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Coming Soon: Warfare Evolution Update, Decorative Pack #3

🦾 Warfare Evolution

🤩 Decorative Pack #3

🔁 Soon

Coming Soon: Warfare Evolution Update, Decorative Pack #3

ːseː Warfare Evolution

🤩 Decorative Pack #3

🔁 Soon

Community Spotlight 🧐 July 2023

[h3]Space Engineers Official[/h3]

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of July! 🤩



[h3]Jump Gates by Stonelords[/h3]
After years of study and R&D the monolith mystery has been discovered to allow one to transport instantly across vast distances and now we are able to recreate the material of the monolith and create gateways.


[h3]Deadly Sun by NyaNyaNyang[/h3]
Now Sun is lethal. To survive, you need stay in shadow or pressurized cockpit.

You can hide from sun with grid, terrain and planet. Planet can cover you, regardless of the dist. If you are stay in shadow of planet.


[h3]Ares at War by CaptainArthur[/h3]
In the distant star systems, humans formed colonies and factions independent from Earth. The United Colonies of Agaris, once a beacon of liberty in the Ares System, fell into darkness.

Seizing the opportunity, the Gold Corporation rose to supremacy. Its fleets, armed by the Result Oriented Sciences, scattered foes before them...


[h3]Delta Rim Encoutners by FlareEK & welch[/h3]
This mod adds a faction of hostile pirates called the DRA that roam the reaches of space, plundering whoever and whatever they come across.

I recommend low spawn rates, some of these ships are quite large.


[h3]The Great Tarantula Race Scenario by meako490[/h3]
Have you ever wondered who the great tarantula was? Well, that is a mystery, you will have to wait!

But in the meantime grab your friends, grab your welders, drills, and grinders, and head on out for the engineering race of your life!


[h3]Hover Race World by mighty[/h3]
Have you always wanted to race through a voxel world with a hover speeder? The time has come!

Drive through different biomes like desert, forest, craters, underground caves and mountains.
Compete with up to 11 other players or chase your own best time.


[h3]Extra Cannons by BlueBirrb[/h3]
3D models were based upon vanilla models by Keen, I modified them to create new variants.

Battle Cannon, Bombard Cannon, Siege Cannon and more!


[h3]DHI Systems: Fusion Reaction Systems by Daniel "Nero" Drake[/h3]
The future of energy generation as we know it the power of FUSION.


[h3]Fully Retractable Landing Gear by Killerbee77[/h3]
Adds in fully retractable landing gear.

Commissioned by Prometheus.


[h3]A.I. The Immensity carrier by AlliedArmor32107-[DGI]-[/h3]
Armadillo Industries (A.I.) presents the Immensity Class carrier.

Designed by the UN (United Navies) to carry a small task force and ade in orbital incursions as a base of operations.


[h3]A-36 Mobile Suit by freemelody0[/h3]
If you want to modify, please pay attention to the thruster thrust difference shown in the preview, and modify the leg rotor/overclocker/thruster, which will affect the action of the mech.
[h3]Support Portal[/h3] [h3]Discord Community[/h3]

Community Spotlight 🧐 June 2023

[h3]Space Engineers Official[/h3]

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of June! 🤩



[h3]Projection Status by The_Ich[/h3]
This mod helps you with building and maintaining your grids by highlighting blocks directly in the game world, which deviate from the projected blueprint.


[h3]NextBots by Jakaria[/h3]
NextBots! Now in Space Engineers and powered by AiEnabled.

There are currently 27 NextBots supplied by default, with the opportunity for mods to add even more.


[h3]LCD On Subparts by Digi[/h3]
This is a tool for modders to be able to clone LCDs onto subparts.


[h3]Heavy XL Blocks by BattlestormTitan[/h3]
This is a quick and dirty attempt at making a Heavy Armour block version of Shadestuffs XL Block mod.


[h3]NextGen Storage by Stonelords[/h3]
Welcome to the second mod in my NextGen pack.

Today I bring you Nextgen storage this mod adds various new blocks to store your items and gases.


[h3]Ore Quest by Growlkore[/h3]
Are you tired of just loafing around one planet? Would you like to have a actual reason to travel and experience the entire universe?

If so this is the mod for you.


[h3]Automaton Inset Blocks by TheSlaveOne[/h3]
This mod adds 8 functional inset blocks in the Automaton style with 2 bonus Interior Wall blocks.

A total of 49 new blocks are added.


[h3]Humanoid's Animated Retractable Thruster[/h3]
A mod that adds animated retractable hydrogen thruster for both large grids and small grids.


[h3]Rover AI: ARMS - Advent by Vassious[/h3]
Have you ever wanted a convoy of autonomous rovers? Tired of the slip and slide hovercraft "rovers" that don't feel like true rovers?

This is the blueprint for you.
[h3]Support Portal[/h3] [h3]Discord Community[/h3]

Community Spotlight 🧐 May 2023

[h3]Space Engineers Official[/h3]

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of May! 🤩



[h3]Space Fauna by green bean[/h3]
Hippopotamus Mech! Bison Wagon! Frog Mount! And much, much more!


[h3]AI Logistics Automation by ogrimdooh[/h3]
This mod adds blocks that allow you to configure Inventory Management and Production Queues without the need for scripts.


[h3]Configurable Ores by Siv[/h3]
This mod gives players and admins the power to add, remove, and modify ores present on each planet. It supports vanilla and modded planets and ores.

It uses a tunable algorithm to determine how much or little of an ore spawns on a planet, as well as the depth at which it spawns and the size of the deposits.


[h3]Rodrin Naval Arsenal (Weaponcore) by ribera1945e[/h3]
A long time ago, on a faraway planet.An arsenal of those who competed to be king of the seas of the planet Rodrin.


[h3]SGU block by ☣▬ᗰᗩ᙭Iᗰᕮ7080▬☣[/h3]
A mod from Stargate universe - contains corridors, walls an FTL (VSL) jump engine, walls and more.


[h3]NextGen Power (Animation Engine) by Stonelords[/h3]
Welcome to the future of Power this mod designed with the animation engine to bring you new powerful power supplies that are also animated to give your builds some more life.


[h3]Operation Spearhead - a fighter scenario by Sarekh[/h3]
“Welcome aboard the Soraia, your last stop before the big leagues!”

You have spent the last half year of your combat pilot training aboard the patrol carrier AICN Soraia and are just about done with your tour when things go south.


[h3]Seaside Scavenger Encounter Pack by TheFool76[/h3]
A scrapyard style encounter pack meant for use with the water mod.


[h3][SAM] Optimus Prime - Actual Transformer by Kelevra[/h3]
Control seat is located in the back of the cabine. You can reach it from behind the cabine!

Press 1 for transforming into Optimus
Press 2 to transform back into truck


[h3]AI Raptor Pet by DragoF1sh[/h3]
This is a fully autonomous pet raptor that works in Space Engineers! It requires 0 mods and even works in survival!

It will follow you up to 2.5km away and will even climb small hills to reach you!
[h3]Support Portal[/h3] [h3]Discord Community[/h3]