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Tyrannis: Co-Prosperity News

Tyrannis: Co-Prosperity July 16 Hotfix Notes

Hey, Chris here.

Noticed a few minor spelling errors for the game, and I figured I should tweak the Campaign gameplay's balance so you don't have to play out 100+ turns if you've already reached the victory objectives for the Operation.

Anyways, that's it.

-Chris Lawrence
Sole Proprietor and Sole Employee at cGh ONE

Social Media:
Twitter: @cGh_ONE
Instagram: @cghone
Threads: @cghone
YouTube: cGh ONE
Web: cghone.com

Email: [email protected]

Tyrannis: Co-Prosperity July 14 Update

Hey, Chris here with a quick update.

As some of you have pointed out, there were several issues with Tyrannis: Co-Prosperity's save system, from loading the wrong data to saves being disabled in the Campaign mode.

I've done a few tweaks to fix those glitches, and you should be able to save your progress during those lengthy campaign operations.

Anyways, that should do it for this update. Next one will be me making sure there's no AI art in the game.

-Chris Lawrence
The Only Employee and My Own Boss at cGh ONE

Social Media:
Twitter: @cGh_ONE
Instagram: @cghone
Threads: @cghone
YouTube: cGh ONE
Web: cghone.com

Email: [email protected]

Tyrannis: Co-Prosperity July 3 Hotfix

Hey, Chris here with a quick hotfix:

After listening to your feedback, I've added a few tweaks that should improve the Tyrannis: Co-Prosperity experience.

Well, two big tweaks.

Skipping Battles


When you're fighting across an entire Area worth of territory, there will be a whole lot of battles.

On the other hand, you might not want to click through hundreds of battles all at once, right?

Starting in the Main Menu, go to "Options," and then "Battle Options" to toggle the types of battles you want to see.

[h2]Districts[/h2]
"Districts" adjusts which Battles are shown based on location, with "Show All" showing you every Battle in every District, "Allied Only" only showing you Battles in Allied-controlled Districts, "Player Only" limiting Battles to player-controlled Districts, and "Skip All" skipping all Battles in all districts.

[h2]Attacking[/h2]
"Attacking" will show Battles based on the Factions attacking. "Show All" will show every Battle, while "Allied Only" limits it to Battles with player-allied Factions Attacking, and "Player Only" will skip all attacks without player-controlled Units.

[h2]Defending[/h2]
"Defending" will show Battles based on the Factions defending. "Show All" will show every Battle, while "Allied Only" limits it to Battles with player-allied Factions have units defending, and "Player Only" will skip all defensive Battles without player-controlled Units.

[h2]Combinationss[/h2]
Please note that you can mix-and-match these settings. For example, if you set it to "Districts: Player Only," "Attacking: Player Only," and "Defending: Player Only," then the only Battles shown will be ones that have player-controlled Units or take place in player-controlled Districts.
Default Factions


Do you like playing Tyrannis, but you just want to get into a Skirmish, instead of creating your own faction?

Well, that's a thing you can do now with the Default Factions.

These are two basic factions known as "BLUFOR," the default Freelancer faction, and "REDFOR," the default Security faction.

Choose these factions if you want to get into the thick of a Skirmish, right out of the gate.

Conclusion


Anyways, that should do it for the hotfixes for Tyrannis: Co-Prosperity.

Well, that, and I fixed that bug where randomly clicking would automatically return you to the Skirmish Menu.

Happy Fourth of July and/or Steam Sale!

-Chris Lawrence
The one guy at cGh ONE

Social Media:
Twitter: @cGh_ONE
Instagram: @cghone
YouTube: cGh ONE
Web: cghone.com

Email: [email protected]