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Avowed News

1.3 Patch Notes

Hello everyone,

We want to take a moment to thank you for your continued reports, feedback, and suggestions. Your insights are valuable to us, and we appreciate the time and effort you put into sharing your experiences with us.

Our team is committed to ongoing support, and we’re always looking for ways to improve. Your input is key to help us refine and expand Avowed, and we are excited to keep rolling out updates. Within the next few weeks, we are going to be releasing a roadmap that will go over some of the plans we have that will be coming to the game over the upcoming year, so keep your eyes peeled!

Thank you for being part of our community—we appreciate your support and look forward to sharing more with you in the future!

— The Avowed Team


[h2]Community Requested Features[/h2]
  • The player will now receive an additional talent point at levels 5, 10, 15, 20, 25, 30. Players with save files past those levels will receive the additional points.
  • High Contrast Documents: New option increases font size and applies bold styling to all documents, tutorials, in-game pop-ups, and the ledger's quest tab.
  • Walk Toggle: Players using mouse and keyboard can now toggle between walking and running.
  • HUD Customization:
    • HUD Toggle Keybind: A new keybind (default: Backslash) hides all HUD elements for cleaner screenshots.
    • HUD Opacity Slider: Adjust the transparency of the HUD to your preference.
  • Camera & Compass Options:
    • Third-Person FOV Slider: Added to Graphics Settings.
    • Static Compass Option: Players can now lock the compass to always point North instead of rotating.
  • Controller & Input Improvements:
    • Full support for customizing controller keybinds.


[h2]Crashes & Major Issues[/h2]
  • Game Stability Fixes:
    • Fixed a rare crash when switching music during level transitions.
    • Xbox App (PC) Launch Crash Fixed: No longer crashes with error 0xc0000005.
    • Fixed a save data issue causing crashes related to spawning enemies with save/loading.
    • Resolved a Fast Travel crash that could sometimes occur.
    • Addressed a rare crash affecting ROG Ally and Intel-integrated laptops.
  • Main Menu frame rate is now capped to prevent crashes and hardware isues.


[h2]Quests & Dialogues[/h2]

Все хорошо: Microsoft и Obsidian Entertainment довольны размером аудитории Xbox-эксклюзива Avowed

Руководители Xbox и Obsidian Entertainment довольны размером аудитории Avowed. Об этом в беседе с изданием Eurogamer рассказала создательница ролевой игры Кэрри Патель. Премьера состоялась на Xbox Series X|S и ПК в феврале.

1.2.4 Patch Notes

Hey everyone,

A new patch is now live! This update brings important fixes and improvements, so be sure to update your game when it becomes available.
We truly appreciate all of your reports and feedback—it’s invaluable in helping us identify and address issues to improve the game. Your support and patience mean a lot to us, and we want you to know that we’re listening. Our team is committed to making Avowed the best experience possible for everyone, and we will continue working hard to refine and enhance the game based on your input.
We have a dedicated team focused on making Avowed better and better, and we’ll have more to announce soon. Stay tuned!
If you run into any issues, please let us know at support.obsidian.net—your feedback helps us make the game even better!
Thanks for playing, and as always, we appreciate your support!

— The Avowed Team


[h2]Crashes & Major Issues[/h2]
  • Adjusted character settings so that unkillable characters will now respawn if they mysteriously die, preventing blocked quest progression.

[h2]Quests & Area Design[/h2]
  • Loot piles will no longer be placed in unexpected locations when created while the player is far away. Previously affected saved games will now have the loot pile back where the owning character died.
  • Players who killed Kostya and destroyed Solace Keep will no longer experience a dropped conversation when speaking with the leaders of the Living Lands during The Siege of Paradis. (Players with affected saves can now simply walk in and out of the meeting space to retrigger the conversation.)
  • Bounty Masters in Dawnshore, Shatterscarp, and Galawain’s Tusks now correctly allow players to turn in bounties, even if they have acquired more trophy items than expected.
  • Vemas now allows players to turn in Debt of Blood, even if they had already spoken to him upon returning.
  • The player will no longer become stuck with no objectives active during An Untimely End.
  • Fixed an issue where the player could become stuck in the environment near Dehengen's Cottage.
  • Enemy loot will no longer disappear if the player killed Ygwulf and the assassins in the Cistern, saved their game, and then reloaded that save.
  • Ambassador Hylgard can no longer die from drowning in The Strangleroot while following the player, which was preventing him from appearing at the embassy in Paradis.
  • The player will no longer be blocked from finishing Ancient Soil if Fior mes Iverno becomes inaccessible.

[h2]Systems & Gameplay Improvements[/h2]
  • Godless chests and sarcophagi now have currency in their loot lists.
  • Upgrade materials (metal, wood, leather) are now more consistently available across stores in each region.
  • Upgrade materials now properly refresh when store stock updates.
  • Autosave frequency has been changed from 5 minutes to 10 minutes by default. (This can still be adjusted in player settings.)
  • Autosave slots increased from 3 to 5.
  • The ability Bleeding Cuts now applies Bleed Accumulation more reliably.
  • Logging into Xbox Network on Steam no longer resets the player's selected language setting.
  • Kai is now less likely to teleport inside a wall while using Leap of Daring.
  • Companions now assist in combat more reliably.

[h2]Visual & Art Fixes[/h2]
  • Militia Guard patrolling Claviger's Landing now has the correct neck texture.
  • Adjusted health bar position for the enemy Putrid Skeleton Wizard.
  • Fixed jittering of player hair and armor when afflicted by Poison Accumulation.
  • Reduced opacity of a water fountain inside Ondra's Temple.

[h2]User Interface (UI) & Controls[/h2]
  • Companion abilities bound to the Quick Slot menu no longer become undone after reloading a save.
  • Added new settings for controller users to adjust gamepad look acceleration strength and ramp-up time.
  • Corrected typos in the Encumbrance tutorial and on the Compiling Shaders screen (now correctly states “a few minutes” instead of “a few moments”).

[h2]Miscellaneous[/h2]
  • Launching Avowed with DirectX 11 is now disabled, as the game does not support it.
    • Some players have been using a DirectX 11 launch parameter as a workaround for various crashes, performance problems, or compatibility concerns. However, this can introduce additional problems that we cannot troubleshoot or resolve, including unexpected visual or performance issues.
    • If you're encountering startup crashes, we recommend updating your drivers, verifying your game files, or reaching out to our support team at support.obsidian.net for assistance.


Выпустившая Avowed студия Obsidian Entertainment заметно расширилась под крылом Microsoft и хочет поработать над Fallout

Выпустившая недавно ролевую игру Avowed (наш обзор) студия Obsidian Entertainment заметно расширилась под крылом Xbox Game Studios. В интервью IGN руководитель команды Фергус Уркхарт рассказал, что до сделки с Microsoft она насчитывала не больше 170-180 сотрудников, а сейчас в ней трудятся почти 285 человек.