Reconstruction and Aberration: When thought is carved into stone and flesh
[p]Hello everyone, I'm the producer of Annulus.[/p][p][/p][p]We've previously discussed why this game is called 'Annulus'—a worldview centred on rings, layers, and cycles.[/p][p][/p][p]This time, I'd like to introduce you to a more 'bizarre' aspect of our lore:[/p][p][/p][p]Reconstruction and Aberration, the Soul Cavities, and those 'hands' reaching into other planes.[/p][p][/p][h3]1. Soul Cavities: Where Negative Thoughts Accumulate and Take Shape[/h3][p][/p][p]
[/p][p]Within the world of Annulus exists a peculiar space: the Soul Cavity.[/p][p][/p][p]One might envision it as—[/p][p]A void in the world's psychological fabric, where all undigested emotions, negative thoughts, regrets, and fears flow.[/p][p][/p][p]Here, it is not merely emotions that gather, but also various 'Minis creatures' drawn to and bred by this negativity.[/p][p][/p][p]They resemble:[/p]
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[/p][p]In the depths of the soul's cavities, a structure emerges: the “Ring Array”.[/p][p][/p][p]When the Ring Array activates or persists over time—[/p][p]Everything around it is drawn into a process of “Reconstruction and Aberration”:[/p]
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[/p][p][/p][p]The soul cavity does not merely reshape the physical form;[/p][p]it also intervenes with thought itself.[/p][p][/p][p]We often discuss an internal question:[/p][p]When thoughts fuse with solid matter,[/p][p]might a wholly new mode of cognition emerge—[/p][p]a “fixed plane of thought”?[/p][p][/p][p]Under normal circumstances, thought flows freely;[/p][p]within the Soul Cavity, however, certain ‘ideas’ become frozen, fixed, crystallised—[/p][p][/p][p]visually, you might perceive something akin to this (target direction):[/p]
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[/p][p]When we speak of 'dynamic capability', the hand naturally springs to mind.[/p][p][/p][p]In both reality and religious symbolism,[/p][p]the hand embodies the power to create, execute, and shape the world.[/p]
- [p]Fragments of dreams, incomplete in form[/p]
- [p]Lives gnawed away by emotion.[/p]
- [p]Or simply 'things' piled up from sheer obsession[/p][p][/p]
- [p]Narratively, it serves as one source of negative emotions and alienation.[/p]
- [p]Design-wise, it grants us a space unconstrained by ''normal physical laws.''[/p][p][/p]
- [p]Trees develop skeletal patterns, with vein-like and rib-like textures entwining their bark[/p]
- [p]Stone surfaces acquire skin-like textures, pores, and even ‘wounds’[/p]
- [p]Once-independent creatures become fused to the ground or walls, as if ‘welded’ into reality like corrupted files[/p][p][/p]
- [p]A power transcending human understanding:[/p]
- [p]A re-examination of ‘nature’:[/p]
- [p]‘Fragments of thought’ suspended in the air like crystals, within which symbols and text slowly rotate.[/p]
- [p]Words that were once incantations, prayers, or curses, materialised into twisted, three-dimensional scripts, embedded like stones in the ground or walls.[/p]
- [p]An action (a sword swing, a kneeling gesture, a prayer) frozen in mid-air, becoming part of the terrain.[/p][p][/p]
- [p]Humans use hands to build, destroy, write, and heal[/p]
- [p]In religious imagery, the divine hand often signifies 'descent, intervention, creation'[/p][p][/p]
- [p]They no longer grow from bodies, but instead:[/p]
- [p]Are nailed to stone walls or pillars, like peculiar interfaces[/p]
- [p]They extend from fissures, black holes, and spatial rifts, as if emerging from another layer of reality[/p]
- [p]They no longer seem to 'obey a specific brain',[/p]
- [p]For players, these hands are likely:[/p]
- [p]Trigger points for certain mechanisms[/p]
- [p]'Boundary lines' for specific domains[/p]
- [p]Evidence that certain entities are attempting to reach into our world[/p]