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  3. GT MANAGER UPDATE #4

GT MANAGER UPDATE #4

Hello everyone,

Thank you for all the feedback you've given us, and for the all the support. For this update, we've listened to your feedback and wanted to work on improving your game experience!

This major update brings a number of bug fixes, improvements to existing systems and the arrival of new systems such as water on track.

[h3]Here's the main list of new features for GT Manager update #4
[/h3]
  • Water on track -a new feature displaying track humidity in real time as the weather changes to rain or sun. Adapt your tires and choose the best time to equip the right set in order to optimize your performance.

    Improved layout, addition of the water on track indicator and addition of temperature and humidity trend indicators
  • Pit stop new flow & information -more details are given to aim at improving your efficiency with more in-depth analysis regarding pit stop times.

    Pit stop in the event of a double stack where you can see the impact of poor stop management on the race (+3.67s lost during this double stack).

  • Season team objective -a new objective is now set by the team to try and reach the best outcome possible for the championship.
  • Championship leaderboard at the end of race -you have now a much better follow-up on team rankings in the championship after each race of the season.
  • Building and department system rework -you are the manager, you get to choose what you want to build and when. Be strategic about your investments to find the best way to optimize your team performance.
  • New building popup information -information is now given in each building to provide everything needed for you to make the right decisions.
  • Difficulty balancing -difficulty levels have been balanced to ensure you have the experience you want: easy, medium or hard.
  • Main Sponsor -before the Season Sponsor, the Main Sponsor now gives you race rewards after each race results, as well as a bonus at the end of the season based on your performance.
  • Race and player progression balancing -new items availability, prices and costs... improvements have been made in various areas based on your feedback and series of tests.
  • Numerous bug fixes -your experience will be consequently improved with less bugs.
  • Optimization for improved performance -we believe all players should be able to enjoy a smooth experience, therefore we have been working hard on accessibility with different levels of graphic quality and game fluidity.
  • Various visual polish, UI/UX improvements
  • Major optimisation of localisation - We worked on improving the texts, which could be too large and not properly translated into certain languages.