
Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
Here is our spotlight for the month of July! 🤩
[h3]
Fracture Warheads: ZedexPlayz[/h3]
This mod works as a regular warhead however upon detonation, the warhead deletes nearby grids and spawns them as fragments from their position which they are then scattered.
Fragments thresholds and their sizes are configurable allowing you to edit, add or remove thresholds along with processing settings.
[previewyoutube][/previewyoutube]
[h3]
Midnight Shield Systems by Nerd e1[/h3]
We here at Midnight Corporation are pleased to announce our latest in defense technologies - shields! Don't question how they work, we don't know either.
Trusted by both navies and civilians, our shielding will weather enough fire for you to run away or shoot back. Your choice!
[h3]
Kratos Program by TheRebornAce[/h3]
My largest weapon mod pack! Arm your ships with a variety of naval weaponry with multiple ammo type options for selected weapons.
Full build stages included and survival ready.
[h3]
Grid Growth Core by Silentor[/h3]
This is a grid upgrade system mod designed for Space Engineers.
By installing the Growth Core block, your ships and stations can dynamically level up and grow stronger over time or through combat, adding RPG elements to your gameplay.
[h3]
GFA - Mining Guild Faction (MES) by enenra[/h3]
The Mining Guild is an organization operating in large parts of the galaxy, and a major collaborator of the Galactic Empire.
In exchange for providing raw materials at heavily discounted prices, the Guild was able to avoid direct integration into the imperial apparatus - for now.
[h3]
JSElevatorShip by JejeServeur[/h3]
A brand-new elevator block allows your ship/rover to move up and down WITHOUT using a piston/rotor/hinge + sub-grid system.
Available in several variants from 1 to 9 blocks.
[h3]
LandingComputer by El Sheranius[/h3]
This Mod adds a Display App to the Game. This Display then will look for Connectors on the Grid and from this Connectors outgoing it will looks for other Connectors not on the Grid.
The closest pair will be used to show two markers and the relative Position to each other.
[h3]
CustomTurretController by El Sheranius[/h3]
Script for Setting up Custom Turret Controller and check them if everything looks right.
What do you need? Beside a Programmable Block with this script, you need a Custom Turret Controller and an Advanced Rotor.
[h3]
Canyon Race - Time Trial by ÆGIR[/h3]
Get ready to defy gravity and push your piloting skills to the limit in the Canyon Race Time Trial!
This is the very world the AEC (Aegir Builds & Beats and Engineered Coffee) used for our official race event, meticulously crafted with 42 challenging rings and a unique, breathtaking angelic finish ring, all brilliantly designed by Ammorok.

We also have a
Creator Spotlight series of articles on our
Community Hub! 
Do you want to see more amazing Space Engineers ships, fighters, tanks, mechs, planets, rovers, bases, scripts, mods, encounters, scenarios, minigames, videos, and other creations?
We spotlight them every day!
➡️ Find us on your platform of choice:
https://www.keenswh.com/connect[previewyoutube][/previewyoutube]

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https://www.keenswh.com/newsletter🚀 Community Hub:
https://www.spaceengineersgame.com/community-hub/➡️ Connect and find us on your platform of choice:
https://www.keenswh.com/connect/
https://steamcommunity.com/games/244850/announcements/detail/811327098761249435 https://steamcommunity.com/games/244850/announcements/detail/499453823585091689 https://steamcommunity.com/games/244850/announcements/detail/654821763669034186