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  3. So long, and thanks for all the square-roots-of-a-fish...

So long, and thanks for all the square-roots-of-a-fish...

It's been a LOOOOOOOOOOOOOONG time! ...Lenneth.

Ladies and gentlemen, over four years after the initial PC release I am proud and sad really mostly sad to present the final Skullgirls PC patch! It addresses a major bug, a minor bug, and a launch option - no gameplay changes, don't panic. :^)

General

- FIXED a very old bug that led to certain people experiencing frequent disconnects on character select! The character select socket was not allowed to use Steam's relay servers, so people with draconian firewalls or very bad connections that required relay servers would experience disconnects very often at character select or the end of matches. Extra special thanks to Mane6, who discovered the bug and the fix.

- Re-enabled the Salt character when you win a game with Squigly's Lv5. Oops.

- Added the -debugkeys launch option. With this enabled, extra debug functionality is available in Training Mode or Replay Theater (-enablereplays):
-- The minus - key (on the full keyboard, not on the numpad): Press it once to place the game in slow-motion. Press it again to stop the game completely. While the game is stopped, pressing the key again will advance the game by a single frame. That's the important bit. :^)
-- The plus + key, does the opposite of the minus key.
-- The zero 0 key, toggles between regular speed and stopped.

Title screen build ID 15694 (lobbies are now fixed!)

https://www.youtube.com/watch?v=T8ClltY7bqk
See ya on Indivisible!

Yes, the physical versions, JP PS4/Vita patches, and XBox patch are still coming.