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Space Engineers News

Space Engineers is Now Part of the Space Builders Bundle!



Space Engineers is Now Part of the Space Builders Bundle, along with Dyson Sphere Program
and Cosmoteer! 🚀

Don’t miss out on this stellar deal - join the Space Engineers community!

https://store.steampowered.com/bundle/43732/Space_Builders/

[h3]New to Space Engineers?[/h3]

➡️ Start here: https://www.spaceengineersgame.com/new-players/

And be sure to check out the short tutorials on our YouTube channel:



[h3]Support Portal[/h3] [h3]Discord Community[/h3]

Community Spotlight 🧐 August 2024



Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of August! 🤩



[h3]Planet Komorebi by Major Jon[/h3]
Long ago, Komorebi was a vibrant world, much like Earth. Now, only regions nourished by underground aquifers still sustain any vegetation.

As the world continues to dry out, a toxic jungle of strange alien organisms has begun to consume the planet's soil, spreading across vast areas.


[h3]40K Manufactorum by Darth411[/h3]
An arsenal of Weaponcore weapons inspired by the Imperium from Warhammer 40k Battle Fleet Gothic.

Designed for survival but balanced for the Starcore.


[h3]Consty's Expanded Cannons[/h3]
A small collection of fixed cannons with naval calibers for custom turret enthusiasts.


[h3]UNSC Weapon Pack 5 by ne9d1[/h3]
Part 5 of the UNSC weapon pack collection of custom turrets.


[h3]Voxel Teleport System by KevMeUp[/h3]
This mod allows you to teleport ore back to base.


[h3]Graphical Resource Bars by Kiasanth[/h3]
A Script that displays a grids resources as graphical bars.

The colours of the bars are customizable for those (Like me) who like to color code your grids.


[h3]iSurvival - Fish Farm by PepperJack[/h3]
Works best with but doesn't require Water Mod and iSurvival - Core - Advanced to work.

Without the water mod you can use it anywhere; with the water mod the traps must be in the water.


[h3]Plane FX by Aristeas[/h3]
Adds flight effects to aircraft.

Current effects: Wing condensation, Transonic vapor cone, Contrails


[h3]Hydrogen Atmo + Gasses with masses by Abrahab[/h3]
This mod adds new versions of atmospheric thrusters and afterburners that require both atmospheric air and hydrogen from the ship to function.

Additionally, it implements realistic masses for the gases stored in tanks.


[h3]Monza Race Track [FSE] by CHKNFRYRMN[/h3]
This is Monza! This circuit has been designed to Formula Space Engineers standards to assure maximum quality.

The track includes the FSE Track script to track laptimes and progress towards the fastest lap.


[h3]Theed by Piotrix[/h3]
Replica of the map from Star Wars Battlefront II.

The buildings don't have interior except for the palace.


[h3]Daily Spotlights[/h3]
Do you want to see more amazing Space Engineers ships, fighters, tanks, mechs, planets, rovers, bases, scripts, mods, encounters, scenarios, minigames, videos, and other creations?

We spotlight them every day!

➡️ Find us on your platform of choice: https://www.keenswh.com/connect



[h3]Creator Spotlights[/h3]
We also have a Creator Spotlight series of articles on our Community Hub!



[h3]Support Portal[/h3] [h3]Discord Community[/h3]

Community Spotlight 🧐 July 2024

[h3]Space Engineers Official[/h3]

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of July! 🤩



[h3]Grapple Hook by Gauge[/h3]
Introducing the "Elite-Turbo-Ultra Gigga-Chad, totally not a dangerous harpoon, Grapple Hook 6000".

With this slick piece of engineering, there will be nothing but smiles and sunshine for all the good boys and girls! Get you very own taste of vertigo on our patented rope swing!


[h3]The Inhibitor by Blues Hailfire[/h3]
The inhibitor is a player buildable block that disables hand tools and blocks that can be used to cheese defenses.


[h3]Life'Tech Transparent LCD Variants by Lalir[/h3]
This mod adds 3 sets of transparent LCD panels hopefully fit into Space Engineers aesthetics.
2 sets are available as a window only versions.

As a Bonus I added a 4 button panel with a transparent LCD, a holoscreen rack and a custom slim console block.


[h3]Star Trek Encounters by Qarannia[/h3]
This mod uses Modular Encounters Systems to bring you a set of Klingon NPC encounters.

This mod requires a number of different mods to work and generally assumes that you are already using my other Star Trek modules.


[h3]REBF PvE Wave Defence - Endless Stage by Riaz[/h3]
One command base to defend, eight hostile factories pouring out enemy fighters relentlessly.

How many can you take down before being overwhelmed?


[h3]Retractable Glass Hangar Door by aczel2[/h3]
Two types of hermetically sealed glass ramps are added to the game in different sizes: 2,3,4,5,6,7,8,9 block long glass ramps in flat and cylindrical shapes.

Available in small and large block sizes.


[h3]Modular Roads by Archon[/h3]
A fully backwards compatible sequel to the old Modular Roads mod. Includes a suite of asphalt blocks for making roads.

Now with colorable lines & decals!


[h3]Falling Frontier Turrets by DigitalShadow[/h3]
Ring, Zee and Atlas brings you the FF Turret mod: lite version.

These turrets were designed after Falling Frontier's dual and single barrel cannon turrets seen on their discord screenshots.


[h3]Buildable Trees and Bushes by wellington6012[/h3]
I created this mod to enable the addition of trees and bushes to my builds for decoration purposes.

I’ve used the models from the base game data files and adapted them in such a way that they can be placed like any other block in the game.


[h3]Counter Strike de_dust2 in Space Engineers by AirTC[/h3]
Weapons are found in containers near spawn points.
C4 Timer - 35 seconds
Good Luck and Have Fun!


[h3]Low PCU BORG Cube[/h3]
WARNING!
RESISTANCE IS FUTILE!
It has low PCU!
[h3]Support Portal[/h3] [h3]Discord Community[/h3]

The Next Space Engineers Update


[h3]Prototech [/h3]

In the upcoming 1.205 update we are adding a set of new Prototech blocks to Space Engineers. These blocks are unique and powerful “end-game” blocks that will be part of the free content in the 1.205 update.

In the video below you can see a little sneak-peek of one of these blocks. Stay tuned for more information regarding Prototech and PvE content!

[previewyoutube][/previewyoutube]
[h3]Factorum[/h3]

As the world shifted from the Military Industrial Complex to the Aerospace Industrial Complex, those who made their money in defense were at a crossroads.

Some adapted to the times. They turned their intercontinental missiles into space ships, their swords into plowshares.

Some retired. They decided there were fates worse than watching your billions become millions.

But some fought against change, against Modularity. They fought unimpeded by morality, consequences be damned. They created a unique Prototech. 

And they call themselves The Factorum.

[previewyoutube][/previewyoutube]
[h3]Newsletters & Early Sneak Peeks[/h3]

Do not miss our early sneak peeks and teasers for the upcoming update!
Sign up for our monthly newsletter here: https://www.keenswh.com/newsletter



[h3]Space Engineers Official[/h3] [h3]Support Portal[/h3] [h3]Discord Community[/h3]

Community Spotlight 🧐 June 2024

[h3]Space Engineers Official[/h3]

Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of June! 🤩



[h3]Dynamic Asteroids by Invalid[/h3]
Creates fields of entity asteroids around the player in SpawnableAreas.

They can split apart when shot, eventually down to the floating object items that can then be picked up.


[h3]Colossus - Black Hole by Infinite[/h3]
Colossus is a black hole featuring a large accretion disk, relativistic jets, and an enterable event horizon.


[h3]Basic Defense Shield by 寂语不言丶[/h3]
As long as the grid is powered, it can obtain a basic defense shield (but it does not consume power), so pirates will also get a shield.

This shield is determined by the number of blocks in the grid, that is, the larger your grid, the higher your shield value. However, it can be configured through the configuration file.


[h3]Consty's HandWeapon Pack[/h3]
This mod contains Anti-Air Missile Launcher, 9mm Handgun, 9mm Submachine Gun, 5.56mm Burst Rifle, 7.62mm Marksman Rifle, Handheld 40mm Autocannon and more!


[h3]Highfleet Thrusters Pack by humanoid.mp4[/h3]
This mod adds a set of thrusters from the game Highfleet.

The thrusters are stronger and more efficient than vanilla hydrogen thrusters, but would only work in atmosphere.


[h3]Ned's UNSC Weapon Pack[/h3]
UNSC weapon pack collection of custom turrets.


[h3]Combat Drone Deployment Script by Come and See[/h3]
Want to deploy fleets of drones from your aircraft carrier ship? This scripts for you!

This script automates the process of deploying and recalling combat drones based on enemy detection by an AI offensive block on your grid.


[h3]Info LCDs by mahtrok[/h3]
This is a MOD, NOT a script for the programmable block.

Extending the base code of dlK's no Pb Info LCD, I wrote a couple of info lcds that can be added to any LCD surface.


[h3]NiteOwl Echo Base Decorative Pack by MTGraves[/h3]
NiteOwl & MonsterKing’s Echo Base Decorative Pack brings several additional items to your rebel base.

This pack adds several items like lights, arch ways, decorative consoles with terminal access, hanger decorations, and more to finish off the look of your rebel base interior along with the main base pack.


[h3]Ramp Addon by Akumu[/h3]
Adds new ramps to the game for small and large grids.

PS: I may add more shapes to this mod in the future.


[h3]Connect Four by AeQuArTz[/h3]
This is a version of the popular Connect 4 board game made fully functional in SE with block coding!

Either player can start, pieces animate falling into place, the screen detects and highlights four-in-a-rows, and the board is cleared with a cool wipe animation. The game can be played manually using buttons or remotely using the player ships.
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