Blueprints: The Ultimate Recipe for Creativity - Playtest
[h2]Chefs of the world — get ready. [/h2][p]In Cooking Simulator 2: Better Together, we’ve taken one of the biggest leaps since the first game. This time, you’re not just following recipes… you’re writing them. [/p][p] [/p][p]In the first Cooking Simulator, recipes were pretty much “carved in stone.” Stray from the instructions and any deviation from the instructions was treated as a mistake. Not anymore. With our brand-new Blueprint system, we’re putting creativity right in your hands — giving you the freedom to edit, swap, build, and completely reinvent dishes however you like. [/p][p] [/p][h3]What’s a Blueprint? [/h3][p]Think of it as your personal recipe lab. [/p][p]You can start with one of our dishes and tweak it… or go full mad-genius chef and create something totally unique from scratch. [/p][p]Every ingredient. Every process. Every step. Yours to control. [/p][p] [/p][p]Want to replace onions with leeks? Easy. [/p][p]Add cheese to a burger? Done. [/p][p]Build a five-step gourmet masterpiece? Go for it. [/p][p][/p][p]The Blueprint system gives you access to all the ingredients and processes available in the game. It allows you to edit existing recipes or add brand-new ones. While working on a recipe, you can also track in real time how its flavor profile changes. In fact, it’s a simulation of all the cooking mechanics in our game! This makes it one of the more complex systems to operate, which is why we put a lot of effort into making the interface as clear and visually appealing as possible. [/p][p]
[/p][h3]Paths to Perfection [/h3][p] Every recipe is made up of paths — groups of actions for a set of ingredients. [/p][p]Some are simple, like a broth (one path, everything in the pot). [/p][p]Others are multi-step marvels, like a burger with fried bacon and onion rings: [/p][p] [/p]
[/p][h3]Control the Flavour [/h3][p]While you experiment, the Inspector panel shows how your changes affect the flavor profile — from the five basic tastes (salty, sweet, sour, bitter, umami) to extra attributes like spicy and fatty. [/p][p]The graph displays information depending on what you’re focused on: [/p][p] [/p]
[/p][h3]Save, Share, and Expand [/h3][p]Name your creations, save them, and add them to your restaurant menu. Each recipe even gets a complexity rating, so there’s more incentive to serve a gourmet feast instead of, say… salted water. [/p][p] [/p][p]And the best part? [/p][p]We’re planning to expand the Blueprint system over time with new processes and ingredients in various packages — meaning your creativity will keep growing long after launch. [/p][p] [/p][p]Bottom line: In Cooking Simulator 2, you’re not just cooking meals. You’re crafting your culinary legacy. [/p][p][/p][p]Next round in couple weeks we will let you cook it however this time we need your feedback on the blueprint itself as it is an important part of the process. [/p][p][/p][h3]Join our playtest on Discord[/h3][p][/p][p]https://discord.gg/bigcheesestudio[/p][p][/p][h3]So, chef — what will your first Blueprint be? [/h3]
- [p]Grill the patty [/p]
- [p]Toast the bun [/p]
- [p]Fry the bacon [/p]
- [p]Bread and deep-fry the onion rings [/p]
- [p]Prep the raw toppings [/p]
- [p]A single ingredient at a given stage of the path. [/p]
- [p]The entire process step at a given stage of the path. [/p]
- [p]The whole dish. [/p]