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Space Engineers News

🔬 Fieldwork Bunker Competition Winners & Livestream


🎉 Congratulations to the winners of the Bunker Competition!

A huge thank you to everyone who submitted their creations – your ingenuity, creativity, and engineering spirit never cease to amaze us. We loved seeing every secret entrance, fortified hallway, and hidden lair.

Stay tuned for the next challenge, Engineers!

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[h3]🏆 Fieldwork Scientific Bunker Competition Winners:[/h3]




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https://steamcommunity.com/games/244850/announcements/detail/654821763669034186 https://steamcommunity.com/games/244850/announcements/detail/823709285684877498 https://steamcommunity.com/games/244850/announcements/detail/499448116003473227

🔬 Fieldwork Bunker Competition Livestream


Please join us for Space Engineers Field Work Bunker Competition Livestream!

🚀 Friday, July 18th, 5 PM UTC
🛰️ Twitch: https://twitch.tv/keencommunitynetwork
🛰️ YouTube: https://www.youtube.com/watch?v=e4TxhUkK6BU

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https://steamcommunity.com/games/244850/announcements/detail/654821763669034186 https://steamcommunity.com/games/244850/announcements/detail/823709285684877498 https://steamcommunity.com/games/244850/announcements/detail/499448116003473227

Community Spotlight 🧐 June 2025



Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of June! 🤩


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[h3]Uprising Weapon Pack by 50 COW[/h3]
50+ HIgh quality weapons models each with their own playstyle.

Cannons, Railguns, guided missiles, Energy weapons, and more!


[h3]ProtoHacks+ by REV4666[/h3]
This mod adds a set of unique blocks that require Prototech components to build.

It also increases the chance and quantity of Prototech components dropped from vanilla spawns.


[h3]Soteria Effort - Countermeasures Weapon Pack by TheRebornAce[/h3]
My first and very small Vanilla+ weapon mod pack.

This is purely a defensive mod pack and provides no additional destructive power advantage.


[h3]Tritanite Induction Powerplants by ZedexPlayz[/h3]
This mod introduces a set of custom-designed reactor blocks tailored for survival mode, complete with build stages and LOD support.


[h3]Self-Maintenance Unit by Silentor[/h3]
This is a high-performance automatic welding and construction system, similar to [Nanobot Build and Repair System], but with lower performance consumption.


[h3]Advanced Mining Charges by ZedexPlayz[/h3]
I developed this mod to provide a destructive means of mining for my personal survival worlds that spawns ore where the voxel is destroyed.


[h3]NiteOwl Sci-Fi Comms Pack by MTGraves[/h3]
Pack offers all blocks in both Large Grid and Small Grid as well as in functional radio blocks and décor blocks to avoid HUD icon clutter.


[h3]Energy Defense Shield by Silentor[/h3]
The shield is controlled by a control block that consumes power - only one control block can function on a single grid.

You can adjust the charge rate and shield capacity via sliders in the control terminal.


[h3]183mm Heavy Cannon by Harbinger Ace[/h3]
A heavy cannon chambering depleted-uranium HESH-ish rounds. Designed for tank-destroyers and bunker-busting, but can really be used for anything.

Yes, that includes anti-infantry.


[h3]Roleplay Missions by not4you403[/h3]
Go on missions alone or with your friends in multiplayer!


[h3]Rdav's Gen3 Guided Missile Script[/h3]
Rdavs Gen-3 Guided missile script is a next-gen high performance missile guidance script.

Integrated Radar GUI, 2.5km lock, ProNav Guidance, Performance Friendly, Easy Setup.


[h3]Detection Equipment by Aristeas[/h3]
Detection Equipment is a semi-realistic detection and EWAR mod framework for Space Engineers.


[h3]CHKN CO Dashboard by CHKNFRYRMN[/h3]
Inspired by real sports car dashboards, mostly the GR86, this script displays your speed, RPM (power usage), G-force, and much more all directly from the Dashboard LCD.


[h3]NovaSpark Conveyor[/h3]
Enhance your conveyor systems with the NovaSpark Conveyor mod!

This mod introduces specialized corner duct blocks designed to provide smooth, efficient routing for your conveyor networks.


[h3]Firstofficered's Extra Blocks Mod[/h3]
This started out as simple transitional pieces for armor, allowing more options, but since I was seeing a lot of blocks that probably should've been in the game, yet weren't, I decided to add what I could think of.


[h3]Clang Kitchen by JejeServeur[/h3]
This is a state-of-the-art integrated kitchen with a cozy and intimate interior.

Space Chiefs love it, everything at their fingertips for preparing delicious meals.


[h3]Cargo Ship Spawn Booster by Beeble[/h3]
Give space a little more hustle.

This mod increases the spawn rate of vanilla cargo ships, making space feel just a little more alive—and sometimes dangerous.




We also have a Creator Spotlight series of articles on our Community Hub!



[h3]Creator Spotlight: Drach’nyen[/h3]
Blade of Drusus – Tyrant-class Cruiser, Gathering Storm – Pulsar-class Fast Attack Destroyer, Nihilakh Ascendant – Cairn-class Tombship, and more!


[h3]Creator Spotlight: RMazer[/h3]
Mortal Engines – Salthook Traction Town, YT-1300 Millennium Falcon, Aegis Hammerhead, and more!!




Do you want to see more amazing Space Engineers ships, fighters, tanks, mechs, planets, rovers, bases, scripts, mods, encounters, scenarios, minigames, videos, and other creations?

We spotlight them every day!

➡️ Find us on your platform of choice: https://www.keenswh.com/connect

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https://steamcommunity.com/games/244850/announcements/detail/823709285684877498 https://steamcommunity.com/games/244850/announcements/detail/499448116003473227 https://steamcommunity.com/games/244850/announcements/detail/823709285684875790

Update 207 Sneak Peek: Food Processor


With the optional food settings coming in the 1.207 survival update, we’ll be adding a number of blocks to the game to support that system. Last month we gave you an early look at farming, this month it’s all about food prep and ration crafting!

The Food Processor is a small factory which allows you to prepare and combine the various food items you’ve grown or gathered and craft a wide variety of ration packs.

Now - who ordered the seared Sabiroid?

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https://steamcommunity.com/games/244850/announcements/detail/499448116003473227 https://steamcommunity.com/games/244850/announcements/detail/823709285684875790 https://steamcommunity.com/games/244850/announcements/detail/823709285684871198

Space Engineers 2 Modding, Porting Guidelines



Hello, Engineers!

New major update for Space Engineers 2 has been released!

With Vertical Slice 1.5, we’re introducing the first phase of modding support for Space Engineers 2. This includes the release of the VRAGE3 Mod HUB (a tool for mod creation, management and publishing) and VRAGE3 Mod Editor (a tool for creating mod content). These are the same tools our designers and artists use to build Space Engineers 2.

You are now able to create, modify, and preview content with ease directly in the VRAGE3 engine using a visual, game-integrated workflow.


[h3]Porting Guidelines Between SE1 and SE2[/h3]

With the release of modding support for Space Engineers 2, we want to clarify our stance on straight porting blocks between Space Engineers 1 and Space Engineers 2. Porting vanilla blocks from SE1 to SE2 is allowed. However, porting DLC content from SE1 to SE2 is not, and porting any SE2 content back to SE1 is also not allowed.
That said, this applies strictly to direct block ports. If you're creating your own blocks from scratch, inspired by designs from Space Engineers (including DLCs), that's totally fine – a pipe is a pipe is a pipe.


[h3]Celebratory Sale[/h3]

This update marks a major milestone for our incredible modding community, a true cornerstone of Space Engineers. Their creativity, innovation, and dedication have helped shape the game in extraordinary ways, and we believe that’s something worth celebrating.

We’re deeply grateful for the passion and support of our players whether you’ve been with us since the beginning or just joined the journey.

To welcome new engineers and continue growing the community, we’re offering a 20% discount until July 1st. Jump in now and help shape the next chapter of Space Engineers 2.





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