type lanterns: Extra health multiplier reduced from 125% → 110%; base extra health increased from 80 → 120.[/p]
    • [p]Weapon Enchantment "Summon Extra Health Boost": Adjusted from 20/30/40% → 16/22/28%.[/p]
    • [p]Inscription "Shadow Stepper" Resonance "Possession Sorcery": Extra health during possession reduced from 25% → 20%.[/p]
[hr][/hr][h2]🛠 Weapon Adjustments[/h2][h3]Staff[/h3]
  • [p]Enchantment "Satellite Deals Damage to Enemies Hit": Rotation speed significantly reduced; damage multiplier adjusted from 45% → 58%.[/p]
[h3]One-Handed Sword[/h3]
  • [p]Inscription "Fearless Warrior": Charge can now turn. Removed Resonance 1 "Into the Fire". Overall power increase based on charge distance reduced by 15%.[/p]
  • [p]Resonance "Fearless Heavy Blow": Required charge distance increased from 5 → 16 meters.[/p]
  • [p]Resonance "Step Forward": Shield Bash damage multiplier increased from 36% → 44%.[/p]
  • [p]Resonance "Fearless Suppression": Precise defense attack boost reduced from 20% → 18%.[/p]
  • [p]Resonance "Defense Enhancement": Damage to targets within 3 meters increased from 20% → 25%.[/p]
  • [p]Reduced skill damage of the weapon "Brave Soul".[/p]
[h3]Bow[/h3]
  • [p]Skills "Rapid Shots" and "Gale-Force" now include Normal Attack tags.[/p]
[h3]Musket[/h3]
  • [p]"Golden Destroyer" upgraded to Legend quality.[/p]
[h3]Two-Handed Weapons[/h3]
  • [p]New Enchantment "Finale": The last hit of a strong charge has a chance to deal increased damage (250%/300%/350%/400%).[/p]
[hr][/hr][h2]📘 System Updates[/h2]
  • [p]Added weapon enchantment descriptions to the System Guide.[/p]
  • [p]Weapon enchantment upgrade costs adjusted from 30, 30, 40 → 20, 30, 40.[/p]
  • [p]Added support for LAN multiplayer.[/p]
[hr][/hr][h2]🐛 Bug Fixes[/h2]
  • [p]Fixed issue where rewards could be obtained during the phase transition of the Boss "A Mysterious Shadow".[/p]
  • [p]Fixed abnormal attack behavior of "Acid Spitter".[/p]
  • [p]Fixed AI issues with "Executioner" and "Crystal Mount" after wall collisions.[/p]
  • [p]Fixed damage bonus issue with "Cursed Evil Box".[/p]
  • [p]Fixed interaction issues between "Flint Dagger", "Runic Burst Device", "Rune Surge Device", and "Scepter of Nairu".[/p]
  • [p]Fixed ricochet issue with "Thunder Chain".[/p]
  • [p]Fixed double damage issue with staff satellites at close range.[/p]
  • [p]Fixed movement speed bug after using skills with "Ghost Muramasa".[/p]
  • [p]Fixed visual effects bug with "Holy Wood Bow".[/p]
  • [p]Fixed an issue with the "Strongarm Archer" inscription where a special attack connection was abnormal when using the "Ghost Fox Bow" skill.[/p]
  • [p]Fixed camera issues during NPC dialogues in local multiplayer.[/p]
  • [p]Fixed shop issues in "Ice Cavern Cellar" during local multiplayer.[/p]
[p][/p][p]Thank you for your continued support! Keep the feedback coming, and we'll see you in the dungeons! ⚔️


[/p][p]
🐦 Follow us on X: @LostCastle2Game
🌌 Check out our BlueSky: LostCastle2Game
👾 Revived Reddit Community: r/LostCastle – Join the discussion, share your tips, and show off your best loot![/p]