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I Have No Mouth, and I Must Scream News

Update #6 available now

Hello Everyone. A new update is out now for IHNMAIMS which contains the following changes and fixes:
  • Added a new launch option. People will non 100% OpenGL supported hardware can use it and should now be able to play the game without experiencing a black screen on start-up. The Steam Overlay will not function in this mode.
  • Updated ScummVM ( http://www.scummvm.org ) to 1.8.0Git (Released on March 16th 2015, source code provided) which contains a fix for Ellen disappearing from the screen when loading a save game. Saves that are affected by this bug will not be retroactively fixed and a previous save will have to be loaded.

Enjoy the update.

Saleck,
Night Dive Studios

Update #6 available now

Hello Everyone. A new update is out now for IHNMAIMS which contains the following changes and fixes:
  • Added a new launch option. People will non 100% OpenGL supported hardware can use it and should now be able to play the game without experiencing a black screen on start-up. The Steam Overlay will not function in this mode.
  • Updated ScummVM ( http://www.scummvm.org ) to 1.8.0Git (Released on March 16th 2015, source code provided) which contains a fix for Ellen disappearing from the screen when loading a save game. Saves that are affected by this bug will not be retroactively fixed and a previous save will have to be loaded.

Enjoy the update.

Saleck,
Night Dive Studios

Update #5 available now

Hello Everyone,

A new update for IHNMAIMS is now available which contains the following:
  • Updated ScummVM from 1.6.0 to 1.7.0 across Windows, OS X and GNU/Linux.
  • opengl_nearest is the new display renderer. This provides really sharp looking graphics and also re-enables the Steam Overlay for Windows. It runs at your monitors current resolution.
  • I have completely re-written the shell launcher for GNU/Linux and implemented a new libraries system. This should allow for many more users of GNU/Linux to play the game and not just people on the latest versions of Ubuntu and Mint.
  • The scummvm-ihnmaims.ini file has been hugely reduced in content which should allow for the most vanilla start to the game in ScummVM anyone could ask for.
  • Launch parameters have changed. Instead of "ihnmaims" being used, it is now simply the ScummVM default "ihnm". This also allows users to save and load using the ScummVM menu (CTRL+F5 on Windows and GNU/Linux, Fn + F5 for Mac OS X). A Restart of your Steam Client may be necessary to receive this change and does not affect GNU/Linux.
  • The Modern ScummVM skin now works on GNU/Linux.
  • ScummVM source code has been updated to 1.7.0. SDL source code is now included.


Important! Because of specific changes in how ScummVM now works, your save games will need to be renamed. Simply go into the Saves folder in your IHNMAIMS installation and rename any "IHNMAIMS.s0x" file to "ihnm.s0x" and your saves will reappear. Apologies for the inconvenience.

I have been working with the ScummVM team to get to the bottom of the 'Characters disappearing on loading saves' bug that has been reported on the forums. The problem seems to have been solved or has gotten much rarer in 1.7.0 but it might still happen. If this does, I urge you to report the issue to the ScummVM Bugtracker and submit your saves to them for them to look at.

If you have been affected by the bug then, currently, there is no solution for the problem. You will have to load a previous save if you have one or restart the game if you don't. Apologies to anyone who has been affected.

Enjoy the update and thank you for playing :)

Saleck,
Night Dive Studios

Update #5 available now

Hello Everyone,

A new update for IHNMAIMS is now available which contains the following:
  • Updated ScummVM from 1.6.0 to 1.7.0 across Windows, OS X and GNU/Linux.
  • opengl_nearest is the new display renderer. This provides really sharp looking graphics and also re-enables the Steam Overlay for Windows. It runs at your monitors current resolution.
  • I have completely re-written the shell launcher for GNU/Linux and implemented a new libraries system. This should allow for many more users of GNU/Linux to play the game and not just people on the latest versions of Ubuntu and Mint.
  • The scummvm-ihnmaims.ini file has been hugely reduced in content which should allow for the most vanilla start to the game in ScummVM anyone could ask for.
  • Launch parameters have changed. Instead of "ihnmaims" being used, it is now simply the ScummVM default "ihnm". This also allows users to save and load using the ScummVM menu (CTRL+F5 on Windows and GNU/Linux, Fn + F5 for Mac OS X). A Restart of your Steam Client may be necessary to receive this change and does not affect GNU/Linux.
  • The Modern ScummVM skin now works on GNU/Linux.
  • ScummVM source code has been updated to 1.7.0. SDL source code is now included.


Important! Because of specific changes in how ScummVM now works, your save games will need to be renamed. Simply go into the Saves folder in your IHNMAIMS installation and rename any "IHNMAIMS.s0x" file to "ihnm.s0x" and your saves will reappear. Apologies for the inconvenience.

I have been working with the ScummVM team to get to the bottom of the 'Characters disappearing on loading saves' bug that has been reported on the forums. The problem seems to have been solved or has gotten much rarer in 1.7.0 but it might still happen. If this does, I urge you to report the issue to the ScummVM Bugtracker and submit your saves to them for them to look at.

If you have been affected by the bug then, currently, there is no solution for the problem. You will have to load a previous save if you have one or restart the game if you don't. Apologies to anyone who has been affected.

Enjoy the update and thank you for playing :)

Saleck,
Night Dive Studios

Update #4 available now

Hello Everyone,

A new update is out now. It includes the following:

  • New Bonus Content! - Read the original short story by Harlan Ellison that inspired the game itself. You will find the content in your 'Bonus Content' folder inside your IHNMAIMS installation.
  • All users now have access to both the MP3 AND the OGG versions of the Soundtrack.
  • More effecient depot management! - Backing up and restoring backups on a different OS should go much smoother now. It also allows us to put out updates much more effeciently.
  • The original SDL.DLL has been restored for Windows. This should fix reported mouse stuttering issues on some computers.


Enjoy the new content :)