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Skogdal News

Skogdal Week 1

Skogdal released one week ago, what a week it has been for us!





We have received tons of valuable feedback and bug reports. Thanks to everyone contributing, it has been extremely useful. We have already taken care of several bugs, and the game is running well!

The game has been well received on Steam, with lots of love and positive reviews! Player engagement and activity is also doing well, it makes us very happy to see. Somehow you guys enjoy our weird messed up take on a Norway small town mystery and card play.





The game has done well in Norway, and we have gotten some seriously strong press reviews and coverage, we are infinitely grateful for that. When it comes to breaking through in the international markets, we still have work to do. If you got friends you think might enjoy the game, please do share!

We are planning another update with some minor content soon. After that we will most likely let Skogdal cook for a little while. I'm on dad leave, and really need a break from devving this summer. And it gives us time to plan what we will do with Skogdal in the future. We do have big hopes and dreams, and our idea box is full of frikkin awesome stuff for the game, but it depends if we can muster the budget for it, from Skogdal sales.





Below is a selecation of coverage we have gotten, thank you everyone for playing Skogdal!

https://somanygames.co.uk/review/skogdal/


https://www.nerdelandslaget.no/anmeldelser/skogdal


https://www.gamer.no/artikler/bare-en-runde-til-da/518660


https://pressfire.no/artikkel/-skogdal-leverer-fantastisk-stil-og-humor


https://spill.no/skogdal-kortspill-pa-bygda/


https://ulvespill.net/skogdal-anmeldelse/


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Bug Fixes 04. May 25

  • Fixed a bug with Pocket Pet when activating while no cards in hand (the discarded card got stuck in hand)
  • Fixed a bug with unlocking new cards (via Fuse event) on the mountain, the displayed unlocked card would not properly show.
  • Updated settings to default to 240 FPS limit for new players (backup in case V-Sync is not working, and uncapped FPS crashes the computer)
  • Updated Chinese localized name for Arm Wrestler

More Bug Fixes and Polish

  • Fixed bug where game froze at final boss (HM)
  • Fixed typos
  • Underscore Welder transform condition: different cards
  • Visual fixes: wrong avatars set, improved animations and transitions
  • Volume adjustments
  • Fixed wrong victory sound on some bosses

Bug fix

  • Fixed bug where late game content would unlock in the wrong order

addendum

  • Forgot to include fixed typos
  • Also added windows icon