1. Eventide Matter
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  3. Small fixes (Build 4)

Small fixes (Build 4)

[p]It's official! Eventide Matter is now Steam Deck Verified:
https://store.steampowered.com/verified/2455780/Eventide_Matter
Take the mission to save your fleet on the go.[/p][p][/p][h2]Patch Notes - Build 4[/h2][p][/p][h3]Improvements:[/h3]
  • [p]Added German language (fan-made by BloodGoD).[/p]
  • [p]Added ability to delete save slots.[/p]
  • [p]Added a button to the tech panel to hide the background hyperspace effect.[/p]
  • [p]Added a button in the HUD to open the inventory.[/p]
  • [p]When switching from forge to crafting, then back to forge, we now return to the previous menu instead of the layer selection list.[/p]
  • [p]Added a "back" button to the portal forge and bot panels.[/p]
[p][/p][h3]Bugs Fixed:[/h3]
  • [p]\[BUILD 4.1] Fixed rare case of player ship becoming unresponsive if the enemies start spawning right when the player is docking/undocking.[/p]
  • [p]Fixed background stars image slightly moving with the player ship and becoming off-centered.[/p]
  • [p]Added more mass to the Colossus enemy, to prevent players from blocking its path or pushing it far away.[/p]
  • [p]Colossus enemy now always interrupts its action and attacks when the player gets too close.[/p]
  • [p]Fixed inventory item/recipe descriptions not showing up when docked.[/p]
  • [p]Fixed inventory destroy button not showing up when docked.[/p]
  • [p]Plasma cannon shots now traverse aeroxite clouds.[/p]