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Space Engineers News

Space Engineers: Contact – Arriving This October!


Hello, Engineers!

We’re excited to announce the upcoming Contact Update for Space Engineers, arriving this October!

Building on the solid foundation laid by previous updates like Automatons and Signal, Contact brings new gameplay features, blocks and enhancements to expand the PvE experience even further. Whether you’re a seasoned player or new to Space Engineers, there’s plenty to look forward to in this update.

Stay tuned for more details as we get closer to the release!

[h3]Prototech Explained[/h3]
In 1.205 we’re adding Prototech blocks. These are powerful, “end-game” blocks, found in new “Global Encounters”. Prototech is a powerful technology created by the secretive Factorum faction. They have gone to great lengths to ensure components cannot be reverse engineered!

This means you cannot simply grind these blocks down and take their components, like you can with ordinary blocks. Instead, you’ll have to extract them intact, and then add them onto existing grids using merge blocks.

Alternatively, if you’ve acquired a Prototech Assembler, you can manufacture new components from Prototech scrap. But take note: The Prototech Frame component, which is at the foundation of every Prototech block, cannot be manufactured!

Finally, lucky explorers can find Prototech components (including Prototech Frames) in the cargo storages in the various new NPC encounters. Collect enough of these, and you may be able to construct a new Prototech block without an Assembler.

[previewyoutube][/previewyoutube]
[h3]Prototech Jump Drive[/h3]
Prototech marks a major technological leap, giving The Factorum a clear advantage over the rest of humanity.

One such breakthrough is the miniaturization of jump technology. The Prototech Jump Drive is available for both large and small grids, allowing small grids to instantly travel vast distances without needing a carrier vessel.

Once freed from The Factorum, this block can upgrade your scout craft, extend the range of your shuttle, or transform your ship into the perfect ambush fighter. The choice is yours!

[previewyoutube][/previewyoutube]
[h3]Space Engineers: Official Server Wipes[/h3]
From Tuesday October 8, all official servers will undergo a full wipe and upgrades to ensure smooth performance and apply the latest changes. This means all progress on these servers will be reset.

Be sure to save your blueprints and get ready!

For more details about the downtime and when the servers will be back online, follow our official Discord for updates.

Thank you for your continued support!

Space Engineers is Now Part of the Space Builders Bundle!



Space Engineers is Now Part of the Space Builders Bundle, along with Dyson Sphere Program
and Cosmoteer! 🚀

Don’t miss out on this stellar deal - join the Space Engineers community!

https://store.steampowered.com/bundle/43732/Space_Builders/

[h3]New to Space Engineers?[/h3]

➡️ Start here: https://www.spaceengineersgame.com/new-players/

And be sure to check out the short tutorials on our YouTube channel:



[h3]Support Portal[/h3] [h3]Discord Community[/h3]

Community Spotlight 🧐 August 2024



Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of August! 🤩



[h3]Planet Komorebi by Major Jon[/h3]
Long ago, Komorebi was a vibrant world, much like Earth. Now, only regions nourished by underground aquifers still sustain any vegetation.

As the world continues to dry out, a toxic jungle of strange alien organisms has begun to consume the planet's soil, spreading across vast areas.


[h3]40K Manufactorum by Darth411[/h3]
An arsenal of Weaponcore weapons inspired by the Imperium from Warhammer 40k Battle Fleet Gothic.

Designed for survival but balanced for the Starcore.


[h3]Consty's Expanded Cannons[/h3]
A small collection of fixed cannons with naval calibers for custom turret enthusiasts.


[h3]UNSC Weapon Pack 5 by ne9d1[/h3]
Part 5 of the UNSC weapon pack collection of custom turrets.


[h3]Voxel Teleport System by KevMeUp[/h3]
This mod allows you to teleport ore back to base.


[h3]Graphical Resource Bars by Kiasanth[/h3]
A Script that displays a grids resources as graphical bars.

The colours of the bars are customizable for those (Like me) who like to color code your grids.


[h3]iSurvival - Fish Farm by PepperJack[/h3]
Works best with but doesn't require Water Mod and iSurvival - Core - Advanced to work.

Without the water mod you can use it anywhere; with the water mod the traps must be in the water.


[h3]Plane FX by Aristeas[/h3]
Adds flight effects to aircraft.

Current effects: Wing condensation, Transonic vapor cone, Contrails


[h3]Hydrogen Atmo + Gasses with masses by Abrahab[/h3]
This mod adds new versions of atmospheric thrusters and afterburners that require both atmospheric air and hydrogen from the ship to function.

Additionally, it implements realistic masses for the gases stored in tanks.


[h3]Monza Race Track [FSE] by CHKNFRYRMN[/h3]
This is Monza! This circuit has been designed to Formula Space Engineers standards to assure maximum quality.

The track includes the FSE Track script to track laptimes and progress towards the fastest lap.


[h3]Theed by Piotrix[/h3]
Replica of the map from Star Wars Battlefront II.

The buildings don't have interior except for the palace.


[h3]Daily Spotlights[/h3]
Do you want to see more amazing Space Engineers ships, fighters, tanks, mechs, planets, rovers, bases, scripts, mods, encounters, scenarios, minigames, videos, and other creations?

We spotlight them every day!

➡️ Find us on your platform of choice: https://www.keenswh.com/connect



[h3]Creator Spotlights[/h3]
We also have a Creator Spotlight series of articles on our Community Hub!



[h3]Support Portal[/h3] [h3]Discord Community[/h3]

Community Spotlight 🧐 July 2024

[h3]Space Engineers Official[/h3]

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of July! 🤩



[h3]Grapple Hook by Gauge[/h3]
Introducing the "Elite-Turbo-Ultra Gigga-Chad, totally not a dangerous harpoon, Grapple Hook 6000".

With this slick piece of engineering, there will be nothing but smiles and sunshine for all the good boys and girls! Get you very own taste of vertigo on our patented rope swing!


[h3]The Inhibitor by Blues Hailfire[/h3]
The inhibitor is a player buildable block that disables hand tools and blocks that can be used to cheese defenses.


[h3]Life'Tech Transparent LCD Variants by Lalir[/h3]
This mod adds 3 sets of transparent LCD panels hopefully fit into Space Engineers aesthetics.
2 sets are available as a window only versions.

As a Bonus I added a 4 button panel with a transparent LCD, a holoscreen rack and a custom slim console block.


[h3]Star Trek Encounters by Qarannia[/h3]
This mod uses Modular Encounters Systems to bring you a set of Klingon NPC encounters.

This mod requires a number of different mods to work and generally assumes that you are already using my other Star Trek modules.


[h3]REBF PvE Wave Defence - Endless Stage by Riaz[/h3]
One command base to defend, eight hostile factories pouring out enemy fighters relentlessly.

How many can you take down before being overwhelmed?


[h3]Retractable Glass Hangar Door by aczel2[/h3]
Two types of hermetically sealed glass ramps are added to the game in different sizes: 2,3,4,5,6,7,8,9 block long glass ramps in flat and cylindrical shapes.

Available in small and large block sizes.


[h3]Modular Roads by Archon[/h3]
A fully backwards compatible sequel to the old Modular Roads mod. Includes a suite of asphalt blocks for making roads.

Now with colorable lines & decals!


[h3]Falling Frontier Turrets by DigitalShadow[/h3]
Ring, Zee and Atlas brings you the FF Turret mod: lite version.

These turrets were designed after Falling Frontier's dual and single barrel cannon turrets seen on their discord screenshots.


[h3]Buildable Trees and Bushes by wellington6012[/h3]
I created this mod to enable the addition of trees and bushes to my builds for decoration purposes.

I’ve used the models from the base game data files and adapted them in such a way that they can be placed like any other block in the game.


[h3]Counter Strike de_dust2 in Space Engineers by AirTC[/h3]
Weapons are found in containers near spawn points.
C4 Timer - 35 seconds
Good Luck and Have Fun!


[h3]Low PCU BORG Cube[/h3]
WARNING!
RESISTANCE IS FUTILE!
It has low PCU!
[h3]Support Portal[/h3] [h3]Discord Community[/h3]

The Next Space Engineers Update


[h3]Prototech [/h3]

In the upcoming 1.205 update we are adding a set of new Prototech blocks to Space Engineers. These blocks are unique and powerful “end-game” blocks that will be part of the free content in the 1.205 update.

In the video below you can see a little sneak-peek of one of these blocks. Stay tuned for more information regarding Prototech and PvE content!

[previewyoutube][/previewyoutube]
[h3]Factorum[/h3]

As the world shifted from the Military Industrial Complex to the Aerospace Industrial Complex, those who made their money in defense were at a crossroads.

Some adapted to the times. They turned their intercontinental missiles into space ships, their swords into plowshares.

Some retired. They decided there were fates worse than watching your billions become millions.

But some fought against change, against Modularity. They fought unimpeded by morality, consequences be damned. They created a unique Prototech. 

And they call themselves The Factorum.

[previewyoutube][/previewyoutube]
[h3]Newsletters & Early Sneak Peeks[/h3]

Do not miss our early sneak peeks and teasers for the upcoming update!
Sign up for our monthly newsletter here: https://www.keenswh.com/newsletter



[h3]Space Engineers Official[/h3] [h3]Support Portal[/h3] [h3]Discord Community[/h3]