Hotfix. Build 1052
[h3]Here is the list of what's new in this patch:[/h3]
- [p]The hero panel has been redesigned. Now all heroes are displayed without the need to scroll[/p]
- [p]A mechanism has been created to restore broken saves when attempting to load them[/p]
- [p]Fixed a bug where heroes would get stuck at the portal[/p]
- [p]The number of squads has been increased to 5[/p]
- [p]Fixes for saving progress on maps 5 6 7 and 8[/p]
- [p]Fixed incorrect behavior of the “Delete” and “Load” buttons in the save/load menu[/p]
- [p]Fixed a bug where roads were sometimes not built after loading[/p]
- [p]Fixed previews for some heroes[/p]
- [p]Fixed a bug where builders stopped working[/p]
- [p]Fixed a bug where some units did not respond to being attacked[/p]
- [p]Fixed a bug where units did not leave the tavern[/p]
- [p]Fixed the behavior of heroes in a squad which caused them to converge at a single point[/p]
- [p]Fixed the altar defense stage on map 5[/p]
- [p]Fixed the merchant window on map 5[/p]
- [p]Fixed population recovery after death (Note that the population does not recover immediately but after 30 seconds when the body disappears)[/p]
- [p]Fixed stones disappearing after loading on map 8[/p]
- [p]Fixed defense towers after loading[/p]
- [p]Fixed dinosaur behavior on map 9 now they do not stray from their stones[/p]
- [p]Fixed the function of disbanding a squad[/p]
- [p]Fixed caravan navigation[/p]
- [p]Fixed the removal of the danger flag after loading the game[/p]
- [p]Fixed succubi joining the player on map 10[/p]
- [p]Fixed descriptions of some heroes and enemies[/p]
- [p]Fixed the icon on the tree of life effect[/p]
- [p]Removed outdated voice acting for some phrases[/p]
- [p]Fixed banshee voice acting[/p]
- [p]Set a limit on the number of decorations that can be placed on the map[/p]
- [p]Succubus can now summon imps outside of combat[/p]
- [p]Messages have been moved to the minimap where they are more visible[/p]
- [p]Fixed errors in tooltips[/p]
- [p]Fixed the requirement for building an ogre's lair[/p]
- [p]Increased the sensitivity of scrolls in the UI[/p]
- [p]Slightly weakened the power of the undead in map 14[/p]
- [p]Heroes are more afraid of lairs which reduces the number of reckless deaths[/p]