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Willis Ducts

🤖 Automatons ~ Coming in April

“Come out to the coast. We’ll get together. Have a few laughs…”
Willis Ducts😁

➡️ Would you like to know more?
➡️ Check out the AI Guide: https://www.spaceengineersgame.com/new-players/grid-ai-guide/


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Community Spotlight 🧐 March 2023



[h3]Space Engineers Official[/h3]

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of March! 🤩



[h3]P.O.M - XL Blocks by Shadestuff[/h3]
This mod adds 23 new large grid building blocks in the form of non-deforming armor-like 5x5x5 sized blocks.

This isn't a new grid size, but the next best thing.




[h3]Aryx Weapon Enterprises - Naval Arsenal by AryxCami[/h3]
AWE: NA - Otherwise known as "Aw nah" is a Weaponcore weapon mod adding 10 new guns, turrets and explosives to the game, because these are the three things that solve any problem.




[h3]Assault Weapons Pack WeaponCore Edition by ribera1945e[/h3]
Welcome to Assault Weapons Pack WeaponCore Edition!

Latest version of AWP configured for the latest WC. It's set in well balance.




[h3]Frigate - PvP Map by Captain Arbiter[/h3]
All new pvp infantry arena from Northeast Heavy Industries. Loosely inspired by Midship / Heretic from Halo.

Features a railgun hazard down the middle of the map!




[h3]Force Dynamic Grids by nevcairiel[/h3]
This mod will monitor all static grids for split events, and then ensure all parts of it that can be dynamic, will be.




[h3]Graphics Revamped by Fizz[/h3]
A Graphics mod that make some QOL changes :)




[h3]Projector Highlighter by BDCarrillo[/h3]
Ever had trouble finding that one projected block that didn't get placed?

I introduce to you the Projector Highlighter!




[h3]Angled Attachments by Archon[/h3]
This mod adds simple armor-like blocks that have subgrid attachment points in 15, 30, and 45 degree increments.




[h3]Presidental Tinted Glass by SEModder4[/h3]
Gives all the glass (outside edges only) a nice limousine black shade that you can't see through.

Don't worry though as you can see still out the insides of fighter seats and the opposite sides of window blocks are still the same.




[h3]Battleship MSI Salvation by Poanage[/h3]
Length: 385m
Mass: 62 million kg
Blocks: 30,799
PCU: 156883
[h3]Support Portal[/h3] [h3]Discord Community[/h3]

Space Engineers: Automatons AI Guide



🤖 Automatons

🦾 Coming in April

➡️ Check out the AI Guide: https://www.spaceengineersgame.com/new-players/grid-ai-guide/


Community Spotlight 🧐 February 2023



[h3]Space Engineers Official[/h3]

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of February! 🤩




[h3]Consolidation Armament II by Dercaixr[/h3]
During the war with the Aenum Republic, the design bureaus of Outer Planets Consolidation were actively engaged in the development of new technologies for warfare.


[h3]Extended Vanilla Combat by NyaNyaNyang[/h3]
Re-balance of Space Engineers combat for extended distances.


[h3]Button Pad - Touch App by Adriano[/h3]
This mod adds an App to LCD screens that works like regular button pads but on LCDs, you can assign some terminal actions to buttons.

The amount of available button depends on the screen size but can be configured using "Ctrl + Shift + Mouse Scroll Wheel".


[h3]KOLT Command Consoles Revamped by K_9Unit2409[/h3]
The best consoles on the workshop have been revamped!

Now with Console Flat, Console Flat Monitor, Ceiling Display, Remastered LCDs, paint and functions.


[h3]Precision Placement by Const[/h3]
This mod modifies all blocks to have the "UseModelIntersection" tag in order to allow precision placement of blocks on a subgrid.

This makes it so blocks uses its collision instead of bounding box to place blocks.


[h3]Endor: Forest Moon by Bačiulis[/h3]
Endor (also known as the Forest Moon of Endor and the Sanctuary Moon) was a small forested moon orbiting the gas giant planet of Endor and was the farthest moon away from it.

The whole planet is covered in lush forests, with trees up to 300 meters in height.


[h3]Battlestar Galactica Mod Pack by Qarannia[/h3]
Welcome to the Battlestar Galactica Mod Pack by Q-Tech.

This mod pack adds a number of weapons and fighter craft from the TV shows and requires WeaponCore to function, so make sure you have that loaded in your world.


[h3]Space Engineers [Enhanced] - Standalone by Deathfather[/h3]
Complete Re-Vamp Of Progression Tree System & Grids. Integrated with vanilla space engineers entirely.

Custom component tiers for all components in the game, with exception to computer, and medical. With custom models and icons.


[h3]Aryx Cockpit Expansion by AryxCami[/h3]
A lovely little mod adding three new Small Grid cockpits to the game!


[h3]Googly Eyes by Solear[/h3]
Simple googly eyes for the future robots that will come with the Automatons DLC.
[h3]Support Portal[/h3] [h3]Discord Community[/h3]

Space Engineers + Hardspace: Shipbreaker Bundle



Missed your chance to win a copy of Space Engineers or Hardspace: Shipbreaker? 😱

Don't worry 😉

We got you covered 😁

https://store.steampowered.com/bundle/30281/Space_Engineers__Hardspace_Shipbreaker_Bundle/