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Update Notes For v0.51.03

I've rebalanced the default auto action priority values in this update so you may see characters behaving a bit differently. The new values are closer to each other, so there should be less difference between choosing priority 2 and 3 for example.

Note if you've set up custom weightings, those settings will still be used so you might want to reset to try out the new values.



[h3]===0.51.03===[/h3]
  • Adjusted default priority weightings' desire offset upwards
  • Added extra reduction for desire when performing action will overflow hunger and energy bars
  • Business job work hours tooltip includes breakdown between foot traffic and contracts
  • Assets on characters now count towards household floorspace used
  • Added new threshold for XP gain rate (XP gained at faster rate from 50-75% than 75-100%)
  • Changed some notification sounds
  • Increased wealth required for floorspace demand
  • Added tutorial item and help button for City Explorer
  • Changed Auto Actions window help icon to help button with more information
  • Fixed gender icon missing on new game character set up screen
  • Fixed children displayed with moustaches and beards

Update Notes For v0.50.12

  • Fixed crash when firing someone and then hovering over business job icons

Update Notes For v0.50.11

  • Fixed missing Work preference from Police jobs

Update Notes For v0.50.10

  • Fixed issue with adding site shortcut when switching between characters with activities window open
  • Fixed missing assets/inventory for some player business jobs

Update Notes For v0.50.08

  • Optimised some work efficiency calculations and tooltip displays
  • Adjusted Police Inspector job XP requirements
  • Fixed long names not shrinking enough on item transfer window
  • Fixed education sites can close while studying there
  • Fixed sites not closing from poor economy