Devlog 11
New devlog!
A month passed since the 1st release, i've re-scheduled the scope and all.
I've made a lots of changes and a new build is ready.
The goal of this "sprint" was to do a 2nd pass of the Chapter 01 (Whatever works).
Mainly focused on quality rather than adding more content or systems.
I did managed to implement a couple new systems including the dynamic music and flashback system.
The next sprint (to begin in one week's time) has the goal to rework the Chapter 00 (Intention), which is a stub atm. (And also ue 5.3)
Here's the video version:
[previewyoutube]https://www.youtube.com/watch?v=e_g2lzSWzzU[/previewyoutube]
Thanks for playing and please send me your feedback 🙏
Notes:
* In case you're interested there's a changelog.txt along the game files, with all the commits.
* There's a known issue that happens randomly, where the music stays muted when starting the chapter 01. Which is what i wanted to showcase, so maybe i'll do a hot-fix build at some point.
A month passed since the 1st release, i've re-scheduled the scope and all.
I've made a lots of changes and a new build is ready.
The goal of this "sprint" was to do a 2nd pass of the Chapter 01 (Whatever works).
Mainly focused on quality rather than adding more content or systems.
I did managed to implement a couple new systems including the dynamic music and flashback system.
The next sprint (to begin in one week's time) has the goal to rework the Chapter 00 (Intention), which is a stub atm. (And also ue 5.3)
Here's the video version:
[previewyoutube]https://www.youtube.com/watch?v=e_g2lzSWzzU[/previewyoutube]
Thanks for playing and please send me your feedback 🙏
Notes:
* In case you're interested there's a changelog.txt along the game files, with all the commits.
* There's a known issue that happens randomly, where the music stays muted when starting the chapter 01. Which is what i wanted to showcase, so maybe i'll do a hot-fix build at some point.