Small fixes (Build 3)
[p]This is the first patch after release! Many thanks to the players that reported the bugs.[/p][p][/p][h2]Patch Notes - Build 3[/h2][p][/p][h3]Improvements:[/h3]
- [p]Added hint at the start of the game to direct players to try the alternative movement scheme (keyboard only)[/p]
- [p]It is now possible to progress the story dialogs by clicking anywhere on the dialog box.[/p]
- [p]Added full regen of the player ship when the final battle is won, to prevent the hp alarm to sound all the way until the end of the game.[/p]
- [p]Resource node arrows now hide during the ending cut scenes.[/p]
- [p]Fixed main scene sometimes starting in debug mode instead of starting a new game.[/p]
- [p]Fixed rare case of triactite asteroids spawning concealed and never returning to normal.[/p]
- [p]Fixed a bug that allowed to re-dock the mothership and enter hyperspace before the structure was fully packed.[/p]
- [p]Fixed derelict blaster cannons sometimes spawning without a cannon.[/p]