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  3. Patch 9.2237 (Community Feedback)

Patch 9.2237 (Community Feedback)

  • Added audio setting: Player Motor SFX
  • Hullbreach warning message now displays [Q] (or any other keybinding) if HRU is ready.
  • Player now keeps currently equipped primary weapon type when entering horror-level in daydream/delusion difficulty
  • Implemented high velocity collision damage: Enemies now receive damage when player dashes into them. Only affects "massive" enemies and static enemies. "Light" enemies get either pushed (no damage) or overrolled. Damage scales with enemy level.
  • Implemented DLC button in new run dialog when player selects difficulty not covered in base game


All the improvements mentioned are based on community feedback. Thanks to everyone who gave their feedback! It is much appreciated.