Patch Notes#523286
[Patch Notes #523286]
To enhance combat effectiveness based on player feedback from the Limited Access Beta, We have made adjustments to the following Strikers.
[ALYSNES]
[FALCON]
[NARUKAMI]
[LUMINAE]
[PANTHER]
[INFERNO]
[STEGO]
[AQUILA]
[PINAKA]
To enhance combat effectiveness based on player feedback from the Limited Access Beta, We have made adjustments to the following Strikers.
[ALYSNES]
- Energy capacity increased from 38,000 to 43,000. Energy regen increased from 5,470 to 6,200 points/sec on land.
- Lock-on range increased from 410 to 500 meters. Adjusted [Energy Autocannon] and [Gauss Cannons] accuracy by distance.
- Enhanced uncharged shots' damage for [Energy Autocannon]; added charged shot feature for post-armor purge.
- Increased damage for [Battle Halberd] four-hit combo and leaping cleave; increased [Induced Sword] damage.
- Max HP increased to 23,000 post-armor purge; lock-on time reduced from 0.9 to 0.5 seconds.
- No energy consumption for maneuvers and melee attacks for 4 seconds post-armor purge; ground/aerial boosts create lockable optical illusions.
[FALCON]
- Energy capacity increased from 28,000 to 32,000. Energy regen increased from 5,700 to 6,700 points/sec on land.
- [Recon Kit] scans increased from 6 to 7.
- Speed up each round's reload time for [Heavy Missiles] to 0.5 seconds.
[NARUKAMI]
- Added voice alert when [Decoy Drone] is destroyed.
[LUMINAE]
- [Supportive Jetwing] now only enhances the Striker's Energy Regen and Mobility while disabling enemy fire control systems within range in [Corruption Form].
- [Repair Drone] now deals direct projectile continuous damage while in [Corruption Form].
[PANTHER]
- Energy consumption for dash attack initiation increased from 3,000 to 4,000 points; ongoing consumption increased from 3,200 to 3,800 points/sec.
- Reduced energy consumption for [Lance] dash attack initiation from 5,000 to 4,000 points.
- Prioritized [Complex Shield] depletion for frontal attacks when [Complex Shield] and [Reinforced Complex Shield] are both active.
- Reduced the number of [Shield Booster Kit] activations from 5 to 3. The recharge time is now 9 seconds, and the effect applies only to the [Reinforced Complex Shield].
[INFERNO]
- Increased energy capacity from 46,000 to 48,000.
- Slightly enhanced [Booster Kit] energy recovery. The Striker is now immune to staggering when [Booster Kit] is activated.
[STEGO]
- Reduced vertical aiming angle in [Turret Form].
[AQUILA]
- Adjusted lock-on time for [Mobile Beam Cannon] to 0.5 seconds outside sniper mode and 0.8 seconds for moving targets in sniper mode.
[PINAKA]
- Reduced [Splitter] magazine size from 15 to 10.
- Reduced [Cover Airdrop Kit] direct hit damage on enemy units.
- Decreased [Emergency Support Drone] repair speed and reduced its defense field recovery by 6 seconds.