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Community Spotlight 🧐 January 2023



[h3]Space Engineers Official[/h3]

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of January! 🤩




[h3]Electric Network Info - Touch App by Adriano[/h3]
This mod adds an App to LCD screens for monitoring Electric production and consumption, also battery storage and detailed info per block.

It saves a history of last 30 minutes of data and presents the info as a chart, with configurable interval.


[h3]Freight Contracts by Patrick[/h3]
Just like normal hauling contracts, but you actually have to haul stuff!


[h3]Dangerous Decompression by Jakaria[/h3]
The purpose of this mod is to implement explosive decompression.

The mod does not actually damage blocks in the event of decompression. Instead, it pushes every entity within the decompressed area towards an exit point.


[h3]Heavy Gas by nevcairiel[/h3]
This mod adds mass to gases - in an accurate fashion.

This gives meaning to the rocket equation as your ship gets lighter as you lift off in gravity and burn fuel, adding just a bit of complexity and forethought back into fuel management.


[h3]The Borg - Modular Encounters Systems by Red_S_Games[/h3]
Get ready to be assimilated, because the Borg from Star Trek have found their way to the Space Engineers universe!


[h3]Over The Tire Tracks by Krynoc[/h3]
Adds in a brand new set of OTT tracks to install on your skid steer vehicles.

Currently just 3x3 for the small ship, as I wanted to get the proof of concept out into the wild.


[h3]FSE Track Barriers Pack by Superawesome4141[/h3]
A basic track barrier pack for the track builders of the FSE racing community.


[h3]Shark Plushie by Harbinger Ace[/h3]
Engineering is often a lonely experience. While crossing the solar system is the journey of a lifetime, it is rare an engineer will ever cross paths with another, let alone the encounter being friendly.

Sometimes, an engineer just needs a friend who will never betray them.


[h3]Skybox - Lightshow by Herr Doktor[/h3]
New and more colorful skybox.


[h3]E.M.C. Titan Class Mining ship by AlliedArmor32107-[DGI]-[/h3]
Earth Miners coalition E.M.C. Modified the Titan class mining ship during the colonization war with F.S.E.

The modifications gave it the role of command ship due to the amount of antennas installed on the ship's front.


[h3]1940s Chevy G-7100 Series 20 Vehicles by Helratz[/h3]
All the variations of my '40s Chevy G-7100 Series.

Vanilla+DLC. 20 vehicles total.
[h3]Support Portal[/h3] [h3]Discord Community[/h3]

Community Spotlight 🧐 December 2022



[h3]Space Engineers Official[/h3]

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of December! 🤩




[h3][APck] Commander (fleet RTS control) by cheerkin[/h3]
Fleet command script allowing RTS-style controls using transparent HUD or normal screen for grids controlled by the AutoPillock script.




[h3]Supply Lines by TechCoder[/h3]
Build smaller, more efficient, automated bases that are easier to maintain!

This script controls the flow of ores by automatically adjusting Conveyor Sorter white/black lists to control what ores (or ingots / materials) are pulled from a docked ship or direct connection (such as a Pipeline, etc.).




[h3]Ancient Astronauts by Bačiulis[/h3]
This is a scenario mod that adds an end-goal to the game as well as reason to explore planets and interact with NPCs.

Enigmatic ancient temples were discovered on planets in star system which are rumored to posses advanced alien artifacts.




[h3]Laser Weaponry by lAimBotl[/h3]
We offer the most advanced ship laser scalpels you will ever find!




[h3]Tyranid Weaponry: Hive-Fleet Grendel by _Nazarov7576_[/h3]
A roughly made pack of weapons for my exclusive Tyranid Hive Fleet creations which is straight up inspired by Warhammer 40k setting and Battlefleet Gothic: Armada 2 videogame.

This stuff is meant to be used with the upcoming Hive Fleet Encounter mod which is in development for now.




[h3]Tiamat Food, Beverages + by Chipstix213[/h3]
Hungry but dont know what to eat? out in the cold depths of space and nothing to celebrate with?

The Tiamat Food and Beverages system is here to help.




[h3]Easy Inventory Management by DraygoKorvan[/h3]
Tired of assemblers jamming up? Not having the ability to easily fill a weld ship with needed components? Prioritize refineries to specific ores?

This mod will let you control all this!




[h3]CleanModCategories by Jakaria[/h3]
This mod hides any Modded block categories and combines them into a single "Modded Blocks" category.




[h3]Cockpits Re-Animated... Again by Krynoc[/h3]
This mod adds animations and effects to the vanilla cockpits of Space Engineers. Now when you jump in the seat you will see the canopy or door close behind you, and open again with some effects when you exit.

This is purely a cosmetic modification and does not make any alterations to gameplay.




[h3]Maze Master - PinBall FootBall by Idiot Elf[/h3]
Want a distraction from all that Mining and Welding? Do you like Football themed Pinball Tables?

Then this oversized Pinball Stadium may be just what you’ve been waiting for.
[h3]Support Portal[/h3] [h3]Discord Community[/h3]

Community Spotlight 🧐 November 2022



[h3]Space Engineers Official[/h3]

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of November! 🤩




[h3]Improvised Engineering: Grabby Hands by mz[/h3]
This mod enables you to: Grab, Carry/Drag and Rotate Blocks.




[h3]MADAR by AutoMcDonough[/h3]
MADAR (MA Radar), a display of nearby enemies and incoming missiles for 3rd person view.




[h3]SAS by DFPercush[/h3]
Stability Assist System - Maintain orientation while in orbit!




[h3]Consty Aircraft Pack - Ordnance by Const[/h3]
A weapons pack to go with Const Tech-focused Aircraft pack.




[h3]P.A.I.N. Scenario by mighty[/h3]
Metroidvania Scenario
Can you escape?

Don´t worry, a very helpful and friendly A.I. will support you! :)




[h3]Sector 13 by Antiloompa[/h3]
The Terran Bureau for Colonization is a government agency aiming to create and maintain colonies for all of humankind.

In their efforts to colonize space, they have sent the "Appletree", a colonization ship to Sector 13. But, there's something wrong here...




[h3]Type 42 Hand Railgun by 污风[/h3]
The Type-42 Heavy Anti-Equipment Magnetic Railgun is the first civilian defensive weapon designed by Wufeng Heavy Industry for engineers.




[h3]Anti Materiel Gun by Marcusinfestus[/h3]
The Anti Materiel Gun is an attempt at accurizing the Assault Cannon.

The system consists of the cannon, an articulated chassis, and a custom weapon sight with a Bullet Drop Compensation (BDC) reticle, calibrated for the Assault Cannon Shell out to 1,400m in 1g.




[h3]Quadcopter Blades by Skyblade[/h3]
Small and Large grid Atmospheric Quad copter style blades (thrusters).




[h3]WC Handweapons by BDCarrillo[/h3]
Tired of ludicrous recoil? Want a reason to use different hand weapons? Maybe you just want to do damage to shields in vain? How about launching a guided AA missile?

Well this will enable your wildest dreams by leveraging the magic of WeaponCore!




[h3]Hook Solid by Plineo[/h3]
This is the Collider Edition of this mod, if you are looking for an easier alternative try the Hinge Hook




[h3]TETRIS - ARCADE CABINET by Kelevra[/h3]
This is a functioning Arcade Cabinet with Tetris-like game on it.

It is one of a series of upcoming blueprints for hopefully being your new favorite piece of interior for ships and stations.
[h3]Support Portal[/h3] [h3]Discord Community[/h3]

Announcing the “Spaceship Generator Competition”!

Spaceship Generator Competition 🚀

Competition Details:
⚙️ https://www.spaceengineersgame.com/announcing-the-spaceship-generator-competition/ ⚙️

𝐃𝐞𝐯𝐬 𝐥𝐨𝐬𝐭 𝐢𝐧 𝐬𝐩𝐚𝐜𝐞 ➡️ Today, Nov. 10th, 5 - PM UTC

🛰️ Twitch: https://www.twitch.tv/keencommunitynetwork
🛰️ YouTube: https://www.youtube.com/user/SpaceEngineersGame

Community Spotlight 🧐 October 2022



[h3]Space Engineers Official[/h3]

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of October! 🤩




[h3]Reanimation by Patrick[/h3]
When a player dies, a zombie raises to take it's place.

Have fun!




[h3]Advanced Automatic Elevator Control Script by Viruz[/h3]
This script can be used to create and manage complex but easy to use elevators.

Only a single programmable block is needed to manage all of the elevators on a grid.
This script supports any grid size.




[h3]Whip's Script Replacer Block by Whiplash141[/h3]
Do you tire of having to manually update the scripts in your ship blueprints every time a silly script writer makes an update?

Do you wish that I would stop pushing updates to WHAM every freaking day?
Well this mod helps with the first one!




[h3]Small Wheel Bucket Excavator by Pino Whitney ❄[/h3]
Small grid excavator

Size: 2x3x1




[h3]Refinery - PvP Map by MC-Arbiter[/h3]
Halo 3's, The Pit.

Lovingly remade into a Space Engineers PvP arena.




[h3]Solar System Rebuild by Kreeg[/h3]
This mod is centered around rebuilding the Vanilla solar system, in particular the planets & resources as efficiently as possible in terms of voxel slots.

The goal is to make each planet more special, in addition with Alien & Earthlike to be less similar.




[h3]Nordschleife Racetrack by Beesoldier[/h3]
This track was made with Formula SE in mind. It's made by using a modded planet with a painted track and realistic heightmap on it

It takes about 4 minutes to do a lap.




[h3]Hamburger Circuit FSE Race Track by enigma[/h3]
This race track is based in Nevada USA

Features an Airfield, an Oil Mine, a Burger King and so much more.




[h3]ArrowHead Tactical Missile Launcher by War Wolf[/h3]
The M/ML-556 Arrowhead is a U.S.F ( United Sol Federation ) prototype tactical missile launcher

Can re-arm itself with an onboard missile construction system.




[h3]James Webb Space Telescope by Camper[/h3]
The James Webb Space Telescope (JWST) is a space telescope which conducts infrared astronomy.

As the largest optical telescope in space, its high resolution and sensitivity allow it to view objects too old, distant, or faint for the Hubble Space Telescope.


[h3]Support Portal[/h3] [h3]Discord Community[/h3]