Welcome All Hoop Fans!
First, I would like to introduce myself to those of you that may not know the history of my games. I have been developing mobile sports titles since 2015. I am a huge basketball fan and have been playing the sport recreationally for over 20 years. My favorite basketball team is the Portland Trail Blazers but I've also become fans of other past teams such as the Steve Nash era Phoenix Suns. I am also a huge fan of video games and played/researched classic titles such as Double Dribble, Tecmo NBA Basketball, NBA Live ('98, '05, '10), and all the NBA 2Ks.
With Hoop Land, I had a vision of creating the best retro basketball game possible, drawing inspiration from all the classic titles combined with modernized gameplay and features. I began development in 2022 and used experience from my past titles (Hoop League Tactics, Ice League Hockey, and Prizefighters) in order to create the ultimate basketball game. My games have been known for customization since that was always my favorite part of video games growing up and for Hoop Land that's no different. You can expect the ability to fully customize aspects of the whole league including teams, players, awards, court designs, and much more. I also plan to take full advantage of Steam Workshop so that players can easily share and download custom leagues as seamlessly as possible.
Currently, I am still updating the mobile version of Hoop Land. I am working on Update Version 1.09 which includes major features like the ability to get drafted in Career Mode and the ability to play in the annual 3-Point Competition. There has been a total of 25 updates since Hoop Land released in October of 2023 and Version 1.09 will likely be the biggest one yet!
For the Steam release, I plan to begin the porting process after Version 1.09 releases towards the end of April. With the targeted Steam release not coming until some time in Q4 (October, November, or December), I am giving myself enough time to properly take advantage of all of Steam's features such as Workshop, Remote Play Together, Leaderboards, Achievements, and more. I also want to ensure the game is catered to the PC audience with the ability to remap key bindings and other features that may be requested from players. My ultimate goal is for Hoop Land to be fully compatible on the Steam Deck.
Lastly, I want to thank all of you that have followed, wishlisted, and shown interest in Hoop Land. Whether you're a new fan or a fan of my previous mobile titles, I'm excited to continue developing a basketball game that all fans of the greatest sport can all enjoy.
With Hoop Land, I had a vision of creating the best retro basketball game possible, drawing inspiration from all the classic titles combined with modernized gameplay and features. I began development in 2022 and used experience from my past titles (Hoop League Tactics, Ice League Hockey, and Prizefighters) in order to create the ultimate basketball game. My games have been known for customization since that was always my favorite part of video games growing up and for Hoop Land that's no different. You can expect the ability to fully customize aspects of the whole league including teams, players, awards, court designs, and much more. I also plan to take full advantage of Steam Workshop so that players can easily share and download custom leagues as seamlessly as possible.
Currently, I am still updating the mobile version of Hoop Land. I am working on Update Version 1.09 which includes major features like the ability to get drafted in Career Mode and the ability to play in the annual 3-Point Competition. There has been a total of 25 updates since Hoop Land released in October of 2023 and Version 1.09 will likely be the biggest one yet!
For the Steam release, I plan to begin the porting process after Version 1.09 releases towards the end of April. With the targeted Steam release not coming until some time in Q4 (October, November, or December), I am giving myself enough time to properly take advantage of all of Steam's features such as Workshop, Remote Play Together, Leaderboards, Achievements, and more. I also want to ensure the game is catered to the PC audience with the ability to remap key bindings and other features that may be requested from players. My ultimate goal is for Hoop Land to be fully compatible on the Steam Deck.
Lastly, I want to thank all of you that have followed, wishlisted, and shown interest in Hoop Land. Whether you're a new fan or a fan of my previous mobile titles, I'm excited to continue developing a basketball game that all fans of the greatest sport can all enjoy.