Oh how I love thee, small fixes, let me count the ways...
Today we present some excellent small fixes!
Title screen build ID 16630
Three. It's three ways.
- Thanks to Lab Zero's very own Mr. Peck(tm), unplugging or inserting a controller no longer causes a giant hiccup in the Windows version! You're gonna have to put in more effort if you want to be a jerk online now, person who definitely knows I'm talking to them. :^)
- After a suggestion from someone very else's Mocktopus, Training Mode now displays both players' exact numerical Dramatic Tension values, as well as the amount built or spent during the last combo. Getting a bit crowded in that info box, but I did the best I could...
- Thanks to Lab Zero's very adjacent Liam, if you are using -ascendhigher and you play online, the amount of chosen GGPO delay is now subtracted from any Ascend Higher extra delay. This means that, if you choose a GGPO delay, as much as possible of the Ascend Higher delay becomes GGPO delay instead, so it goes into reducing rollbacks instead of just adding local lag. I didn't have anything snarky to say after this one, but it felt inconsistent with no spoiler section.
Title screen build ID 16630
Three. It's three ways.