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Dragonscale Monastery News

Devlog #2 - Dragon trainer building

Greetings!


Young monks gain experience by completing tasks in the monastery. You can move them to an adept house when you decide to promote a monk. They can then start working in more challenging roles.


Only adepts can become dragon trainers. Thanks to their experience, they can control their emotions and fear enough to become tutors for young dragons. This is a demanding task - if a dragon does not trust its mentor it may even devour him.


Dragons can be trained in different traits. If your dragon is experienced enough you can teach it special skills.

Devlog #1 - art direction

Greetings esteemed leaders of Dragonscale Monastery!

We have a deep appreciation for art. It's not about flashy visuals, but crafting a genuine, immersive experience. Those little details? We spend extra time on them because we believe they enrich the overall gameplay. For us, it's all about striking the right balance and ensuring every piece complements the story we're trying to tell.

Concept Art
Our initial sketches are now refined. Every design element serves a narrative and aesthetic purpose.
Colour & Perspective
Introducing vibrant colors and shading that breathe life into the sketches. Accompanying this, we've provided different angles showcasing the architectural detail from a bird's eye view.
3D Model Integration
Watch our concepts translate seamlessly into 3D. The building, as viewed from various perspectives, integrates perfectly with the environment.

Dragonscale Monastery announcement

We're excited to announce the early development of Dragonscale Monastery.

Venture into a survival city-builder game where you tame a mountain peak, build a dragon sanctuary, and face the challenges of harsh winters and scarce resources.

We want to know what you think! Visit our Steam discussion page, provide your feedback and ideas. Your insight is crucial in shaping the game.

Thank you for being a part of our journey.