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Community Spotlight 🧐 November 2024



Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of November! 🤩



[h3]Trithorne Cluster by Echthros[/h3]
Welcome to the Trithorne Cluster, a trio of star systems in orbit around a black hole!

Start from the tidally locked Lantha in the outermost system and work your way inward towards the black hole Trithorne itself!


[h3]Mechanical WSAD Converter by bart823823[/h3]
Have you ever wanted to use your WSAD controls to drive something other than these boring wheels?

Well now you can and in pure vanilla, scriptless fashion!


[h3]Mars 1:10 by Bačiulis[/h3]
Scale model of Mars planet based on real life scientific height data.
8096x8096 resolution height maps are used.

Recommended size: 679km (1/10 of real planet size)


[h3]Hand Weapons | 40k Manufactorum by Darth411[/h3]
Seven hand weapons from Warhammer 40000! All with blueprints and recipes.

Lasgun, Laspistol, Bolter, Bolt Pistol, Plasmagun, Plasma Pistol and Meltagun!


[h3]Redistributed Ore by michi84o[/h3]
In the unmodified version of Space Engineers all ore on planets is placed in a checkerboard like pattern that repeats every 5km.

I wrote a program that analyses the original planet data files and modifies them to redistribute the ore on planets.


[h3]Safe Zone Repairs by Polygon Cherub[/h3]
Tired of repairing your ships manually after every battle or scrape?

With this mod, Safe Zones become not just sanctuaries, but full-service repair stations.


[h3]Khjin's Warfare Pack[/h3]
This modpack is the main mod for Khjin's Warfare Packs (KWP). It is a collection of warfare related items but can also be used with chill gameplay.

The current theme is WWII.


[h3]Fusion Systems [Modular Assemblies] by Aristeas[/h3]
Introducing Fusion Systems! Construct Fusion Accelerator Loops to power Brand New (and totally safe) Fusion Reactors and Thrusters!

Use your [Fusion Power] as you generate it, or spend it all at once - it's your choice to make.


[h3]Talos - Vertical Launch System by MK84[/h3]
The Talos Vertical Launch System is designed as a cheaper alternative to the more common VLS design like the Crotalus VLS requiring less welder block per missile.

It relies on no script nor mods to achieve this therefore it should be compatible with consoles as well.


[h3]iSurvival - Nutrition - Plant and Cook Compatibility by PepperJack[/h3]
Adds iSurvival Nutrition to the foods in Plant and Cook!


[h3]Colony Building Pack 2 by Praetor Paktu[/h3]
I have set it up to be like a plastic model kit. The red wireframe blocks can be deleted, and you can grab the building you want.

Each building isn't self-sufficient and must be connected with the underground pipe network.


[h3]November Creator Spotlights[/h3]
We also have a Creator Spotlight series of articles on our Community Hub!



[h3]Creator Spotlight: Commodore Keras[/h3]
Chopin II Deep Space Station, Cardassian Galor class Cruiser, Type-14 Shuttlecraft Gorkon, and more!


[h3]Creator Spotlight: Piotrix[/h3]
Limera-class carrier, Devastator-class heavy frigate, Wendigo-class destroyer, and more!


[h3]Daily Spotlights[/h3]
Do you want to see more amazing Space Engineers ships, fighters, tanks, mechs, planets, rovers, bases, scripts, mods, encounters, scenarios, minigames, videos, and other creations?

We spotlight them every day!

➡️ Find us on your platform of choice: https://www.keenswh.com/connect

[previewyoutube][/previewyoutube]

[h3]Space Engineers Official[/h3] [h3]Support Portal[/h3] [h3]Discord Community[/h3]

Update 1.206 Sneak Peek - Cargo Ships



While the 1.205 Contact update has just been released, the design team is already hard at work on the next update. In 1.206, we're planning to introduce more PvE content and refresh some of the existing Cargo Ships.

[previewyoutube][/previewyoutube]
Want to get our teasers early and enjoy exclusive content?
Subscribe to our newsletter at https://www.keenswh.com/newsletter
and be the first to get the latest updates, sneak peeks, and more!

The Almagest System


THE ALMAGEST SYSTEM
10,000 LIGHT-YEARS FROM EARTH
11,983 C.E. (0 A.E.)

[previewyoutube][/previewyoutube]
Want to get our teasers early and enjoy exclusive content?
Subscribe to our newsletter at https://www.keenswh.com/newsletter
and be the first to get the latest updates, sneak peeks, and more!

The Steam Awards are back!



The Steam Awards are back! 🧐

We hope you will nominate us for the “Labor of Love” award! 🥰😍

https://store.steampowered.com/app/244850/Space_Engineers/

Community Spotlight 🧐 October 2024



Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of October! 🤩



[h3]Real Solar Systems by Echthros[/h3]
It's finally time.

This mod allows for the creation of real solar systems with moving planets, gas giants, and stars. There are no limits on scale, speed, hierarchy, or really much of anything else. Supports fully customizable gravity, day cycles, orbit parameters, multiple stars, and much more!


[h3]Prototech+ by 50 COW[/h3]
Adds Two new Prototech Weapons with many blocks and weapons to come.

More Factorum Themed Encounters Are Definitely Coming!


[h3]Suit Up! - Suit Item by Rocco[/h3]
This mod adds a Space Suit as item. It can be produced in the assembler. Whenever the Space Suit is inside your inventory, you are able to use the jetpack and helmet.

If you don't have it in your inventory, you will not be able to use the jetpack and helmet unless you have creative rights.


[h3]Protonomics by Stonelords[/h3]
This mod adds prototech scrap and frames to be brought at some the trade stations.


[h3]Quest and Merchant by jTurp[/h3]
Provides the ability to spawn one of several Merchant bots at any station that can be interacted with to purchase various items, depending on the type of merchant.

More information about configuring items and prices inside.


[h3]Another Energy Weapon System by HasturKerman#4005[/h3]
An energy weapon system that added 10 new blocks with unique abilities and behavior.


[h3]Consty's HandWeapon Pack[/h3]
A collection of various hand weapons.

5.56mm Assault Rifle, 7.62mm Marksman Rifle, Handheld 40mm Autocannon, and more!


[h3]Larger Thruster Variants by Killerbee77[/h3]
This mod adds in modified and new 1x1, 3x3, 5x5, 7x7, and 9x9 hydrogen thrusters with new flame and thruster heating effects.

This mod is aimed to be in line with how keen handles its thrusters.


[h3]Planet Ignis by Infinite[/h3]
Ignis is a large molten world, covered with volcanic plains and vast lakes of lava.


[h3]Operation Vanguard - a combat scenario by Sarekh[/h3]
A lore-driven survival-combat scenario with missions for single- and multiplayer - PROTOTECH READY

You are part of a team of maintenance specialists that have been assigned to field test the freshly repaired heavy frigate I4 Merula in the Silas System.


[h3]Autowerkz Ramona Six by royalrollin[/h3]
This is a Script based Scenario: (for the Scenario the scripts are necessary)

To start the Scenario press button 3 on the "do not press button 1 & 2 panels", Bad AI will lock you inside.


[h3]Gothic Decor | 40k Manufactorum by Darth411[/h3]
Blocks to decorate your grid a little more grim dark.

Models built by me based heavily off the games Space Marine 2 and Dark Tide. With (almost) all blocks having build stages and LODs!


[h3]Emissive Letters & Symbols by Rayanth[/h3]
SE has had Letters since 2020, and Neon Tubes since 2022. Now there's Neon Letters!

Finally, you can add lit-up letters and symbols to your grids to add that extra bit of flair, identify your drones with a glowing number on the side, advertise your name on the side of your ship so your enemies know who's coming - whatever your heart (if you have one) desires!


[h3]October Creator Spotlights[/h3]
We also have a Creator Spotlight series of articles on our Community Hub!



[h3]Creator Spotlight: Sarekh[/h3]
Acolin System – a fully colonized world, Narsut System, Making Planetfall, and more!

[h3]Daily Spotlights[/h3]
Do you want to see more amazing Space Engineers ships, fighters, tanks, mechs, planets, rovers, bases, scripts, mods, encounters, scenarios, minigames, videos, and other creations?

We spotlight them every day!

➡️ Find us on your platform of choice: https://www.keenswh.com/connect



[h3]Space Engineers Official[/h3] [h3]Support Portal[/h3] [h3]Discord Community[/h3]