Devlog - November 2023
Hi Everyone!
Welcome to our November Devlog! Before diving into the updates, we'd like to invite you to our Discord. This month, we've introduced a new gallery with the splash art and walking animations of all the heroes.

We're also conducting polls for the upcoming hero teasers and sharing some teasers for you to get a sneak peek at the development! Your presence there would be awesome! ❤️

[h3]🎮Development🎮[/h3]
- Last week's community poll decided our next hero teaser between Liam and Zeugladius. Your choice was clear, and we're eager to unveil the Paladin Errant: Zeugladius!🔥
[previewyoutube][/previewyoutube]Learn more about his backstory/lore on our discord.
- The game design team shifted its focus from bosses to artifacts and has completed 93 of them so far (we had 20 in the previous devlog)! For those who are not familiar, artifacts are another system that helps you customize your build, basically adding new active/passive skills that are unlocked in your account and can be used in almost any hero.
- In our latest devlog, we showed the prototype of our mounting system which garnered a lot of positive feedback. Since then, we have developed the mounting animation for 8 of our heroes. 🐎

- Since we started designing the missions, a lot of new assets, systems, and monsters have been created. Because of that, our Level Design team has now begun a long but necessary journey to revisit and revamp our earlier missions to ensure they all offer the best gameplay experience.
- We've finished creating the splash art for all the heroes. Each one has been carefully designed, capturing the unique essence of every hero (we posted them all on our Discord).
- We created an Undead Wyvern!🔥

-We worked on environmental assets for the Ereluna Palace interior, banners for all factions, debris, small objects, and a lot of miscellaneous objects for decoration.
- We made more progress in the HUD, updating the cosmetics tab to add the mounts and other cosmetic itens.
- We have developed 6 new pets. Would you like to have this cute little bear pet? 🐻

Or, do you prefer this adorable skelly one? 💀
x
- Our programming team finished a lot of internal systems that will help the team as a whole. They also worked on the equipment system and on a cool "chain" system that was used to create some of the artifacts, monsters and boss mechanics.💻
This month we reached 100k wishlists!! As a indie team, we're really grateful to see our project connect with so many people. Big thanks to everyone for your support. ❤️
What did you like most about this devlog? Leave it in the comments for us.
See you in the next devlog!👋
Welcome to our November Devlog! Before diving into the updates, we'd like to invite you to our Discord. This month, we've introduced a new gallery with the splash art and walking animations of all the heroes.

We're also conducting polls for the upcoming hero teasers and sharing some teasers for you to get a sneak peek at the development! Your presence there would be awesome! ❤️

[h3]🎮Development🎮[/h3]
- Last week's community poll decided our next hero teaser between Liam and Zeugladius. Your choice was clear, and we're eager to unveil the Paladin Errant: Zeugladius!🔥
[previewyoutube][/previewyoutube]Learn more about his backstory/lore on our discord.
- The game design team shifted its focus from bosses to artifacts and has completed 93 of them so far (we had 20 in the previous devlog)! For those who are not familiar, artifacts are another system that helps you customize your build, basically adding new active/passive skills that are unlocked in your account and can be used in almost any hero.
- In our latest devlog, we showed the prototype of our mounting system which garnered a lot of positive feedback. Since then, we have developed the mounting animation for 8 of our heroes. 🐎

- Since we started designing the missions, a lot of new assets, systems, and monsters have been created. Because of that, our Level Design team has now begun a long but necessary journey to revisit and revamp our earlier missions to ensure they all offer the best gameplay experience.
- We've finished creating the splash art for all the heroes. Each one has been carefully designed, capturing the unique essence of every hero (we posted them all on our Discord).
- We created an Undead Wyvern!🔥

-We worked on environmental assets for the Ereluna Palace interior, banners for all factions, debris, small objects, and a lot of miscellaneous objects for decoration.
- We made more progress in the HUD, updating the cosmetics tab to add the mounts and other cosmetic itens.
- We have developed 6 new pets. Would you like to have this cute little bear pet? 🐻

Or, do you prefer this adorable skelly one? 💀

x
- Our programming team finished a lot of internal systems that will help the team as a whole. They also worked on the equipment system and on a cool "chain" system that was used to create some of the artifacts, monsters and boss mechanics.💻
This month we reached 100k wishlists!! As a indie team, we're really grateful to see our project connect with so many people. Big thanks to everyone for your support. ❤️
What did you like most about this devlog? Leave it in the comments for us.
See you in the next devlog!👋