PATCH NOTE #5
Dear Zookeepers,
Here we are again, and we won’t get tired of saying it!
Here’s the 5th patch notes:
! Contains spoilers !
Game Mechanics:
- You can now open the PDA while petting animals.
- The "collect samples" task now completes when taking the temperature during feeding [NG+].
- Removed the elephant's armor overlay during sleep when hit by a tranquilizer dart.
- Fixed a control freeze during blood collection.
- Fixed a bug where submitting collected blood in the Hub wasn't counted in the diagnostics terminal.
- Fixed a bug where an infected penguin wouldn't eat and would remain standing in place.
- Changed the reaction of mutated animals to being hit by a dart.
- Tranquilizer darts now accumulate sleep time if the monster is hit several times before falling asleep.
- Fixed the bug where the penguin monster wouldn't fall asleep for a long time after being hit with a tranquilizer dart.
- Fixed blood collection task completion when the player is in the Hub.
- Fixed the first sample collection task completion in the last enclosure for the player.
- The "NewGame+" button has been returned to the main menu, replacing "Continue+." There's also a "NewGame" button for a full reset of progress (the game starts from the tutorial).
- Fixed infected animal recipes. Preparation was starting in the wrong order.
UI:
- Tuned the gadget switcher visuals.
- Fixed the correctness of the segmented slicing bar when cutting food for mutated animals.
- Updated the UI to show monster health and cure immediately after being hit.

Your Clapperheads team
Here we are again, and we won’t get tired of saying it!
Here’s the 5th patch notes:
! Contains spoilers !
Game Mechanics:
- You can now open the PDA while petting animals.
- The "collect samples" task now completes when taking the temperature during feeding [NG+].
- Removed the elephant's armor overlay during sleep when hit by a tranquilizer dart.
- Fixed a control freeze during blood collection.
- Fixed a bug where submitting collected blood in the Hub wasn't counted in the diagnostics terminal.
- Fixed a bug where an infected penguin wouldn't eat and would remain standing in place.
- Changed the reaction of mutated animals to being hit by a dart.
- Tranquilizer darts now accumulate sleep time if the monster is hit several times before falling asleep.
- Fixed the bug where the penguin monster wouldn't fall asleep for a long time after being hit with a tranquilizer dart.
- Fixed blood collection task completion when the player is in the Hub.
- Fixed the first sample collection task completion in the last enclosure for the player.
- The "NewGame+" button has been returned to the main menu, replacing "Continue+." There's also a "NewGame" button for a full reset of progress (the game starts from the tutorial).
- Fixed infected animal recipes. Preparation was starting in the wrong order.
UI:
- Tuned the gadget switcher visuals.
- Fixed the correctness of the segmented slicing bar when cutting food for mutated animals.
- Updated the UI to show monster health and cure immediately after being hit.

Your Clapperheads team