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PATCH NOTES #21

Dear Zookeepers,

We’re excited to introduce Patch #21, which brings several improvements and fixes:

- Fixed issues with animal feces not saving or spawning correctly.
- Fixed the bug where monsters would disappear after the "animal morph into monster" sequence.
- Fixed animals suddenly teleporting to greet at the entrance when entering their enclosure for the first time.
- Fixed save/load issues with feeding zones.
- Fixed the bug where crafting material vials could be taken through the locker doors.
- Corrected the Gorilla monster landing sound effect.
- Tweaked and refined various Gorilla monster sounds.
- The blood collector will now only take blood if no previous sample has been collected from the animal, ensuring the analysis is unknown.
- Blood collection is now limited to one vial per animal.



We hope these fixes make your experience even smoother. Thank you for your continued support!

With love,
Clapperheads team