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Demo Update 06. June 2024

Hello Skogdal, has been a while since the last update (time is moving slower out here in this rustic small town).

We got a lot of fixes and improvements for the demo, so let's get right to it:
  • Improved tooltips, now the tooltip text boxes appears above cards, instead of the old (quick fix) of having them appear in the corner, this feels much better, looks more polished and makes the game much more readable, getting the information where the cards are.
  • Improvements to various aspect ratios, ensuring the game looks better at various non-standard aspect ratios.
  • Updated the final location background image (my brother notified me that this should be a big picture ;) all the more details to study whatever is going on there...)
  • Updated some drafts to only include "object" cards, for example in the Trash draft, as it doesn't (necessarily) make sense to find a Follower, or a "Annoying Whistle" in the trash can. Same with some characters who now only let's you draft "cool moves".
  • Renamed "Get" to "Create" new cards, there was some confusion on a few edge cases, especially what counts as getting cards vs. drawing cards, and now it should be more clear on what effects "Create" new cards for a fight.
  • Various minor fixes and game balancing: Arm Wrestler has a ceiling to how much Strength he gives, Girl in Wheelchair was missing sound effects, renamed "Bonus Damage" to "Temporary Strength" (and also in case there will be some cross synergy there in the future), various text updates, "Joker" card now only improves "Rage" and does it better, improved "Tobacco" (but remember smoking is bad) and tweaked Scooter girl enemy, a bit more difficult now.




My brother recently recorded a mini devlog/video podcast on youtube, introducing himself as the game's artist, and his background in gaming, very worth checking out:
[previewyoutube][/previewyoutube]