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Space Engineers: Core Systems Launching November 24


[h3]Join us Monday, November 24th for the Space Engineers: Core Systems Update release![/h3]

[h3]📅 Monday, November 24th, 6 PM UTC[/h3]

Release Livestream:
🛰️ Twitch: https://twitch.tv/keencommunitynetwork
🛰️ YouTube: https://youtube.com/user/SpaceEngineersGame

[previewyoutube][/previewyoutube]



We’re kicking off something special.

Starting today, our amazing community creators will be releasing Space Engineers: Core Systems preview videos every day as part of our upcoming update celebration. Think of it like a video advent calendar – each box reveals a new exclusive community showcase!

➡️ https://www.spaceengineersgame.com/space-engineers-core-systems-update-community-previews/

We’ll be updating this post regularly so you can jump straight to the latest drops.

Stand by for transmission – the countdown continues!


[previewyoutube][/previewyoutube]Commander Exorcist: Block Preview - Simple Bed

[previewyoutube][/previewyoutube]Engineered Coffee: Quick Planting & Harvesting
[previewyoutube][/previewyoutube]Pandemic Playground
Jump Drive Type II
[previewyoutube][/previewyoutube]Lunar Kolony
Centered Doors Preview

[previewyoutube][/previewyoutube]KiltedBastard
New Set Values

[previewyoutube][/previewyoutube]Nerdorbit
QoL Improvements (GER)

[previewyoutube][/previewyoutube]Aegir Builds & Beats
QoL Improvements

[previewyoutube][/previewyoutube]Iker IR4
Set Value Actions (SPA)

[previewyoutube][/previewyoutube]Quantum Chief
Troffer Lights

[previewyoutube][/previewyoutube]Kanajashi
Landing Gear Type 2

[previewyoutube][/previewyoutube]Dread Mechanic
Core Systems Mech

[previewyoutube][/previewyoutube]Update Release
ETA November 24


[h2]Space Engineers 2: VS2 - Planets & Survival Foundations[/h2]
And while you’re waiting for the next Space Engineers 1 transmission, don’t miss the Space Engineers 2: Planets & Survival Foundations previews – releasing daily until launch!

➡️ https://2.spaceengineersgame.com/space-engineers-2-planets-survival-foundations-community-previews/

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]BenDoesThings
First look at Planets!

[previewyoutube][/previewyoutube]Zer0’s Legion
Planets – First Reaction

[previewyoutube][/previewyoutube]Commander Exorcist
Forests & Mountains



[previewyoutube][/previewyoutube]Iker IR4
First Impressions (SPA)

[previewyoutube][/previewyoutube]ImFoolz
First Reaction

[previewyoutube][/previewyoutube]Zona ProGamers
Planet Verdure



[previewyoutube][/previewyoutube]Kanajashi
Exploring Caves

[previewyoutube][/previewyoutube]BenDoesThings
New Blocks

[previewyoutube][/previewyoutube]AndrewmanGaming
First Reaction to Planets



[previewyoutube][/previewyoutube]Aegir Builds & Beats
Survival FIRST LOOK

[previewyoutube][/previewyoutube]Engineered Coffee
Kemik is Pretty Neat!




[previewyoutube][/previewyoutube]KiltedBastard
Canyon Flythrough

[previewyoutube][/previewyoutube]Nerdorbit
Atmosphere Miner (GER)

[previewyoutube][/previewyoutube]Pandemic Playground
My Very First Base



[previewyoutube][/previewyoutube]Commander Exorcist
Resource Mining

[previewyoutube][/previewyoutube]Zona ProGamers
Verdure Biomes (SPA)

[previewyoutube][/previewyoutube]ImFoolz
Dynamic Voxel Hardness



[previewyoutube][/previewyoutube]Zer0’s Legion
Colonization, Contracts

[previewyoutube][/previewyoutube]Iker IR4
First Contracts (SPA)

[previewyoutube][/previewyoutube]SeliG
First Contracts



[previewyoutube][/previewyoutube]Luca The Guide
Dynamic Voxel Hardness

[previewyoutube][/previewyoutube]Lunar Kolony
Deserts of Verdure

[previewyoutube][/previewyoutube]Beeblebum
Scale of Worlds





[previewyoutube][/previewyoutube]Zer0’s Legion
Verdure Botanist

[previewyoutube][/previewyoutube]BenDoesThings
Production Overview

[previewyoutube][/previewyoutube]Quantum Chief
Planetary Scenery



[previewyoutube][/previewyoutube]Largely Unemployed
Survival Gameplay

[previewyoutube][/previewyoutube]BenDoesThings
Fast Travel





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Space Engineers: Core Systems - Arriving This November!


Hello, Engineers!

We’re excited to announce the upcoming Core Systems Update for Space Engineers, arriving this November!

This update brings basic joystick support, faster planting and harvesting, and a host of quality of life improvements. Stay tuned for more details as we get closer to release!




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Community Spotlight 🧐 October 2025

Image Credit: Time to venture in by Blacky Watchy

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of October! 🤩


[previewyoutube][/previewyoutube]

[h3]Mother OS by Agentluke[/h3]
Mother is a general purpose operating system for Space Engineers grids, available as an in-game script. It exposes an intuitive command line interface (CLI), flexible flight control & planning, and an intergrid communication system to massively expand what you can do with your grid(s).






[h3]Stand Ready by Palpatine[/h3]
Stand ready for my arrival, Engineer.

This mod reworks the survival buff system into a true test of endurance. Based on how Viltrumites age in Invincible, your character’s strength grows slowly at first, but survival itself becomes the key to power. The longer you live, the stronger you become.


[h3]Space Ace's Extreme Hardcore Survival Modpack[/h3]
This pack adds a multitude of mods to make the game longer and more in-depth, re-balancing nearly every block & system in the game. I've used my 5,000+ hours of SE experience to curate a balanced hardcore realism beatable modpack for single or multiplayer survival.


[h3]Continuous Flat/Cube Farm Plot by aczel2[/h3]
This mod adds a flat and a large block of farmland, once placed it becomes a continuous farmland.
Good for creating large wheat fields and regular beds on the surface of planets


[h3]Potato VI-X by ÆGIR[/h3]
Listen up, space-farers. You're out there building the future, fighting the good fight, and what are you eating? Bland nutrient goo. No longer!
Volsung Industries is proud to introduce the Potato VI-X line of consumables - a five-item food and drink overhaul that brings the humble spud into the 23rd century.


[h3]The Apple Mod by PepperJack[/h3]
Add apples to Space Engineers along with related foods and farming resources. Includes apples, apple juice, apple pie, worms (raw and cooked), and farm compost for immersion and survival balance.


[h3]Decontamination Protocol: Shower[/h3]
Tired of waiting for your radiation to go down normally? Hop in the shower and get clean quickly! DLC is required to place the shower block, but not to use it.






[h3]Cauldron System by Major Jon[/h3]
A Gas giant with three very different moons offering a complete survival experience.


[h3]Planet Acribus by DestroyerSTAR[/h3]
Acribus is a desert planet featuring canyons, salt lakes, salt covered mountains, global scale dunes and a shield volcano on the north pole. The atmosphere is thin enough to let sun radiation through.


[h3]Planet Relicta by DestroyerSTAR[/h3]
Relicta is a harsh but resource rich planet. Surface features spiky terrain, lava pits, craters and canyons.


[h3]Moon Sulfate by DestroyerSTAR[/h3]
Sulfate is a sulphuric moon featuring treacherous terrain, low hanging gas clouds and thick atmosphere.






[h3]Trouble In Space by lowgogo2[/h3]
A fast-paced social deception gamemode for Space Engineers. Mutineers sabotage. Crew survive. Captains investigate.
Can you trust your crewmates… or are they planning your “accident”?


[h3]Cauterized - a hardcore survival scenario by Sarekh[/h3]
You were only in transit through the Velotrin system when disaster hit: A cosmic gamma ray burst fried the system, destroying or damaging most of the ships and stations. You were in the sickbay when your ship was hit, and it seems only you survived.

You need to get off the ship. And you need to find a way to hide from the radiation still sweeping through the system…






[h3]XENUS Production by Frermut[/h3]
This mod provides a balanced version of comprehensive production systems including assemblers, refineries, oxygen generators, and upgrade modules for industrial optimization.


[h3]Alkaline Thruster Variety Pack by Acidosis[/h3]
This mod adds a total of 14 categories of thrusters in an attempt to spice up how you build your ships. Atmospheric Propellers, Low-orbit Atmospheric, Grav-boosted Hydrogen, Hydro-Oxygen, Discount Ion, Ion Panels, small and large grid x4 thrusters, and two decorative multi-type thrusters are here to add some spice to your builds.


[h3]RTGs Revived by GK111[/h3]
Reactor alternatives that doesn't need constant supply of uranium pellets to work.


[h3]PowerShare Large Receiver by Sherbert[/h3]
Due to a constant influx of comments like "Why dont you make a large grid version of the reciever" , "I dont want to use subgrids" and "Why does your Easy armory mod provide so much utility but remains almost completely undiscovered by the greater community" I finally caved and made this mod.


[h3]SETB Handweapons by Gifted Lion[/h3]
Infantry weapons for the Space Engineers Tank Battles Server. Includes some of AWG's Handweapons, uploaded with permission from her.


[h3]Intergity Field Generators by howardxu23[/h3]
Integrity field generators based from the video game Avorion's own integrity field generators work, using Nerd's shield framework.






[h3]Hud Colors by Totoch[/h3]
Helper tool that lists the defined voxels for each mod to help keep track of how many new voxels are being defined.


[h3]MrX's ADV Miner OS by Upscale135[/h3]
MrX's ADV Miner OS is a full-featured automation script for Space Engineers designed to maximize the efficiency, safety, and convenience of your mining ships.


[h3]Protocraft by Der Kalle[/h3]
You like Prototech but don't want to hunt Factorum first? Or do you want to build with the blocks, completely without PvE? Also, is there always way too much gravel? Now here comes the solution!


[h3]Adjustable Thruster Multipliers - Toolbar Edition by rnm[/h3]
Adjust your thruster power from 0x to 4x with in-game controls! Now with toolbar actions for automation and improved mod compatibility.


[h3]Logistic Locks by Frosty[/h3]
Make detachable ore pods and freight containers meaningful. Logistics Locks enforces a timed interlock whenever two container grids connect, preventing instant undocking and encouraging realistic cargo handoffs without changing how items move inside a grid.


[h3]SprayPainter by RenzoARG[/h3]
Tired of tediously painting blocks one by one? Turn your standard Welder into a high-speed, adjustable *Spray Painter*!


[h3]Assembler+ by lowgogo2[/h3]
Welcome to Assembler+! This mod makes ordering components as easy as the push of a button.
With Assembler+, you can connect Event Controllers, Timer Blocks, or even your cockpit hotbar to automatically order components whenever you trigger an action.


[h3]AppsInventory by [ZIG] helfima[/h3]
The mod replace LCDInventory to see all sprites in MP game.
In the Custom Data of Block you can change the limit and color item or the settings search
To reset default settings of Block delete all content.


[h3]Refined - Offline Refining by Catopia Rex[/h3]
A secretive group has released a new piece of tech, the Refined block. For a small fee, they offer the service of ore refining while you are not there. Ideally, they want power, a percentage of the power used by the refineries. They will also accept Space Credits. All you have to do is connect this block to your Refineries, Containers and Reactors; they will do the rest.


[h3]Useful Unknown Signals by Wellington6012[/h3]
This mod replaces the vanilla Unknown Signals with 34 and counting, new variants, containing a wider range of components and resources. Instead of general components, Useful Unknown Signals contain either Ores, Ingots, Components or other resources and items.


[h3]Vanilla Research Tree - Reworked by martin.andreev92[/h3]
Hello, fellow Engineers! After the Fields Update, our beloved Vanilla Tech Tree Mod went up in flames faster than a hydrogen tank in a thunderstorm. But fear not! After many long hours (and several arguments over missing screws), our brave lab scientists gathered in a dimly lit hangar and decided to rebuild the entire tech tree from scratch.




We also have a Creator Spotlight series of articles on our Community Hub!



[h3]Creator Spotlight: Mitthrawn[/h3]
HK-CP-1414 Corvo TAT-FA Commercial Freighter, ANS Concordia Type A- Class Destroyer, K.A.A.N Sazakan Heavy Lifter ILV, and more!!


[h3]Creator Spotlight: Lord Vassious[/h3]
Teaching a Mech in Space Engineers, Mechnology, AI Robots, and more!!




Do you want to see more amazing Space Engineers ships, fighters, tanks, mechs, planets, rovers, bases, scripts, mods, encounters, scenarios, minigames, videos, and other creations?

We spotlight them every day!

➡️ Find us on your platform of choice: https://www.keenswh.com/connect

[previewyoutube][/previewyoutube]



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Space Engineers Update 208 Sneak Peek - Faster Planting & Harvesting


Our team has been thrilled to see so many of you dive into the Apex Survival update! Watching all of you navigate and enjoy the updated Survival experience has been an absolute pleasure.

We’re more motivated than ever to keep pushing the boundaries of what Space Engineers can offer. The future of the game is very bright, and we can’t wait to share it with you.

Our next update focuses on delivering a huge number of bugfixes, several exciting new features, and a slew of Quality of Life improvements. One improvement we’re especially excited about is faster planting and harvesting for Farm Plots. Simply add the desired seed type to your toolbar and off you go! Harvesting a fully grown plant has also been reduced to a single click.

[previewyoutube][/previewyoutube]
We know many of you are building and maintaining some incredible farms, we hope this change will make your farming experience smoother and less time-consuming.

Want to get our teasers early and enjoy exclusive content? Subscribe to our newsletter at https://www.keenswh.com/newsletter and be the first to get the latest updates, sneak peeks, and more!





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Space Engineers 12th Anniversary!


Please join us this Friday for Space Engineers 12th Anniversary Livestream 🥳

🚀 Friday, October 24, 5 PM UTC

🛰️ Twitch: https://twitch.tv/keencommunitynetwork
🛰️ YouTube: https://youtube.com/user/SpaceEngineersGame

Feel Old Yet, Engineers? 😅




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