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MiLord Launches on April 14!

We’ve been developing MiLord full-time for quite a while now and it’s finally happening! MiLord will be available on April 14.

We know there have been some delays and hiccups along the way. But hey, maybe that’s what being an indie studio is all about :’)

We’re well aware that many of you have been supporting us for a long time and have been patiently waiting for this moment. That’s why we’ve tried our best to deliver something truly worth your time. For us, April 14 is just the beginning. After launch, we’ll continue working non-stop, especially on the narrative side with weekly updates and new content.

Please keep in mind that MiLord will be released in Early Access. We've added all the core mechanics we originally planned, but there's still work to do particularly in the story department. That said, we've completed the full gameplay loop and the first major narrative arc (the Barony section), so we felt this was the right time to finally share the game with you.
With your feedback and support, we’re confident this journey will only get better and together under the MiLord banner, we’ll keep building richer and better experiences.

Like many small indie teams, we truly rely on your support by purchasing the game and leaving kind reviews, you help us keep going. We’re just a couple of passionate folks trying to create something meaningful. And of course, with that comes some struggles. But our only goal is to get better every day and to give back to the people who believe in us.
Thank you for being here. It means the world to us.

With love