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Dungeonborne News

Early Access Patch Notes (9.6.2024)

Please be aware that server maintenance is scheduled from September 6, 2024 8 AM to 10:00 AM UTC.

Matchmaking queues will be closed starting at 7:20 AM, 40 minutes prior to maintenance. Ongoing matches will not be affected.

[h2]New Content[/h2]

- Added the "Conqueror Constellation" event. Participate in the event to claim rich rewards, including exclusive cosmetics

[h2]Class Balance[/h2]

[h3]Fighter[/h3]
- Added a new Q Skill - Rupture: Activates Rupturing Power for 15 seconds. The next weapon attack that deals unblocked active damage will lacerate the target, causing initial damage based on the target's current health. The target will also be Ruptured, taking damage based on the distance they move during the duration. Rupture lasts 6 seconds on players and 10 seconds on monsters. Applies a 30% Grievous Wound effect to the target during Rupture.

[h2]Gameplay Balance[/h2]

- Optimized the damage logic of the poison circle in Classic Mode, the damage taken from the poison circle will increase if you spend more time in it
- To ensure a better matchmaking experience, US West, US East, and South America has been merged to "Americas"

[h2]Others[/h2]

- To combat RMT (Real Money Trading), fixed the Mithril Dice logic for automatically equipping and protecting looted items when a dice slot is empty during a match
- Optimized the sound effects and UI for the Adventurer Tier system
- Optimized the art effects in the main menu and stash UI
- Optimized the Clotho's Trials UI

[h2]Bug Fixes[/h2]

- Fixed an issue that could cause inability to equip or unequip items under certain conditions when using dice to lock the offhand weapon slot
- Fixed an issue that could cause incorrect spawning of the red two-handed sword skeleton
- Fixed an issue that could cause skin clipping
- Fixed an issue that could cause Mana to be affected by Mana Regeneration Rate in the Attributes panel
- Fixed an issue that could cause abnormal display of Heirloom effects under certain conditions
- Fixed an issue that could cause throwable items to go on cooldown when interrupted at the start of the throw
- Fixed an issue that could cause kill effects to have no sound
- Fixed an issue that could cause abnormal display of the "Searching for Teammates" countdown under certain conditions when pressing the "Tab" key
- Fixed an issue that could prevent the "Mutual Lifesavers" achievement from unlocking when players revive each other in an Adventure
- Fixed an issue that could cause chests to float
- Fixed an issue that could cause incorrect display of Adventurer Tier names
- Fixed an issue that could cause the Fighter's Q skill to cancel the aiming state when using a Crossbow
- Fixed an issue that could cause abnormal projectile trajectories
- Fixed an issue that could cause abnormal critical hits on the last hit of the Endor's Scorchwood
- Fixed an issue that could cause stuttering and frame drops
- Fixed issues with collision errors and getting stuck in certain areas

Early Access Patch Notes (8.29.2024)

Please be aware that server maintenance is scheduled from August 29, 2024 8 AM to 10:00 AM UTC.
Matchmaking queues will be closed starting at 7:20 AM, 40 minutes prior to maintenance. Ongoing matches will not be affected.

[h2]Class Balance[/h2]

[h3]Rogue[/h3]
- Q Skill "Quick Blades": Added a cleanse effect, using this skill will cleanse all debuffs on the Rogue
- E Skills "Vanish", "Swift Concealment", and "Shadow Veil": If the Rogue deals unblocked active damage while in stealth, they will receive a 50% damage reduction for 3 seconds
- Increased the backstab range of dual daggers while in stealth
- Rogues will now hide their footsteps and cannot be heard by enemies while in stealth

[h2]Gameplay Balance[/h2]

- The security team has enhanced monitoring, detection, and countermeasures against RMT (Real Money Trading) and botting. Penalties, such as trade bans and account/hardware bans have been implemented. We will resolutely put a stop to any inappropriate behavior that disrupts the game environment and economy. We have also noticed that there are still instances of AFK/pre-teaming in the game. We will increase the penalties and detection methods for these issues, including but not limited to short-term bans and permanent bans. If you encounter suspicious players, please report them by pressing R while spectating
- Optimized the matchmaking logic for casual mode. Waiting room time will be slightly increased
- The unlocking conditions for the auction house and adventurer tier system have been adjusted. After this update, these features will be unlocked after successfully escaping a match
- Optimized the Mithril Dice logic: Equipment protected by the dice will not be allowed to be replaced or unequipped once you enter a match
- Optimized the crossbow logic: Crossbows will need to be reloaded after re-equipping

[h2]Others[/h2]

- Brand new set in Shop: Otherworldly Cosmetic Set

[h2]Bug Fixes[/h2]

- Fixed several issues that could cause the game to crash
- Fixed an issue where the victory count in the combat record would display incorrectly after the Clotho's Trial run ended prematurely
- Fixed an issue where the Pyromancer's initial burn damage would display abnormally when igniting enemies not already in a burning state
- Fixed an issue where the Cryomancer's Frost Barrier skill would display incorrectly in the Vengeful Monarch map
- Fixed an issue where the Rogue's Stealthbreak Venom passive would not trigger when the Rogue's own invisibility ended while the team's group invisibility was still active
- Fixed an issue where the minions summoned by the Vengeful Monarch would display abnormally
- Fixed an issue where dragging the window in a custom game would cause the respawn time to display abnormally
- Fixed an issue where the orb animation would display abnormally during switching
- Fixed an issue where weapon actions would display abnormally when switching to mace and shield while moving with a crossbow (or two-handed sword)
- Fixed an issue where orbs would clip through the hand when switching to an orb set while moving with other weapons
- Fixed an issue that caused the sword and shield basic attack animation to be abnormal
- Fixed an issue that caused stuttering and frame drops
- Fixed several localization errors

Early Access Patch Notes (8.23.2024)

Please be aware that server maintenance is scheduled from August 23, 2024 8 AM to 10:00 AM UTC.
Matchmaking queues will be closed starting at 7:20 AM, 40 minutes prior to maintenance. Ongoing matches will not be affected.

[h2]New Content[/h2]

- Adventurer Tier System: Earn rank points through exploration, escaping, and eliminating enemies in adventures. Climb to the highest rank of "The Chosen" to obtain legendary equipment!

[h2]Class Balance[/h2]

[h3]Pyromancer[/h3]
- With relevant passives active, the burning effect caused by Pyroblast and Fire Blast, and passive "Iris of Fire" changed to: 8 seconds of burning + 50% healing reduction
- Talent [Iris of Fire] now only affect player targets, and the skill detection range has been increased to 10 meters, upon triggering, it attacks on all enemy players within 10 meters simultaneously

[h3]Death Knight[/h3]
- Base health increased by 10% at max level, from 528 to 576, now consistent with Fighters
- Base all elemental resistance reduced from 10% to 5%
- Q skill Soul Shroud and Soul Storm no longer grants 15% damage reduction
- Dexterity passive "Decay": Enemies affected by Soul Shroud have their movement speed reduced: high-speed enemies by 25%, low-speed enemies by 10%

[h3]Rogue[/h3]
- Rogue stealth can now hide shield, Dragon Scale, and Ice Armor effects

[h2]Gameplay[/h2]
- Stash tab limit expanded by two tabs
- Only one of each type of heirloom can be brought into a match, including equipped and inventory items
- Heirloom balance: Crafting cost of Epic heirlooms increased from 2 to 4 purple ores, crafting cost of Exceptional heirlooms increased from 3 to 5 purple ores, special heirlooms like Moon Pendant, Divine Sword, and Divine Crown increased from 2 to 4 purple ores. Dismantling reward of Epic and Exceptional heirlooms increased from 1 to 2 purple ores, Mithril Token price changed to 2000 gold

[h2]Others[/h2]
- Optimized stacking function, allowing customization of stack quantity
- Optimized merchant bulk purchase logic with customizable purchased amount
- Armor skin names now have armor type prefixes

[h2]Bug Fixes[/h2]
- Fixed an issue that caused abnormal display of monsters summoned by the Vengeful Monarch
- Fixed an issue where bandaging speed was affected by Thunderclap Flask
- Fixed an issue where Death Knight's passive would also affect the player when activated
- Fixed an issue where using kill effect items provided no prompt
- Fixed an issue where switching classes caused abnormal display of panel attributes
- Fixed an issue that caused abnormal display of store refreshes
- Fixed an issue that caused abnormal display of escape portals
- Fixed an issue where returning to the lobby in a team provided no equipment return interface
- Fixed an issue where being eliminated again after reviving caused statistical errors
- Fixed an issue where purchasing an item after a discount ended displayed a price change and prevented the purchase
- Fixed several localization errors

Free Steam RPG Dungeonborne unleashes new gear and an arena mode

New extraction RPG Dungeonborne has been making a name for itself since its launch in July. As we approach one month since it arrived on the Valve store, the free Steam game continues to match its closest rival Dark and Darker on player count. Now, developer Mithril Interactive launches its major August update, which introduces a new 3v3 arena mode alongside an expanded gear selection, class updates, a limited-time event, and more aesthetic enhancements.


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Early Access Hotfix - August 15, 2024

This is a live update. Please exit the game and update your client (restart your Steam client if you're not seeing the update). We apologize for any inconvenience this may cause.

[h3]Others[/h3]

- To prevent exploitation of trading, an upper limit has been added to the buyout price of legendary and lower-tier equipment in the auction trades. The buyout price for Uncommon quality items is 5 times the default starting bid, 7 times for magic quality items, and 100 times for epic/exceptional quality items

[h3]Bug Fixes[/h3]

- Fixed an issue that would lock enchantment slots when upgrading the Heirloom Necklace of Will to exceptional quality
- Fixed an issue that caused the Mithril Dice and Mithril Dice (Off-hand) to function abnormally
- Fixed an issue that would cause weapons to be automatically unequipped after resurrecting in-game
- Fixed an issue that would cause crashes during combat