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Lost Castle 2 News

🩹 Quick Patch –BetaTest v0.8.3.3 is Now Live!

[h3]Hey Dungeon Delvers![/h3][p]We’re back from our holiday—sunburned, caffeinated, and armed with your feedback like a +10 Greatsword of Truth. First order of business? A shiny patch to smooth out the rough edges and make your dungeon runs even deadlier (in the fun way).[/p][p]Big shoutout to everyone who stormed the new Castle Bridge content and dropped wisdom bombs in the feedback channels. This update? It’s basically forged from your comments and a dash of developer tears. 💎[/p][hr][/hr][p]⚒️ Adjustments[/p]
  • [p]Tweaked treasure weight for Flame Aura goodies so they play nicer with your current build synergy. Translation: more loot that actually makes sense.[/p]
[hr][/hr][p]🐛 Bug Exorcisms[/p]
  • [p]Banished the curse where certain treasure icons decided to cosplay as invisible.[/p]
  • [p]Fixed the Cursed Mica Shield trap fiesta—no more multi-hit nonsense.[/p]
  • [p]Katana Reaper’s Slice now properly vibes with Corroded Cryovore’s Ivory during skill spam.[/p]
  • [p]Forbidden Parchment finally respects your mana bar. No mana? No magic.[/p]
  • [p]Boss Crystal Devourer now drops Blade Dancer’s Relic like it owes you money.[/p]
  • [p]Monster Codex entries got a lore facelift—no more blank stares.[/p]
  • [p]Camp building Emergency Mechanism description now makes sense (we promise).[/p]
  • [p]Fixed matchmaking gremlins in low-pop rooms.[/p]
  • [p]Squashed the exploit letting players hoard identical totems in multiplayer. Naughty, naughty.[/p]
[hr][/hr][p]Thanks for keeping the feedback flowing like dungeon lava. We’re listening, we’re patching, and we’ll see you in the depths—bring snacks and sharp objects. ⚔️


[/p][p]
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🩹 Quick Patch –BetaTest v0.8.3.2 is Now Live!

[p]Hey everyone,[/p][p]We just rolled out a quick patch to fix a few bugs and polish things up. Huge thanks to everyone who tried out the new Castle Bridge content and shared feedback — this update’s for you![/p][p][/p][h2]⚒️ Adjustments[/h2]
  • [p]Katana Imprint "Sword Master": Resonance "Asura Path" now doubles the recovery speed of Injury HP.[/p]
  • [p]Added hitbox detection for thrust attacks during Katana normal attack sequences.[/p]
  • [p]Changed the unlock condition for the Phantom Lantern imprint "Shadow Stepper" to defeating the Boss "Nightmare Maid".[/p]
[p][/p][h2]🐛 Bug Fixes[/h2]
  • [p]Fixed an issue where the game would hang at 9% progress after selecting a save file.[/p]
  • [p]Fixed incorrect display of Poison stack count.[/p]
  • [p]Fixed an issue where the phantom would face the opposite direction when using the Phantom Lantern's "Spellcasting" module skill.[/p]
  • [p]Fixed abnormal display when upgrading weapon enchantments.[/p]
  • [p]Fixed an issue where Fire attribute enchantment behaved abnormally when using the Katana "Dragon Flame".[/p]
  • [p]Fixed an issue where the charge UI displayed abnormally after dismounting from a mech while using a Katana.[/p]
  • [p]Fixed an issue where the Katana "Demon Spine Sword" occasionally got stuck in its animation after using its skill.[/p]
  • [p]Fixed incorrect text display for the imprint "Treasure Hunter".[/p]
  • [p]Fixed missing or incorrect display of playstyle icons for certain treasures.[/p]
  • [p]Attempted to fix an issue where lower-tier components of fusion-type treasures were not properly removed after fusion.[/p]
  • [p]Fixed an issue where the treasure "Dragon's Flame Crest" did not grant Fire attribute enchantment after collecting 6 "Dragon's Soul" effects.[/p]
  • [p]Fixed an issue where lightning strikes triggered by the treasure "Thunder Dragon Wing Membrane" dealt double damage.[/p]
  • [p]Fixed incorrect text display for the treasure "Electric Amplification Device" .[/p]
  • [p]Fixed incorrect text display for certain alchemical potions.[/p]
  • [p]Attempted to fix AI issues with the Boss "Nightmare Maid".[/p]
  • [p]Fixed an abnormal curse effect for the treasure "Soul-Siphoning Wedge" when resuming a saved game.[/p]
  • [p]Fixed an issue in local multiplayer where items sold at the "Ethereal Merchant Area" were only associated with Player 1’s playstyle.[/p]
[p][/p][p]Thank you for your continued support! Keep the feedback coming, and we'll see you in the dungeons! ⚔️


[/p][p]
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🗡️Cutting Edge Update – Katanas Unleashed!

[h3]🗡️ New Weapon Type “Katana” Arrives! 🗡️[/h3][p]Hey there, fearless dungeon crawlers!
Ready to slice through chaos with style? Because this update is about to make you feel like a true sword master. ⚔️[/p][hr][/hr][h3]✨ What’s New?[/h3]
  • [p]Brand-New Weapon Type: Katana
    That’s right—katanas are here! We’ve added 20 unique katanas, each designed to make you feel like a whirlwind of steel and precision. Whether you’re a casual slasher or a hardcore blade enthusiast, this is your time to shine. 🌟
    [/p]
  • [p]New Soul Inscription: “Sword Master”
    For those who live and die by the blade, this inscription will let you push your katana skills to the next level.
    [/p]
[hr][/hr][h3]🔥 Other Big Changes[/h3]
  • [p]Public Test Branch Content Merged
    All the tweaks, fixes, and experiments from the beta branch are now live in the main Early Access build. Huge thanks to everyone who tested and gave feedback—you’re the real MVPs. 🙌[/p]
  • [p]Treasure Library Overhaul[/p]
    • [p]Treasures now have genre tags, and drops are linked to what you already own.[/p]
    • [p]Effects reworked, pool expanded from 180+ to 300+ treasures.[/p]
    • [p]More loot, more chaos, more fun. 💎[/p]
  • [p]Rune & Status Effect Rework[/p]
    • [p]Attribute-based effects redesigned for clarity and impact.[/p]
    • [p]Balance adjustments across monsters, weapons, and gear. ⚖️[/p]
  • [p]Level Flow Improvements[/p]
    • [p]New Treasure Exchange Areas in Stages 3, 4, and 5.[/p]
    • [p]Ethereal Merchant Settlement guaranteed in later stages.[/p]
    • [p]Enchanting Device now supports weapon upgrades, with full Ether Ingot refunds on dismantle. 🔮[/p]
  • [p]Training Ground Added
    Practice with specific treasures and weapons in single-player mode. 🏋️[/p]
  • [p]LAN Co-op Support
    Because sometimes, you just want to wreck dungeons with friends offline. 🕹️[/p]
[hr][/hr][p]For the full list of changes, check the in-game update notes.
Now grab your katana, sharpen your instincts, and dive back into the chaos.
Happy adventuring, and may your blades stay sharp! ⚔️[/p][p][/p][p][/p][p] [/p][p][/p][p]🐦 Follow us on X: @LostCastle2Game
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Lost Castle 2 Is A Part of No Time To Loot 2025!

Adventurers, we're excited to announce that Lost Castle 2 is joining the No Time To Loot 2025 lineup!



Whether you go solo or with friends, it's time to gear up and face fearsome monsters in the deep dungeons!

Get Lost Castle 2 now:
https://store.steampowered.com/app/2445690/Lost_Castle_2/



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Adventurers, We Need Your Feedback!

[h2]Greetings, heroes of Lost Castle 2!
[/h2][p]Your journey through the dungeons has given us invaluable insights, and now we’re asking for your help to make the game even better. We’ve prepared a Player Feedback Survey to gather your thoughts on:[/p]
  • [p]Beta Test Experience – How did the new systems feel?[/p]
  • [p]Game Difficulty & Randomness – Was it too easy, too hard, or just right?[/p]
  • [p]Your Roguelike Preferences – What makes the perfect run for you?[/p]
[p]Your feedback will directly shape upcoming updates and improvements. Whether you’ve played the beta or the current version, your voice matters![/p][p]👉 Click here to take the survey (takes just a few minutes)[/p][p]Thank you for helping us forge a better Lost Castle 2.
Together, we’ll make the ultimate roguelike adventure![/p][p]Stay tuned for more updates, and keep those treasures coming![/p][p][/p][p][/p][p] [/p][p][/p][p]🐦 Follow us on X: @LostCastle2Game
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👾 Revived Reddit Community: r/LostCastle – Join the discussion, share your tips, and show off your best loot![/p]